Stellaris
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Expanded Starbases
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12/abr./2018 às 18:59
28/dez./2024 às 17:50
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Expanded Starbases

Em 1 coleção de Tovius
Expanded Mod Collection
53 itens
Descrição
Beefs up starbases and orbital rings, and introduces new buildings and modules. Please see the discussion post for a full list of features.

General Features
- New level of starbase and orbital rings
- Starbases and orbital rings get additional weapon slots, including titanic weapons at the highest level
- New modules, including larger weapon modules and science modules
- Many new buildings, such as Patrol Offices to better protect trade, and Atmospheric Manipulator to improve the habitability of your planets
- Changes to existing modules and buildings
- New starbase related techs

Mod Compatability
This mod requires Universal Modifier Patch
This mod requires UI Overhaul, or an equivalent mod

This mod is not compatible with mods that add new levels of starbases. If you wish to use these mods together, you will need the no bastion patch:
https://steamcommunity.com/sharedfiles/filedetails/?id=2282355375

This mod is also not compatible with Alpha Mod, NSC, or other mods that modify the starbase ship size file.

Recommended Mods
Mods that compliment this mod, or which this mod can tie into

At War: Defense Platform Longevity
https://steamcommunity.com/sharedfiles/filedetails/?id=2501114149

Defense Fortress
https://steamcommunity.com/sharedfiles/filedetails/?id=2626196020

Donations
[www.patreon.com]
I have recently launched a patreon[www.patreon.com] page. I have a lot of future plans for my mods, but they will rely on your support to see fruition. I'm not planning on delaying releases for non-patreons or anything like that, but my patreons will get behind the scenes looks into upcoming content. If you enjoy my mods, I hope you consider donating a little.
Discussões populares Ver todos (9)
15
2/nov./2024 às 13:50
Locked modules slots, missing initial shipyard?
Deglorath
1
6/nov./2024 às 8:46
Unable to upgrade or even select slots?
Onix
2
3/jun./2022 às 22:02
Starbase Extended
RoronoaDroagon
711 comentário(s)
kaiser410 19 de jan. às 19:46 
Is there any other UI mods that work with this mod because i hate everything about UI Overhaul Dynamic. I would hate to stop playing this mod because of a stupid UI mod Plz help
Darrow O' Lykos 19 de jan. às 0:36 
Don't know what went wrong with the link there, copied it from the irony mod manager and it gave me a warning in browser. So this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2425550468 (wiirlak additional civics & origins)
Darrow O' Lykos 19 de jan. às 0:35 
I'm playing with a mod (https://steamcommunity.com/sharedfiles/filedetails/?id=2425550468) which adds the durasteel curtain ascension perk. This adds a few technologies that add +1 starbase building/module slot. These upgrades work up until stellar bastion is researched. As in, I lose out on the extra building modules/slots due to the max limits of stellar bastion, I guess. How can I make them compatible, or is this something "hardwired" due to the max slots of the stellar bastion?
kaiser410 18 de jan. às 20:42 
I like what this mod does but i utterly hate the way the UI has to be changed
Tovius  [autor(a)] 2 de jan. às 22:28 
@echo4609
I'm not sure, but in general I would advise against installing my mods mid game.
echo4609 1 de jan. às 19:00 
also does this work on existing save files?
echo4609 1 de jan. às 19:00 
so would this not work with a mod that adds extra auxiliary slots to ships?
joshuajrutt 10/dez./2024 às 4:29 
No mod that changes starbase slots was being applied in my game and due to my 371 mods (yes, I am a mod junkie) it took some doing but I figured it out, at least for my list. Expanded Gestalts: Forgotten Queens, no matter where it is in the list, no matter which mods, no matter if I build my own patch or if I even change the base game files, somehow only it gets applied. Expanded Gestalts: Forgotten Queens works fine, it just overwrites any change made to the starbase ship type in any (and I tried too many) way, which I have no idea how is even possible, but if anyone is having issues this may be the problem.
Tovius  [autor(a)] 4/dez./2024 às 15:25 
I'll fix it once I'm off work
Silikat 4/dez./2024 às 12:35 
This mod has vanilla bug which prevents AI from building shipyards.
Line 33 in [\common\starbase_types\00_starbase_types.txt]:
has_starbase_module = shipyard
Removing this line fixes the issue.