Arma 3
42 ratings
Assault on Neuville - June 8th 1944
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
7.450 MB
May 9, 2018 @ 5:07am
Jun 27, 2019 @ 7:19am
5 Change Notes ( view )

Subscribe to download
Assault on Neuville - June 8th 1944

Description
Also check out my latest mission "Battle of Tarawa - The Pacific"
https://steamcommunity.com/sharedfiles/filedetails/?id=2011343989

Assault on Neuville - June 8th 1944

[SP/COOP]

Much appreciated if you rate it, thanks!

Updated: Added some ambiant sounds and dialog from Band of Brothers into the mission.

This scenario is loosely based on real events that occured during Operation Overlord.

WARNING: Contains scenes of graphic violence against civilians, because I aim to create an authentic and immersive experience of WW2.
These scenes are relevant for the context of the mission. If you are easily offended by
computer-generated scenes of genocidal acts, then consider yourself warned.

Situation:
Two days ago on D-day, parts of the 82nd Airborne misdropped and ended up in the vicinty of Neuville. The village is heavliy guarded by the Germans and all
of the American paratroopers are presumed to be captured or killed.

You are part of an Assault Squad of the 101st Airborne. Your mission is to attack the village, find the responsible German Commander, and take him out. Rumors suggests that
the germans have spent the last day executing French civilians, claiming that they belong to the French Resistance.

Keep an eye out for remaining civilans in the village and watch your fire.
Fall back to the allied Defence Position to the west when the objective is completed.
The time has come to liberate Neuville once and for all and avenge our fallen brothers.

This scenario contains among other things:

- Cinematic intro and outro scenes.
- Comes as both Singleplayer scenario and Multiplayer-coop by choice.
- Some of the houses are decorated with furniture, weapons/ammo, objects etc.
- Some enemies use these houses as defence positions, sometimes also containing civilians.
- Lots of triggers to simulate surrendering enemies, explosions, music etc.

This is the first version so no guarantee it will be bug-free.

Please rate it if you like it.

Have fun!


Be sure to check out my previous scenarios about the Amercan D-day landings on Omaha Beach:

The latest one, "Day of Days - Omaha Beach":
https://steamcommunity.com/sharedfiles/filedetails/?id=1777715003

and

"Omaha Beach, Dog Green Sector":
https://steamcommunity.com/sharedfiles/filedetails/?id=1314401334&searchtext=omaha+beach

and

"D-day, Omaha Beach, Private Ryan Style":
https://steamcommunity.com/sharedfiles/filedetails/?id=1222368061&searchtext=omaha+beach


And heres something quite different i created a while ago :)
Terror in Paradise
https://steamcommunity.com/sharedfiles/filedetails/?id=1485939810

-------------------------------------------------------------------------------------------------------------------------------
Searchtags arma 3 WW2 World War 2 D-day Operation Overlord France Normandy Neuville Omaha Beach Nazi Germany American 101st Airborne Assault on Neuville Neaville NEAVILLE
29 Comments
Ranger_Actual Aug 2, 2023 @ 4:49pm 
Where did you get the dead paratrooper prop
GraneyX Jan 8, 2023 @ 12:29pm 
Thanks man ! It was a great scenario after 7 hours of gameplay !
Restrindlerson  [author] Jul 11, 2021 @ 3:35am 
Havent tried actually so dont know
DOA_Iceman Jul 7, 2021 @ 10:29am 
Does Ace work on this?
Restrindlerson  [author] Apr 25, 2021 @ 3:33am 
Great tips Lozzy, glad you made it work! :) And thanks!
Lozzy Nov 17, 2020 @ 5:17am 
Alrighty, one year update! Mod seems to be working as intended now! My boys get their asses pretty badly kicked on the way into town but we managed it. As expected (and hoped for) its total carnage. I recommend making ASAP for the church! Pick up the K98 Sniper and head to the bell tower and snipe the devils down! Sooner or later one of you will hit the commander.

Dont be an idiot like me and assume the guy in the long black leather trench coat is the commander (the one who is pathetically cowering). Turns out I simply executed a civilian who was wearing an unfortunate coat.

Not easy in any way what so ever. Died 50 times. Love it. Recommend!

(Update on brand new computer / fresh install with tons of *just* WW2 mods, no compatibility issues noticed)
Restrindlerson  [author] Sep 14, 2020 @ 6:57am 
Thanks Burns, yeah the fuelpumps are actually props waiting to be blown up by a trigger in the end :)
BURNS Apr 13, 2020 @ 1:58pm 
Loved how you've put a lot of work into the fortification of the town :). But there was one building with a fuelstation inside :D
Restrindlerson  [author] Nov 28, 2019 @ 3:46am 
Lozzy; This is really strange! Never happens to me. Have absolutely no idea why some encounter this issue. And since you only have the required mods active, I have no explanation. Might have to redo the trigger and waypoint system, alternatively remove the first artillery barrage in the beginning, which is a shame because it really kinda adds to the epic BoB-feeling. For me, only like 2 soldiers die from the artillery in the beginning. The rest is healthy and combat ready :)

Might redo this in the future, hope you can enjoy my other missions instead without bugs!
Lozzy Nov 27, 2019 @ 9:56pm 
Running just the min mods the scenario requires btw, nothing else.