Arma 3
3CB Factions
1,917 Comments
balancer565 Jun 6 @ 3:08am 
this is like a mini dlc lol...nice:ALTIS:
NotTheSolaire Jun 5 @ 2:26pm 
T28 trojan is genuinely uncontrollable on takeoff is there something im missing
[+| CL rautamiekka May 16 @ 5:54am 
@Janitor

Possibly, without checking the code (or testing) it's impossible to know. They may share the same name, but I know from having personally participated in a couple Antistasi projects that they do their own, very different things, maybe sometimes including the same features if lucky (or if you ask).
KROVOSIS May 16 @ 4:37am 
whenever i try to turn off the mod/unsubscribe arma crashes at launch. Any recomendations?
Janitor May 10 @ 10:56am 
@[+] CL rautamiekka is that something that a different version of antistasi would fix like using antistasi plus?
[+| CL rautamiekka May 10 @ 8:11am 
@Keno
@Janitor

That's a problem on Antistasi Ultimate's end, since Antistasi has to hardcode the support for a mod like this one, otherwise this mod wouldn't even show up.
Janitor May 10 @ 2:10am 
Im trying to do an antistasi ultimate campaign with the cold war factions. However whenever i select the us cold war it goes with the early cold war set. How so i get it so it uses the late cold war models and equipment?
RaNgeR May 9 @ 9:18am 
Unit customization scripts seem to be broken. Either customized gear doesn't apply to them and they remain default, or it applies only to some of them.
prate4s May 8 @ 10:50am 
M60 and bmp1 sounds soooo good, but others not even close, especially abrams sounds terrible somehow..
Keno Apr 29 @ 8:45am 
I wish more factions were available for Antistasi Ultimate from this mod
FreeSoldja Apr 21 @ 4:30pm 
15gb guys... not 21gb, steamW always do that.
Umbra Apr 15 @ 6:44pm 
I have a question, so when you use antistasi and you make 3cb us army as the occupier, does it take away the stuff that exists beforehand like the bradleys and stuff? or do they use both rhs stuff and 3cb stuff
Jay Apr 7 @ 9:01am 
Hello, could you please add a lign that says "remove smoke grenades" in the faction configuration module ?
J λ K E Mar 29 @ 3:26pm 
It may be 21 GB but you had me at FIA
MrMoosehead Mar 16 @ 6:09pm 
This fucking mod, no matter what settings I have it constantly randomizes the patches that the players spawn with, how tf do I turn that off?
Grim Mar 16 @ 4:32am 
Which version of chernarus am i supposed to use for the Cherno factions to show up for me in antistasi ultimate?
Josethx Mar 15 @ 3:00pm 
21GB
Cletus Mar 13 @ 2:05pm 
okay, uhhh... twenty one gigs?
chonk Mar 12 @ 11:57pm 
ace arsenal extended for 3cb when? :steamhappy:
Draauz Mar 7 @ 11:05am 
doubt it will be added but is there any possibility of adding the finnish valmet RK 62 M76?
Jettboy Feb 27 @ 1:30pm 
cas placed with zeus (bomb run) wont hit on target
Josethx Feb 24 @ 12:47pm 
When I open the editor it crashes
OAK Feb 17 @ 11:45pm 
It would be nice if there was a separate allocation based on space saving and hard disk saving needs so that it doesn't affect the FPS of games that are more than 10 years old. Hopefully there will be a separate allocation in the future as a good mod.:steamthis:
Frost Feb 17 @ 9:38am 
@Josethx why
ytfeL_Jim Feb 14 @ 3:27pm 
Man I just want to say thanks for continuing to help people in the comments Evrik! I was reading through all of them and obviously you have to put up with a bunch of shit so I just wanted to say thanks for continuing to help people who actually need help.
teshkinRF Feb 9 @ 4:05am 
nice
Baka679 Feb 5 @ 2:13am 
is it possible to breakdown faction like RHS did seperating their mod so u dont have to download all..i jst want ION rebel faction from this 3cb faction
ChiVeryOwn Feb 1 @ 7:54am 
only a handful of factions show up for me :/
Evrik Jan 21 @ 4:21am 
@diman: Can I have more information please. Which M16A4? The RHS one? What breaks?

@steiner: I've never used the CAF mod or antistasi. I can look if the .50cal has ironsights without them. Could be an issue with CAF or antistasi if it does.

@c0c0_1er: Are you using Dynamic Recon Ops? It uses scripts which apparently breaks out kit loadout.

@Defi: I can look, but I don't have access to RHS so if their mod has been broken by subsequent updates to the game or ACE3, I may or may not be able to do anything about it.

@Cain: I don't believe so. We just update Steam. I don't think it allows to download previous versions.

@FreeSoldja: The mod is made for 3CB primarily. We use RHS + our own mods on our server. Saves us having to download lots of mods so repo size isn't really an issue. You are free not to use it if you believe it is too large. I will continue to add new assets going forward.

@OksmanTV: I'll look to see if the M16A3 has full auto.
Evrik Jan 21 @ 4:21am 
@铸币大师Thorn Bird : The armour is randomly selected at mission load for various extremist factions. African Desert Extremists, African Desert Militia, Chedaki, FIA, Livonian Nationalist Militia, Livonian Separatist Militia and Middle East Extremists. Hilux and Pickups from any other faction apart from those won't have armour applied, but you can still manually do it in the virtual garage. You could place a hilux from another faction, change its texture to the one you want, and then place the armour combination you want. It then shouldn't change on mission load.

@Willy Stroker : Not all units have pistols. Most armed forces do. Some militia and civilian militia don't. It was decided to give the armed forces a side arm.

