Arma 3
3CB Factions
1,976 Comments
Desavore Oct 17 @ 11:42am 
@AndrOS Cup is lower poly with more gear, So it better the Virtual engine. Compared to RHS/3CP. Be aware when using ACE with them as ACE changes armor value. CUP uses vanilla assets.
The custom damage models will determine the AI during whatever mission you using, and will make them nearly immortal when using ACE. and for missions options to edit
lower the AI precision while increasing skill to make the AI smarter but less robotic.
[+| CL rautamiekka Oct 9 @ 7:00am 
@AndrOS

If you don't use CUP Weapons or anything else CUP, and if using the Zeus Enhanced's faction restriction to drop the unneeded factions from Zeus recovers some of the performance drop caused by the unreasonably massive listing (I haven't tested yet), then sure, but myself, 3CB Factions is of no use so far.
AndrOS Oct 9 @ 5:27am 
And thanks for the mod - I'll never use CUP again after this.
AndrOS Oct 9 @ 5:26am 
Will 3CB be compatible with DCO and DRO?
Evrik Oct 5 @ 12:05pm 
@spicy: I am busy putting finishing touches and bug fixes to the next update. It will include 4 new factions, a number of vehicles, and new weapons.
Spicy Oct 1 @ 11:35am 
This mod is worth the 21 GB download guys. I hope they will update it by adding more factions and vehicles in the future. 10/10 mod.
[+| CL rautamiekka Sep 29 @ 10:03am 
@Da1nonlySIMP

Good. Here's hoping it was the only thing corrupted.
Da1nonlySIMP Sep 29 @ 9:35am 
Thanks.. all i did was unsub > wait > then resub and it worked, lol thanks:steamhappy:
[+| CL rautamiekka Sep 28 @ 6:03am 
@Da1nonlySIMP

There hasn't been an update to either this or any RHS mod in a long time, so that sounds like the mod has become corrupted on your machine. You can try running the game verification from the game properties, or unsub -> wait -> resub the mod. The corruption probly spread to other things on the drive too, so this might be only the beginning.
Da1nonlySIMP Sep 28 @ 1:01am 
It crashes everytime i launch arma, but without 3cb factions mod i can launch all the RHS mods?
Evrik Sep 25 @ 2:20am 
@Snow: we do not allow reuploads of our work
Snow Sep 24 @ 7:57pm 
Hello, i can delete some things in mod files to make my own version ?
for private use
Pvt.Jonboy Sep 22 @ 4:55pm 
it was 3GB WHAT DID YOU ADD?!!
Chromesthesia Sep 21 @ 11:30pm 
Is there a chance I could get some of the faction flags/logo's enlarged or the source images for some OPORD stuff for my unit? A link or folder of em would be nice. Will give credit obv :)
Evrik Sep 17 @ 5:37am 
@turtletron9: what fo you mean exactly?
turtletron9 Sep 16 @ 12:57pm 
@Evrik: How would I get my hands on the key files for 3cb stuff to use on a server?
Evrik Sep 6 @ 3:03am 
@lord hoslow: I've never used DRO. There must be a conflict with one of their scripts which prevents ours from filling the unit inventories. Not sure I can fix it.

@Raxy: yes certain vehicles - such as unarmed cars - just burst into flames rather than exploding with enough force to level buildings. They get additional fuel explosions, and if they were technicals, the ammo will cook off.
Raxy Sep 5 @ 6:53am 
Is it me, or some vehicles do not have the explosion effect?
lord hoslow Sep 4 @ 4:55pm 
has there been a fix for units spawning with no ammo or anything in your inventory? my trying to play dynamic recon ops and its pretty hard with 1 mag
Sgt.Johnson Sep 1 @ 8:44am 
uninstalled hell let loose to make room for this
Evrik Aug 31 @ 4:38am 
@yoonastar: The Scud is an objective item primarily. You can go through the animations of firing the missile (a combination of the driver user actions and the commander in the second cab). It will prep, raise, and fire the missile straight up. Via Zeus you can then use the artillery module to call in a Scud missile strike by clicking on the map. Unfortunately the game engine doesn't really support using it as a conventional artillery piece and would require custom scripting and potentially a new interface (as RHS have done with the Scarab).
yoonastar Aug 30 @ 5:04am 
Can someone tell me how to use MAZ543 SCUD launcher? I can't set goals:steamsad:
⚜Kirabay125⚜ Aug 26 @ 2:47pm 
It would be great if the sights on the MiG 21 weren't static.
Lite Gem Aug 22 @ 2:58am 
@Evrik I will do, i can try today i have lots of spare time lol - and yeah i think it was the bell
Evrik Aug 22 @ 1:32am 
@Lite Gem. Thanks. I think there was.an issue with the Bell 412 not appearing. I have already fixed that in-house for the update. If you spot others, please let me know ow which ones.
Lite Gem Aug 18 @ 12:58pm 
I dont know why - and just wanted to let you know that ION helicopters dont all show up in zeus for some reason, and it would take a while to check but i would bet it will be the same for other factions probably and probably vehicles too not just helicopters, just wanted to let you know
Evrik Aug 18 @ 3:19am 
@Kahoot: no, I dont think its a known issue. I can't recall it being reported. Can you test with just 3cb, cba and RHS? Also, can you provide steps to replicate so that I can test? Which weapons?
Kahoot Aug 17 @ 2:45pm 
Been running into an issue where CSWs don't actually spawn when created, the bags are consumed but nothing spawns. Known issue?
Chromesthesia Aug 13 @ 8:05pm 
That's the only one I'm aware of too, that's an awful shame.
Evrik Aug 13 @ 6:24pm 
That's where I tried to get it from. It was a donation to that pack so it was a different author. I tried to reach them but got no response.
Chromesthesia Aug 13 @ 7:11am 
I believe the CSAT Modification Project had one. It doesn't mention anything about licenses in the description but it hasn't received an update since 2020. Author seems alive maybe they'd be willing to share?
Speculative on my part obviously but I ain't got the crayons in the pack.
Evrik Aug 12 @ 11:57pm 
@Chromesthesia: I would need a model. I tried to get an AN-12 a while back but ended up unable to do so.
jason0977 Aug 12 @ 12:12am 
he need access to a open source model so he can add it
Chromesthesia Aug 11 @ 11:29pm 
Unsure if been requested before but I'd like to see an eastern style cargo plane for like CSAT, Russians an other applicable eastern factions.
Any chance at some point in the future?
Big love xx
Evrik Aug 8 @ 2:14am 
@INSPECTOR CKELET: No plans to add more dependencies or cdlcs.
Evrik Aug 8 @ 2:13am 
@INSPECTOR CKELET: I am busy working on the update. It will have Tanoa factions, a western European militia, btr90, ka137 drone, btr40 and landrover variants, plus older western weapons like the AR18, M1 Carbine variants, Tommy Gun, plus a host of fixes.
Evrik Aug 8 @ 2:10am 
@Chen @PICaco: No plans to split the pack, sorry. Any factions I released separately would still require the other part anyway for vehicles, weapons and equipment.
INSPECTOR CKELET Aug 7 @ 4:32am 
Will we be able to see a new update in the near future? Are there any plans for a soft dependencies mod/CDLC for factions?
PlCaco Aug 6 @ 8:55pm 
Is there any possibility in the future of having some of these factions released as their own independent mod separate from this one? As great as it is it's getting pretty big specially on top of RHS.
CHEN Aug 6 @ 5:24am 
Or to reduce a bit of repetitive content, I added 3CB of other content, which is really too much
Evrik Aug 2 @ 1:52am 
@CHEN: Not going to happen, sorry. I am adding new vehicles, weapons and factions with every update.
CHEN Aug 1 @ 11:40am 
20GB, If it could be reduced a bit, that would be great.
Evrik Aug 1 @ 10:05am 
@king jabby: I am adding Tanoa Pro Communist and Nationalist militias, plus an expanded Gendarmerie in the next update.
ALCATRAZAPOCLYPSE Jul 31 @ 7:13am 
car
king jabby Jul 30 @ 8:23pm 
Possibility of adding asian styled forces like we have for Africa and Middle East/Afghan? It would be really nice to have an "Asian National Army, Asian Civilian Militia, Asian Paramilitary, Asian, Militia, Asian Extremists, Asian National Police ETC." Maybe include Asian Muslim groups aswell
Evrik Jul 28 @ 11:01am 
@Chestbridge: Currently they have to be remotely flown like the other drones. I was hoping to implement a proper waypoint system that would end with an attack dive, but the person who was assisting with that turned out to be ripping parts of the code from other mods and we had to part ways. I released it as is for now.
Chestbridge Jul 27 @ 3:50pm 
Does anyone know how to get the Shahed drones to attack anything? Or do they have to be flown into the target manually?
Evrik Jul 18 @ 5:01am 
@Note: The facewear, goggles, masks and headphones all randomize upon mission load. When placed in the editor the default empty selection is shown. This will change when you load into mission.

@Bruno: As [+| CL rautamiekka says, you will need to get in touch with the Antistasi devs. I have nothing to do with their mod.
[+| CL rautamiekka Jul 17 @ 10:46am 
@Bruno

Talk to the Antistasi devs, it's their job. If the problem is clearly with this mod, then the problem needs to be described as well as possible, depending on what the problem is exactly.
Bruno Jul 16 @ 5:26pm 
do yall plan on making the livonian militias playable for antistasi?