Killing Floor

Killing Floor

411 ratings
WeaponsWorkShop
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
324.855 KB
May 23, 2013 @ 3:03pm
Dec 5, 2014 @ 5:39pm
30 Change Notes ( view )

Subscribe to download
WeaponsWorkShop

In 3 collections by BadKarMa
Weapons supported by the WeaponsWorkShop mutator
152 items
Weapons NOT YET supported by the WeaponsWorkShop
51 items
Weapons supported by the WeaponsWorkShopWIP mutator
2 items
Description
This mutator automatically loads all your installed weapons. You can also deactivate the hated ones.
Choose your favourite weapons from the game and from the workshop to be available at the trader.


### FEATURES ###

- auto-activates all supported weapons subscribed in the workshop
- can also disable weapons you don't like
- comfortable setup in the 'configure mutator' screen
- can also add unsupported weapons, if you know the pickupname (info and manual)
- the packages of activated weapons are loaded to the serverpackages for multiplayer


### SUPPORTED WEAPONS ###

All official weapons and loads of workshop weapons. Don't forget to subscribe the supported workshop weapons!! Check the weapon collection!

This mutator can also add weapons, that are not in this list. Go here to learn how.


### LINKS ###

How to use
Full list of weapons supported by this mutator
How to add an unsupported weapon
Tripwire Forums page[forums.tripwireinteractive.com]
FAQ
changelog


### FILES ###

...\KillingFloor\System\WeaponsWorkShopMutator.u
...\KillingFloor\System\WeaponsWorkShopMutator.ucl
...\KillingFloor\System\WeaponsWorkShopMutatorLITE.u
...\KillingFloor\System\WeaponsWorkShopMutatorLITE.ucl
...\KillingFloor\System\WeaponsWorkShopMutatorWIP.u
...\KillingFloor\System\WeaponsWorkShopMutatorWIP.ucl

Additionally it will create the following file after using the mutator:
...\KillingFloor\System\WeaponsWorkShop.ini


Non-steam download can be found here[www.dropbox.com].
Install instructions are here.
(please contact me, if this is out of date and need the most current one)
Popular Discussions View All (12)
6
Jan 3, 2020 @ 2:22pm
M16A1 plus M203 not working but everything else seems to work just fine
ÁngelCarrea2014
12
Dec 31, 2019 @ 10:41pm
Mutator not showing in the Mutators list
Nico_3015084127357930
10
Dec 13, 2014 @ 3:08am
How Do I Edit A Trader Weapon's Description?
Nelson01023
231 Comments
BadKarMa  [author] Oct 29, 2022 @ 9:21am 
Hi Gordonfreeman,
I no longer maintain this mod and it has been ages, since I last started KF. So, I don't know if I can recall everything correctly, sorry.

The *.ini looks weird, though. Especially "setting_ignoreNONWL=True" looks wrong to me (which basically means that you will only allow officially whitelisted weapons). But again: I don't recall much of it.

You could try to start a local server with all desired settings and compare the .ini on your server with your local .ini afterwards.
Gordonfreeman Oct 29, 2022 @ 6:47am 
I want add a custom weapon on my server using your mutator since i want to be able to use steam perks.
I have the name of the pickup class but how to add it to the mutator?
If tried to add it to the ini file like this:
[WeaponsWorkShopMutator.WeaponsWorkShop]
WWS_unsupportedweapons=True
setting_showDebug=True
setting_AdvancedPerkDiscount=True
setting_officialWeaponInclusion=0
setting_customWeaponInclusion=0
setting_sortShoplist=0
setting_MEDWeaponInclusion=0
setting_SUPWeaponInclusion=0
setting_SHAWeaponInclusion=0
setting_COMWeaponInclusion=0
setting_BERWeaponInclusion=0
setting_FIRWeaponInclusion=0
setting_DEMWeaponInclusion=0
setting_NEUWeaponInclusion=0
setting_ignoreNONWL=True
WSS_MED_M202M202A1Pickup=True

But it keeps loading only the default weapons - how to add a weapon correctly?
Thanks!
The Renegadist Dec 25, 2021 @ 5:33pm 
Hey BadKarma, it's 2 years later and I was curious if you had recovered the old files so we could give this mod a bit of an update?
Lieutenant Colonel Jul 19, 2021 @ 6:55am 
Yeah the problem with the perks, was fixed and works fine with normal kf, but with ScrN while disabling the perk discounts didnt change anything sadly.
BadKarMa  [author] Jul 19, 2021 @ 5:35am 
@Lieutenant Colonel
The WWS has an option (in the mutator menu) called "perk discounts". Deactivating it should increase compatibility with other mods. I haven't tested it with ScrN though.
Your other problem sounds unrelated. I don't know how to help you with that.
Lieutenant Colonel Jul 18, 2021 @ 1:51pm 
Why doesnt this work with ScNr ? and why does the game start in sandbox mode, cannot play with my leveld up perks.
BadKarMa  [author] Jul 11, 2021 @ 6:24am 
@Synthnation
Also this archived discussion might be helpful:
https://steamcommunity.com/workshop/filedetails/discussion/147258902/617330406652621158/
BadKarMa  [author] Jul 11, 2021 @ 6:17am 
@Synthnation
It has been some years since I was actively playing KF, so perhaps someone more recently using modded servers can give you better support. I can say that the mod "should" work in multiplayer, but I remember all kinds of problems when it comes to KF and modded servers (dedicated or not). And since this mod activates other weapons, these items can also cause some trouble.
You might want to try hosting a vanilla server first. Then a server with just this mod and all custom weapons deactivated to pinpoint the problem. Although there is a KF feature somewhere to autodownload custom stuff from servers, it sometimes helps, if all connecting clients have subscribed/installed the activated mods and mutators in advance.
Synthnation Jul 5, 2021 @ 11:41pm 
hi there, I really want to use the workshop weapons with friends. I've tried open a room and let my friend join in but they just can't join me... is there anyway to fix this?
BadKarMa  [author] Sep 9, 2020 @ 11:03am 
Thank you for your kind words! I'm glad to hear that you liked this mutator.