Arma 3
3CB Factions
1,936 Comments
Evrik 5 hours ago 
@CHEN: Not going to happen, sorry. I am adding new vehicles, weapons and factions with every update.
CHEN 19 hours ago 
20GB, If it could be reduced a bit, that would be great.
Evrik 21 hours ago 
@king jabby: I am adding Tanoa Pro Communist and Nationalist militias, plus an expanded Gendarmerie in the next update.
ALCATRAZAPOCLYPSE Jul 31 @ 7:13am 
car
king jabby Jul 30 @ 8:23pm 
Possibility of adding asian styled forces like we have for Africa and Middle East/Afghan? It would be really nice to have an "Asian National Army, Asian Civilian Militia, Asian Paramilitary, Asian, Militia, Asian Extremists, Asian National Police ETC." Maybe include Asian Muslim groups aswell
Evrik Jul 28 @ 11:01am 
@Chestbridge: Currently they have to be remotely flown like the other drones. I was hoping to implement a proper waypoint system that would end with an attack dive, but the person who was assisting with that turned out to be ripping parts of the code from other mods and we had to part ways. I released it as is for now.
Chestbridge Jul 27 @ 3:50pm 
Does anyone know how to get the Shahed drones to attack anything? Or do they have to be flown into the target manually?
Evrik Jul 18 @ 5:01am 
@Note: The facewear, goggles, masks and headphones all randomize upon mission load. When placed in the editor the default empty selection is shown. This will change when you load into mission.

@Bruno: As [+| CL rautamiekka says, you will need to get in touch with the Antistasi devs. I have nothing to do with their mod.
[+| CL rautamiekka Jul 17 @ 10:46am 
@Bruno

Talk to the Antistasi devs, it's their job. If the problem is clearly with this mod, then the problem needs to be described as well as possible, depending on what the problem is exactly.
Bruno Jul 16 @ 5:26pm 
do yall plan on making the livonian militias playable for antistasi?
Note Jul 14 @ 4:53am 
I see some units have facewear, goggles, masks and headphones in the little editor preview, (specifically Livonian SF), but all the placed units have no facewear at all. Is there a fix?
YajyuHENTAI1 Jul 11 @ 1:01am 
An error occurred with the mod, please help me.:steamsad:
Evrik Jul 10 @ 1:58am 
@БЕБЕ᠌ : Chernarus Defence Forces are already added by RHS. I add any appropriate extra vehicles to that faction as I port them. ION PMC is also already added. In future Raven PMC may also get added.
Can you add Chernarus Defence Forces? and do you think you can add factions like Western PMC, Eastern PMC based on real life groups?
Evrik Jun 22 @ 6:41am 
@OliDJBrody: Through a combination of user actions in the driver and commander cabs, you can raise, deploy, and fire the Scud missile from the back of the truck. It will fly upwards and eventually despawn. You can then use the module in Zeus to have it strike wherever required. It would require a whole new GUI like the RHS Scarab to make it a useable artillery piece.

@Willy Stroker: No plans.
Willy Stroker Jun 22 @ 5:38am 
Any plans to update with the new DLC?
OliDJBrody Jun 15 @ 11:17pm 
Can you launch the SCUD?
KJW Jun 14 @ 10:42am 
Is there any chance of a ranger green pilot vest? The current default pilot vest is maybe 20% too bright in some instances imo, would be nice for some variety
Evrik Jun 10 @ 8:37am 
@NotTheSolaire: Could you please expand a little on your feedback. What is wrong with the T-28 exactly?
balancer565 Jun 6 @ 3:08am 
this is like a mini dlc lol...nice:ALTIS:
NotTheSolaire Jun 5 @ 2:26pm 
T28 trojan is genuinely uncontrollable on takeoff is there something im missing
[+| CL rautamiekka May 16 @ 5:54am 
@Janitor

Possibly, without checking the code (or testing) it's impossible to know. They may share the same name, but I know from having personally participated in a couple Antistasi projects that they do their own, very different things, maybe sometimes including the same features if lucky (or if you ask).
KROVOSIS May 16 @ 4:37am 
whenever i try to turn off the mod/unsubscribe arma crashes at launch. Any recomendations?
Janitor May 10 @ 10:56am 
@[+] CL rautamiekka is that something that a different version of antistasi would fix like using antistasi plus?
[+| CL rautamiekka May 10 @ 8:11am 
@Keno
@Janitor

