Cities: Skylines

Cities: Skylines

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16.384 KB
Jul 16, 2018 @ 8:56am
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Detail

Description
Allows having props & trees which can be color matched to your map theme grass color. Also allows custom lod/max render distances for props.

Press Shift+Alt+D to toggle the props on/off, it's just a shortcut for render distance 0/1. (trees won't be hidden)

There's a completely mystical problem with ploppable asphalt procedural objects disappearing or something, nobody has any idea why.

Example assets: Detail Nature
https://steamcommunity.com/sharedfiles/filedetails/?id=1442615478


https://cslmodding.info/mod/detail/

Scripts for asset creators:
https://gist.github.com/ronyx69/459f32f2feb087e8c734f050b01b236e

If you would like to use the Detail logo on your thumbnail:
https://imgur.com/a/OMkYSku


Source code:
https://gist.github.com/ronyx69/68d57f77e721dabefaefa864cc29616b


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http://cslmodding.info
Popular Discussions View All (1)
5
Mar 9, 2022 @ 7:52am
error: at Detail.Detail.SetRenderProperties (.TreeInfo prefab) [0x00000] in <filename unknown>:0
leftbehind
30 Comments
Apr 5 @ 6:59am 
This mod does not go well with "Tree Control" and "Prop Control". It cancels out the ability to increade and decrease props and trees. Can this please get an update?
Mar 24 @ 5:29am 
since the race day patch all my vegetation is white and no way to change it
Dec 15, 2024 @ 11:43pm 
THIS MOD IS ABANDONED!
Feb 19, 2022 @ 8:46pm 
Ultimate Level Of Detail incompatible
Jan 2, 2022 @ 9:48am 
@kcirce and @Beaker, same here..
Dec 21, 2021 @ 1:03pm 
Same issue as Beaker. Nonstop error messages
Dec 11, 2021 @ 1:32am 
PO'd Ploppable Asphalt objects may disappear on load if You use this MOD
Jul 25, 2021 @ 7:28pm 
Its got to be a FPS killer.
May 24, 2021 @ 6:07pm 
Getting the following error every time I load up my save:

An error has occured in mod's OnUpdate method.
Mod name: Detail - Allows colorable vegetation and custom render distance for props.
Assembly: Detail, Version=1.0.6766.42249, Culture=neutral, PublicKeyToken=null
Severity: Medium

System.NullReferenceException: Object reference not set to an instance of an object
at Detail.Detail.SetRenderProperties (.TreeInfo prefab) [0x00000] in <filename unknown>:0
at Detail.Detail.SetRenderPropertiesAll () [0x00000] in <filename unknown>:0
at Detail.Detail.ApplyProperties () [0x00000] in <filename unknown>:0
at Detail.DisableBlur.OnUpdate (Single realTimeDelta, Single simulationTimeDelta) [0x00000] in <filename unknown>:0
at HealkitMod.Patches.ThreadingWrapperOnUpdatePatch.Prefix (Single realTimeDelta, Single simulationTimeDelta, System.Collections.Generic.List`1 ___m_ThreadingExtensions) [0x00000] in <filename unknown>:0
May 16, 2021 @ 5:25pm 
I have the same isssue than DutchCheese.

I was dealing a complete day lookign why Ploppables dissapear, I deactivate Detail mod and ploppables works as expected.