RimWorld

RimWorld

Misc. Craftable Robots
Showing 1-10 of 27 entries
< 1  2  3 >
Update: Feb 4 @ 1:28am

-Increased maximum possible draw size for Bot Graphics from 2 to 3. (XML Extensions 1.3-1.5)

Update: Feb 4 @ 12:42am

-Overwrote base cleaner and hauler pawnkind data to implement abstractions. (1.0-1.5)
>Also eliminated the need for a specific patch, which increases loading efficiency.
-Added the Bot Graphic section to settings. (XML Extensions 1.3-1.5)
>Allows the user to change the draw size of bots and bot stations.

Update: Feb 2 @ 10:59pm

-Corrected description in the mod interface.
-Fixed some xpaths in LoadFolders.xml.

Update: Feb 2 @ 4:41am

These changes affect game versions 1.0-1.5 unless otherwise stated at the end of a noted change.

New Features:
-Settings (1.3-1.5 XML Extentions)
>Every bot skill is now independently adjustable.
>Bot Speed is now adjustable.
>Hauler Carrying Capacity is now adjustable.
>Bot Flammability is now adjustable.
>Bot Global Work Speed is now adjustable.
>Bot Sharp Armor is now adjustable.
>Bot Blunt Armor is now adjustable.
>Bot Heat Armor is now adjustable.
>Station Sell Price Factor is now adjustable.
>Station Crafting Skill Requirement is now adjustable.
>Station Recharge Efficiency is now adjustable.
>Station Power Consumption is now adjustable.
-Added Med Bot.
Changes:
-Overhauled every bot texture to a higher resolution and changed their draw size. (0.18-1.5)
-Changed bots default speed from 6 to 5.
-Changed all bots mass from 15 to 8.
-Changed all charging stations mass from 10 to 8.
-Updated base station names and descriptions.
-Changed the default heat armor rating from 200% to 20%
-Added 12% sharp and 8% blunt armor to all bots.
-Changed the bot baseBodySize from 0.65 to 0.5.
>Adjusted Bots carrying capacity maintain current values.
-Changed the Hauler rechargeEfficiency from 1.1 to 1.0.
-Changed all bot stations max health to from 50 to 100.
-Changed the bot SellPriceFactor for Craftable Bots from 0.40 to 0.30.
-Changed Crafting and Construction Bots marketvalue from 1800 to 2000.
-Changed WorkToMake for the Gardener and Mining Bot from 50000 (833) to 30000 (500).
-Changed WorkToMake for the Crafting and Construction Bot from 50000 (833) to 42000 (700).
-Changed WorkToMake for Hauler from 5000 (83) to 15000 (250).
-Changed WorkToMake for Cleaner from 4500 (75) to 6000 (100).
-Added 1~3 Advanced Component(s) as a necessary ingredient for making Craftable Bot Base Stations.
-Added 1 Advanced Component as a necessary ingredient for repairing a Craftable Bot.
>May not be visible due to a bug at this time with base Misc Robots.
-Changed the repair bot costs for Cleaner and Hauler to be similar to Craftable Bots, minus the Advanced Component.
Misc:
-Fixed hauler marketvalue not being changed as expected.
-Overwrote the entire contents of the AIRobot_Buildings_RechargeStation.xml and AIRobot_Races.xml files from Misc Robots to improve bot structure and reduced the number of necessary patches.
-Even more patch operation optimizations.
-Abstracted some graphics data for base stations.
-Abstracted the description for disabled bots.
-Moved some abstracted elements to the newly overwritten base structures.

Update: Jan 27 @ 3:31am

-Syncronized xpath method for patching. (0.18-1.5)
-Added a mod settings menu using XML Extensions. (1.3-1.5)
>XML Extensions only supports versions 1.2-1.5. Hence I couldn't make a menu for earlier versions.
>XML Extensions 1.2 implements menus in a different way. Hence I haven't made one available yet for 1.2.
-Updated mod description in-game.
-Added loading screen modicon.

Update: Jan 12 @ 1:29am

-Improved compatibility patching operations across the board.
-Added patches to ensure compatibility with [FSF] Complex Jobs. (1.0-1.5)

Update: Apr 11, 2024 @ 8:37pm

-Updated to 1.5.

Update: Mar 19, 2023 @ 2:55pm

-Fixed Carrying Capacity of bots. (1.4)
>Despite having 100, their size of 0.65 reduced it to 65% of 100. To compensate, I've increased the base capacity to meet the intended value to 154
>The Hauling bot that is intended to have a value of 200 has been increased to 308 to meet this value.
-Misc Bots now have armor against heat related damage.
>This doesn't affect cleaner or hauling bots.

Update: Nov 28, 2022 @ 3:23pm

Reduced combat power of all bots to 10.

Update: Nov 25, 2022 @ 1:02pm

-Fixed Quarry worktype not applying correctly. (1.4)
>The catch is that you'll need to delete and replace your bot for the worktype to appear. It doesn't retroactively apply to existing mining bots.
-Attempted fix for other patch operation issues.