Arma 3
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sBECTI WW2 US-Pol-RA - Neaville V1.2
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent, PvP
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
1.769 MB
Oct 16, 2018 @ 12:41am
Oct 30, 2019 @ 1:13pm
3 Change Notes ( view )

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sBECTI WW2 US-Pol-RA - Neaville V1.2

In 1 collection by dukee02
ArmA3 WorldWar2 CTI Missions
19 items
Description
This WoldWar2 CTI mission is based on the main BECTI V0.97

Mission is build for a 8 vs. 8 (16 player) PVP fight, it also works in Singleplayer - if you get the opposing side more money.
The first slot each side is the commander, only he can build the base an control the AI!

BECTI main description:

BECTI is a Conquer The Island game mode based on the old school OFP MFCTI where two teams fight for the controls of an island.

Towns need to be captured and held by your side. To capture a town, you simply have to stand next to Central Depot while no enemy is around or your team has more units near the Depot as the occupation. But watch out! The town occupation may try to defend it! Survive by holding camps within the town to spawn from until capture. The generated income and the defending units may vary depending on a town's SV(Support points also needed to build the base).

Funds are mainly earned by capturing town and salvaging wrecks but killing enemies will also reward you with a bounty bonus. These funds may be used to purchase units and gear.

Information regarding the mission can be found in the briefing.


CREDITS:

- Creator: Benny - (thx for the great main part)
- Primary Editor: Sari (and Sari's Dragons!) - (thx for all the changes and fixes)
- WW2 Editor & Port to the maps: dukee

USED MODS:
CBA_A3
IFA3_AIO_LITE (main WW2 mod)
CUP Terrains - Core (for some things used in IFA3)
IFA3 liberation (more WW2 units and vehicles)
Sab Secret Weapons (more and better WW2 planes and boats)

Update V1.1
Town resistance and occupation update!

Resistance gets more units for balance and more nations to undertake the defence of the towns.

[added] WW2 Side Patch, to fix some side based errors
[added] frenche resistance to the resistance (independent)
[added] 3rd nations (GER/SOV/US based on unused side) to the independent side
[changed] poland resistance becomes armed trucks and AT units
[added] CTI_TOWNS_RESISTANCE_UNITS parameter to change town resistance by parameter
5 Comments
dukee02  [author] Jun 28, 2021 @ 6:21am 
Hi all, Sab will rework his Mod, after that this Version won't work completely! In our Discord we started a poll to check out what we want to do with all older CTIs. Your voice counts! Our Discord:
https://discord.gg/KsGGBvJ
greets dukee
dukee02  [author] May 31, 2020 @ 12:20am 
Hi bottle, on dedi servers you can't realy save. To set up, you need the downloaded .pbo file i can't tell you where steam put it on your HDD. For the next huge update (which nearly finished) all .pbo files gets uploaded on a server for hosting dedis. I think its easier as find out what steam has done with the download.
seashell May 30, 2020 @ 10:26am 
can i get more help on how to host it on a dedi, and being able to save it for next time
dukee02  [author] Mar 29, 2020 @ 12:10pm 
Hi Drunk, changing the faction can be difficult. In this mission i've made multiple versionsof the mission for each combination. But a new version is in development and will published after all test are positive. When i publish the new version i will upload a pack for hosting a server.
Edward "The Black Prince" Mar 29, 2020 @ 11:08am 
Hello, I would like some help in understanding how to change the factions and gear in the cti mission. I've been trying to figure this out for a while and you've got the type of mission I want to host for my friends. Thanks.