That's a problem on Antistasi Ultimate's end, since Antistasi has to hardcode the support for a mod like this one, otherwise this mod wouldn't even show up.
Janitor May 10 @ 2:10am 
Im trying to do an antistasi ultimate campaign with the cold war factions. However whenever i select the us cold war it goes with the early cold war set. How so i get it so it uses the late cold war models and equipment?
RaNgeR May 9 @ 9:18am 
Unit customization scripts seem to be broken. Either customized gear doesn't apply to them and they remain default, or it applies only to some of them.
prate4s May 8 @ 10:50am 
M60 and bmp1 sounds soooo good, but others not even close, especially abrams sounds terrible somehow..
Keno Apr 29 @ 8:45am 
I wish more factions were available for Antistasi Ultimate from this mod
FreeSoldja Apr 21 @ 4:30pm 
15gb guys... not 21gb, steamW always do that.
Umbra Apr 15 @ 6:44pm 
I have a question, so when you use antistasi and you make 3cb us army as the occupier, does it take away the stuff that exists beforehand like the bradleys and stuff? or do they use both rhs stuff and 3cb stuff
Jay Apr 7 @ 9:01am 
Hello, could you please add a lign that says "remove smoke grenades" in the faction configuration module ?
J λ K E paul Mar 29 @ 3:26pm 
It may be 21 GB but you had me at FIA
MrMoosehead Mar 16 @ 6:09pm 
This fucking mod, no matter what settings I have it constantly randomizes the patches that the players spawn with, how tf do I turn that off?
Grim Mar 16 @ 4:32am 
Which version of chernarus am i supposed to use for the Cherno factions to show up for me in antistasi ultimate?
Josethx Mar 15 @ 3:00pm 
21GB
Cletus Mar 13 @ 2:05pm 
okay, uhhh... twenty one gigs?
chonk Mar 12 @ 11:57pm 
ace arsenal extended for 3cb when? :steamhappy:
Draauz Mar 7 @ 11:05am 
doubt it will be added but is there any possibility of adding the finnish valmet RK 62 M76?
Jettboy Feb 27 @ 1:30pm 
cas placed with zeus (bomb run) wont hit on target
Josethx Feb 24 @ 12:47pm 
When I open the editor it crashes
V01 White Fisher Feb 17 @ 11:45pm 
It would be nice if there was a separate allocation based on space saving and hard disk saving needs so that it doesn't affect the FPS of games that are more than 10 years old. Hopefully there will be a separate allocation in the future as a good mod.:steamthis:
Frost Feb 17 @ 9:38am 
@Josethx why
ytfeL_Jim Feb 14 @ 3:27pm 
Man I just want to say thanks for continuing to help people in the comments Evrik! I was reading through all of them and obviously you have to put up with a bunch of shit so I just wanted to say thanks for continuing to help people who actually need help.
teshkin Feb 9 @ 4:05am 
nice
Baka679 Feb 5 @ 2:13am 
is it possible to breakdown faction like RHS did seperating their mod so u dont have to download all..i jst want ION rebel faction from this 3cb faction
ChiVeryOwn Feb 1 @ 7:54am 
only a handful of factions show up for me :/
Evrik Jan 21 @ 4:21am 
@diman: Can I have more information please. Which M16A4? The RHS one? What breaks?

@steiner: I've never used the CAF mod or antistasi. I can look if the .50cal has ironsights without them. Could be an issue with CAF or antistasi if it does.

@c0c0_1er: Are you using Dynamic Recon Ops? It uses scripts which apparently breaks out kit loadout.

@Defi: I can look, but I don't have access to RHS so if their mod has been broken by subsequent updates to the game or ACE3, I may or may not be able to do anything about it.

@Cain: I don't believe so. We just update Steam. I don't think it allows to download previous versions.

@FreeSoldja: The mod is made for 3CB primarily. We use RHS + our own mods on our server. Saves us having to download lots of mods so repo size isn't really an issue. You are free not to use it if you believe it is too large. I will continue to add new assets going forward.

@OksmanTV: I'll look to see if the M16A3 has full auto.
Evrik Jan 21 @ 4:21am 
@铸币大师Thorn Bird : The armour is randomly selected at mission load for various extremist factions. African Desert Extremists, African Desert Militia, Chedaki, FIA, Livonian Nationalist Militia, Livonian Separatist Militia and Middle East Extremists. Hilux and Pickups from any other faction apart from those won't have armour applied, but you can still manually do it in the virtual garage. You could place a hilux from another faction, change its texture to the one you want, and then place the armour combination you want. It then shouldn't change on mission load.

@Willy Stroker : Not all units have pistols. Most armed forces do. Some militia and civilian militia don't. It was decided to give the armed forces a side arm.

@shpeagle: I can't please everyone. Fortunately the mod is free and isn't compulsory.
OksmanTV Jan 19 @ 7:05am 
The m16A3 with 203 doesn't have full auto as it's non-ugl version. Could this be fixed? Would be nice to have a full auto M16