Space Engineers

Space Engineers

130 ratings
BadgerMole Mk2
   
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Type: Blueprint
File Size
Posted
1.298 MB
Jan 18, 2019 @ 8:45am
1 Change Note ( view )

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BadgerMole Mk2

Description
A surface based mining vehicle, this vehicle requires whips turret script to function properly.
49 Comments
Average AMD neanderthal Apr 29, 2024 @ 11:42am 
Not practical anymore now that multigrid projector mods are taken off the workshop. Tis sad.
bogey dope May 26, 2023 @ 8:08pm 
How can we make it to transfer material using its arm connectors?
Seanus Maximus Oct 8, 2021 @ 6:59am 
@Ziodberg & @IntruderXXX you are, most likely, encountering a multi-grid error when you add the blueprint to the projector. The 'stuff' connected to the rotor is the other grid. An additional mod like Viktor's Multigrid Projector and the required plugin loader should get you past this issue.
Zoidberg Jul 11, 2021 @ 7:34am 
Same problem here as intruder
IntruderXXX May 5, 2021 @ 1:04pm 
well i tried to build this but the upper part of the rotor is not projected
steven Sep 2, 2020 @ 10:15pm 
whenever the speed goes over 16.79 it flips, the turning feels unresponsive and practically removes all the speed it had, and the drills dont reach out enough to dig a gap big enough for the rover so it keeps getting caught
Relativelyincorrect May 30, 2020 @ 11:53am 
You mention that you can use the pistons with WASD, how is so? I cannot figure it out, you also mention you are using the right click function to make tunnels with the drills, how do I do this?
Fluffy The Destroyer May 29, 2020 @ 8:12pm 
For those wondering about the script location: https://steamcommunity.com/sharedfiles/filedetails/?id=944915802
Erşan Kuneri Nov 3, 2019 @ 3:19pm 
Where is script ?
Virtual Nick Aug 7, 2019 @ 8:26am 
Hi, would you share the hex code of the orange color?