The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

2,469 ratings
Quest: No Mercy
 
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File Size
Posted
Updated
5.684 MB
Feb 24, 2012 @ 5:44pm
Sep 13, 2012 @ 9:19am
9 Change Notes ( view )

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Quest: No Mercy

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In 2 collections by ThirteenOranges
The Elder Scrolls Quests Series
5 items
An Elder Scrolls Collection
11 items
Description
A messenger has been sent from a small chapel of Stendarr to the Vigilant at Stendarr's Beacon, seeking aid against an unknown evil, but the messenger never made it to her destination. Investigate events at Stendarr's Chapel and explore the dark and dangerous undercroft, sewers and caves below.

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Features

- A brand new quest relating to The Vigilant of Stendarr and strange events at a small chapel.

- New dungeons and locations in varying styles to travel and fight through.

- Lore friendly and consistent with the style and themes of the rest of the game.

- Supporting lore delivered through in-game books.

- Compatible with all Bethesda DLC. No Prerequisites.
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Patch 1.7 Notes

- Fixed facegen bug on NPCs.

- New title image.
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Patch 1.6 Notes

- Alternate ending to ensure total compatibility with Dawnguard DLC.

- Localization improvements (courtesy of Joseph.Russell)
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Patch 1.5 Notes

- Fixed issue regarding conflict in Potema's Catacombs.
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Patch 1.4 Notes

- Fixed rare issue with the skeletons killing The Unseen.
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Patch 1.3 Notes

- Added the ability to improve Stendarr's Blessed Blade and Dagger.

- Fixed a bug where the sewer grate would not open.

- Fixed a bug where the Agent of Stendarr Added message would not display when you gain the Perk at the end of the quest.

- Added failsafe to make sure the quest properly updates upon entering the cavern.
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Patch 1.2 Notes

- Fixed the bug from patch 1.1 where the sewer grate would not open.

***It's possible this fix will not effect saves where the quest has already been started. In this case please use the console to disable the grate.***
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Patch 1.1 Notes

- Removed debugging door that was left in.

- Minor lighting changes.
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Notes

- The quest does not have to be started to be completed, if you stumble upon the locations/enemies on your own, you're free to complete it as you see fit (just like back in the days of TES III: Morrowind).

- The quest can be started normally by finding the dead messenger to The Vigilant on the road between Ivarstead and Riften (location shown in map screenshot above).

- Please make sure your game is up to date when using this mod. Please do not report bugs if your game is not patched.

- All my mods are fully compatible with Dawnguard.
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Localization

- Now available in Russian - http://modgames.net/load/250-1-0-11394
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If you enjoy this quest, please rate it and try out my other Quest mods

- Quest: Sorcery

- Quest: Sea Of Ghosts

- Quest: And the Realms of Daedra

- Quest: The Bigger They Are

Follow Quests I'm currently working on via Twitter

If you have the time, please answer this quick survey[tolu.na] to help with my future projects.

Please rate The Elder Scrolls Quests Collection if you like all of these mods.

If you enjoy these Quests, you may also enjoy The Elder Scrolls Places Series.
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If you enjoy my mods, please make a small donation via PayPal[www.paypal.com] to the_a1f@hotmail.com, to help me continue to make them.
Any small contribution is welcome. Thankyou.
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Popular Discussions View All (1)
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715 Comments
Mol` Jan 4 @ 9:36am 
YOU SHOULD`VE PICKED MERCY!
Biff Oct 13, 2018 @ 9:32pm 
Very nice.
Vagrant_Knight Sep 20, 2018 @ 1:10pm 
The quest never started for me either. Found the chapel, entered it, went through the whole thing, came out with the chalice, found the dead messenger and read the note and still nothing started.
Caine the Longshot Aug 23, 2018 @ 3:23am 
So I completed this quest a long time ago, but for some reason my "Agent of Stendarr" perk is no longer showing up in my list of ongoing effects. Does anybody else experience that or know what's up?
Zell Aug 10, 2018 @ 6:49pm 
The quest I could not get to start? found the dead courier read the note, no quest started? went through the little castle, cane out in the well In the yard outside the building? no quest started ever for me?
Basioni✅ Jul 9, 2018 @ 5:39pm 
Hella fun quest!
Bonus Ducks! Jun 5, 2018 @ 9:25am 
A fun little quest worth the download. Smite the Darkness Brother Nords!
Swarsbuckler Jun 4, 2018 @ 5:57pm 
I completed this quest and it told me it gave me "Agent of Stendarr" but there's nothing in my magic/power/effects or inventory with that name. As far as I'm aware, my game is fully up to date, so I can only assume this is a bug?
Bethus Mar 26, 2018 @ 10:24pm 
I liked and will play another mods of your collection. :steamhappy:
Jonathan Joestar Mar 10, 2018 @ 10:00pm 
What the hell. I didn't realise I had this installed and did this quest the other day. It was really engaging and kinda spooky, better than quite a bit in the vanilla game. 10/10, 12/10 with rice, thanks for making.