@shpeagle: I can't please everyone. Fortunately the mod is free and isn't compulsory.
OksmanTV Jan 19 @ 7:05am 
The m16A3 with 203 doesn't have full auto as it's non-ugl version. Could this be fixed? Would be nice to have a full auto M16
FreeSoldja Jan 17 @ 6:42pm 
21gb this mod more 17gb in all rhs stuff (consider too that is a heavy hitter fps mod) so are 38gb for everything... why? so crazy!
Cain Jan 13 @ 1:57pm 
Hi guys,
Is there a way to DL the previous version? (8.0.0)
Defi Jan 13 @ 7:42am 
Hello. Something is wrong with RHS, or Arma. Don't know what exactly. Autoloaders on every tank (besides those of RHSAFRF) are not working at all. It's just one type of round and I cannot switch it to any other one. I tried reinstalling Arma, tried turning off some of RHS mods, removing keybinds and still nothing changes.Help me with advice if you can
c0c0_1er Jan 12 @ 9:35am 
The mod was really good when i installed it but now when i play with it none of my units spawn whit ammos
Stein Jan 6 @ 1:58am 
i found this to be conflicting with antistasi ultimate with RHS + Canadian faction mod CAF, when i load em all together my static 50 cal weapon misses the ironsight file for mainturret, couldnt find entry
diman Jan 6 @ 12:09am 
When installing your mod, the M203 breaks on the M16A4. Can you please fix it?
shpeagle Jan 1 @ 3:05am 
the mod itself is a great idea, but i wish it used custom factions and armor skins and kept the RHS weapons only. The Weapons that were added to the game are so much inferior its a punch to the eye to see them side by side, also some units were realy well made like aaf or the africans, and others like soviet union and NAPA look completely garbage.
Willy Stroker Dec 27, 2024 @ 3:05pm 
Is there a reason why all units have a pistol? Is this due to randomisation?
铸币大师Thorn Bird Dec 25, 2024 @ 7:35am 
Hi! Thanks for your mod! I'm confused on the armed pickup: The armor components on these cars from MEE only, it seems, are always randomly decided in the beginning of the game, no matter how you set in the eden editor. I wonder whether it is a bug or not, as it indeed bothered me when editing a mission. Thank you!
Evrik Dec 17, 2024 @ 5:49am 
@minerminor79er: We don't allow partial or full reuploads of the pack, sorry.

@KJW: We are aware of the discussion in the arma 3 discord perf build channel.

@streetneko: We have never experienced this on our own server. KJW's suggestion may fix the issue though.

@Exo-Geno: Thanks, I'll look into that. They are reskinned RHS helmets so maybe they missed something.
streetneko Dec 8, 2024 @ 6:51pm 
@KJW thank u <3 will give it a go
Exo-Geno Dec 8, 2024 @ 11:48am 
6B27M Helmets with ESS have no protection
KJW Dec 7, 2024 @ 1:39pm 
@streetneko - check the files are properly installed as some server mod managers don't like mods which begin with numbers
streetneko Dec 6, 2024 @ 3:20pm 
hey man - sorry for the trouble
my friends and i have been having a hell of a time getting this to work on our server, we ran down our modlist individually down to trying to just run 3cb and its requirements and every time 3cb is in the list it causes endless bootlooping on the server
i was wondering if there might be a known fix or some other potential steps to take to remedy this issue since none of us really have a clue
KJW Dec 2, 2024 @ 9:58am 
Hi, your mod has been confirmed as not being binarised properly by Dedmen, an A3 dev
Arma discord message thread (profiling branch channel)

This is due to Mikeros' obfuscation

https://discord.com/channels/105462288051380224/105466848958513152/1313200422726533252
minerminor79er Nov 26, 2024 @ 12:40pm 
My unit likes a couple of the USMC vehicles within this pack but we have no use for the rest of the units and assets within it. Could we post a variant of this mod that only includes the US vehicles?
Evrik Nov 19, 2024 @ 5:36am 
@CrimzonEmpire: As you say, there has been no update to the mod. The only possible answer is a change to the game and it may have adjusted the 2035 VTOLs in the game. The config for VTOLs is a mess. Although they can act like helicopters, the game engine considers them planes. Any adjustment of power / throttle will effect not only vertical flight but also horizontal. You may want to check out some of the VTOL improved handling mods out there that really delve into improving the flight engine for VTOLs if you intend to fly them in ops. Something like: https://steamcommunity.com/sharedfiles/filedetails/?id=1786056727
Evrik Nov 19, 2024 @ 5:36am 
@Majestyk: The vests are randomly selected. Some have the pouches and canteens etc... and some vests don't. Opfor Takistan soldiers are meant to be pro-Iran / Russian backed following an invasion of Takistan and their rebuilt forces. Likewise Blufor Takistan represent a Western rebuild to the armed forces. The Indfor versions represent the traditional arma 2 Takistan army prior to the invasion.

@Josethx: I'll need more information than that. Have you tested with just 3CB Factions, cba_a3, and RHS? It could be a mod conflict.
Evrik Nov 19, 2024 @ 5:27am 
@ToxicGhost141_TTV : Thanks, I'll investigate. I believe the issue may be related to the recent ACE3 update if you are running that also.

@Echelon Agent: Can you please be more specific. We use this mod in all 3CB ops for the last 5 years without any major issues.

@GermfreePizzaWI: Can you please give more information. We use this mod on our servers, as do many other groups.

@bruSword / Valmont: No plans to split up the pack.

@XOFGaming84: The Scud has a minimum range larger than most maps in the game. It is an objective piece mainly. It would need its own GUI like the RHS Scarab and making something like that is beyond me. However, the Zeus player can call in a Scud artillery strike on the map and a Scud rocket will streak down and hit the target.