RimWorld

RimWorld

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Misc. Craftable Robots
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2.829 MB
Jun 11, 2018 @ 9:41pm
Jul 28 @ 2:35am
29 Change Notes ( view )

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Misc. Craftable Robots

Description
Adds recipes for the robots in Misc. Robots mod made by Haplo_X1. Along with adding five new robots that can also be crafted.

IMPORTANT:
This mod was originally made by maurojunior2011. The original version of the mod was broken and made for B18; preventing the generation of the world, having non-functional robots, and yellow errors with text relating to another mod. This no longer has those errors and has had major changes since then. Unfortunately, the original mod is no longer on the workshop, so I can't link to it.

Robots:
Construction Bot - A bot that specializes in construction.
Crafting Bot - A bot that specializes in crafting.
Gardener Bot - A bot that specializes in gardening and cooking.
Mining Bot - A bot that specializes in mining.
Med Bot Bot - A bot that specializes in medicine.

Details:
Recipes to create the Hauler Bot and Cleaning Bot included (1.0 and below.)
Robots are colored to distinguish between them.

The below details are adjustable with XML Extensions.
All robots are level 20 in their field.
Armor - Sharp 12%, Blunt 8%, Heat 20%
Movement Speed - 5
Global Work Speed - 100%
Sell Price Factor - 30%
Power Consumption - 250 watts
Hauler Carry Capacity - 200 kg

Crafting Recipes: 1.0 and up
Gardener, Crafting, Mining, Construction, and Med bots
Table: Fabrication (Machining table in 1.0)
  • Steel - 150
  • Plasteel - 30
  • Gold - 8 (80)
  • Component - 5
  • Advanced Component - 1~3
Cleaning, and Hauling bots
Table: Fabrication
  • Steel - 100/120
  • Plasteel - 20
  • Gold - 5 (50)
  • Component - 4

Crafting Recipes: 0.19 and below
Construction, Crafting, Gardener, Mining, Cleaning, and Hauling bots
Table: Machining
  • Steel - 250
  • Component - 10

Other Information:
Mod load order:
Core (R)
XML Extensions
Misc. Core
Misc. (anything else Misc. related)
Misc. Robots (R)
Misc. Craftable Robots (R)
Misc. (helpful mods)
[FSF] Complex Jobs

Notice: (R) = Required

Discussion Pages:
-Helpful Mods
A list of several sub mods for improving or altering how this mod works.
-Patches
Details on several mods that either have compatibility patches or are patched can be found here.
-Issues and Solutions
If you have an issue, there may be a solution for it on this page. If it isn't, report on the bugs discussion page.
-Bugs Only
For reporting potential bugs.

Mod Settings:
If you have XML Extensions, you'll have access to a new mod settings menu to change the level of all your bots. Bot speed, hauler carrying capacity, and other traits are also available. Bot stations have settings to change their sell price factor, crafting skill requirement, and more. The draw size for the bot and station graphics can also be changed. This is available for versions 1.3-1.6.

Notice: Caching from Rocketman can make any changed settings unresponsive after multiple restarts. Clearing it by changing your mod load list in some way should fix it.

Alternatives:
Robots++ - Gives a more refined experience by making obtaining bots more challenging and scaling their usefulness through tiers. Be sure to not have this mod on with Robots++ at the same time for best results.

Change Notes:
Check the change notes to see the most recent changes.
Links:
Direct Link:
For those of you that can't get it to work through the workshop, here's this.
https://drive.proton.me/urls/VE8V085N7C#zZisQKHznxR8

Misc. Craftable Robots LV-12:
This is exactly the same as the mod, but instead of level 20 bots, they are level 12.
https://drive.proton.me/urls/ZFPQG7XQ90#VeacLtfbxW1b

Notice: If you use this version for 1.3 or higher, please look at the Mod Settings section above.

Leion247 Modding Discord:
If you get the direct link, I recommend joining my discord. I post an announcement for every update I make to any of my mods. Also you can keep up with any progress I make.
https://discord.gg/FHBSWak5vW

Donation:
For those that feel inclined to donate, you can do so here.
[www.buymeacoffee.com]
Popular Discussions View All (8)
48
22 hours ago
PINNED: Bugs Only
leion247
5
Mar 10, 2023 @ 7:38am
Crafting Bots are just sitting on their charging docks
Daniel95818
3
Nov 25, 2022 @ 6:28pm
is this a bug or smth?
Eepy Femboy
569 Comments
GuyDing22 13 hours ago 
@leion247 Definitely can confirm Complex Jobs fixed the issue. Thank you!
leion247  [author] 21 hours ago 
Alright, I'll go down the list.

@rhys118, I couldn't reproduce your issue.

@WarexCrawler and @Super_Nova_4590, I've added support for Quarry (1.6 Temp).

@GuyDing22, It's because crafting doesn't have certain workTags I'm assuming. The bots craft medicine and other drugs just fine with Complex Jobs, and all it does is change around how work types are split up mostly and their tags. It's not super clear why normal colonist craft drugs fine when crafting doesn't have the Intellectual tag and bots can't in base game, but that's how it is. If I had to guess, it's related to this kind of issue. My suggested solution is to use Complex Jobs and see how that affects things.
rhys118 Jul 27 @ 5:24am 
Anyone else having issues with the Garden bot not actually harvesting, i got 4 grow zones all rotted away because they won't harvest
GuyDing22 Jul 26 @ 8:34am 
@leion247 ya take your time! No stress :)
WarezCrawler Jul 26 @ 2:52am 
Hi, as I can read from other posts, there is an issue with the mod "Quarry (1.6 temp)" not getting the patches it needs. I found that it is because of the new name it uses, so maybe an augmentation to the patching file "Quarry_Mining_Patch.xml" add the same for the above mod?
I just tested locally by editing the file, and it works. Thanks.
♚♛Super_Nova_4590♛♚ Jul 25 @ 8:36am 
@leion247 That's okay, take your time. Just wanted the issues known so you can test them. Thank you.
leion247  [author] Jul 24 @ 10:55pm 
I'll try and make time to look into these on the weekend. I'm sorry for the inconvenience.
GuyDing22 Jul 24 @ 5:56pm 
This seems random and I'm not sure the cause but I've removed my entire list down to just Misc Robots and Misc Craftable Robots. My crafting bots don't make any medicine at all. Playing more it seems like there's a bunch of crafting that the bots just won't do even when there's not really any other mods in the list. Simple chains: Steel (smelt steel from iron and coal), LTS Ammunition (won't make ammo) for example. It works with nearly every other bench, even mod ones. I just can't figure out why it won't do those
♚♛Super_Nova_4590♛♚ Jul 23 @ 3:42pm 
Hello, i am having an issue with the mining bots not using the any quarry from Quarry (1.6 Temp)(Does not come up in work tab as a job either). Tested with Ogliss outdated version of the mod and they seem to use it, although with errors of course. I was using 200+ mods but tested it with 40 mods also and is still having the same issue.
uleswj Jul 16 @ 10:55pm 
感謝更新!:steamthumbsup: