Cities: Skylines

Cities: Skylines

307 ratings
Detail Nature
Assets: Prop
File Size
20.639 MB
Jul 16, 2018 @ 6:30am
Jul 16, 2018 @ 8:14am
2 Change Notes ( view )

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Detail Nature

Includes 28 prop/tree variations of grass and plants, mushrooms, forest floor and twigs for effective fps removal. Also includes 64x prop/tree building versions of some assets.

Made for the detail mod, which allows custom lod/max render distances, prop/tree color matching to your map theme grass, and hiding props using the Shift+Alt+D hotkey.

They will look bad and disappear very quickly if you don't have sharp textures and dynamic resolution on high settings:

Some people have a very weird problem with alpha maps not working on LODs, so it looks like solid triangles, no idea why.

Search for "r69 detail nat" using Find It!

The file size is not representative of the final memory usage, as many props/trees use the same textures, which means the loading screen mod will be able to reuse the same texture for multiple assets.

A lot of tris
will kill your fps

A lot of tris
will kill your fps

Source files of these assets as an example for asset creators:

Simtropolis (Assets/Mods)[]
Simtropolis (Tutorials/Scripts/Help)[]

Asset Requests[]

My Discord[]

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Ryan Jun 8, 2020 @ 11:09pm 
This a really good prop/tree asset. I've been looking for something like this for a long time.
Codyrgraham1 Nov 17, 2019 @ 9:04am 
not working
Søren Bridgepower Aug 18, 2019 @ 4:14pm 
its still working
qfmusiq Aug 4, 2019 @ 5:29pm 
Not working
Jo of Spanners Dec 6, 2018 @ 7:45pm 
Hi, I have the alpha map issue, has anyone been able to shed any light on this?
themostlongestname Oct 12, 2018 @ 6:25am 
20 MB size file. Nah more like 20 GB
clouds Oct 6, 2018 @ 7:21pm 
augman Sep 20, 2018 @ 2:58am 
thanks i always wanted 5 fps
Danoir_ Aug 26, 2018 @ 7:10am 
@gaudintig You need the "Detail" mod to change the colours of the props/ match them to grass. Maybe you don't have this installed, so they all appear white?
gaudintig Aug 17, 2018 @ 9:50pm 
They appear white in my map so you know why??