Stellaris

Stellaris

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!!Universal Modifier Patch (4.0.*)
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Mar 21, 2019 @ 12:35am
Jun 8 @ 8:32pm
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!!Universal Modifier Patch (4.0.*)

In 1 collection by jasonpepe
Universal Modifier Patch Submod
2 items
Description
Fix the modifier issue after the 2.2.6 update.

With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss.
This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight 00_common_categories.txt load order to make them generate again)
Such as pop jobs related modifiers, megastructure cost, planetary decision cost, specific leader cost & upkeep… etc.

You only need to subscribe this "fix" mod, if one of your subscribed mods or more edited vanilla file "00_common_categories.txt", which will conflict each other when loading the game.
Let me know if I forget to add certain modifiers into it.

Compatility
No vanilla file overwritten.
Not Achievement compatible.

Has built-in support with the following mods, note that these are the example that they had modified and done workaround for vanilla economy category.
As long as your subscribed mod doesn’t edit economy category, they are compatible with this patch.

[discord.gg]
466 Comments
ᴷʰᵉˢʰⁱᵍ 21 hours ago 
:shcfire:
Tovius Jun 8 @ 11:17am 
I noticed that you use planet_jobs instead of planet_jobs_specialist as the parent for enforcers, which is causing issues.
Wet_Beans Jun 4 @ 1:01pm 
@슈팅스타 you are god sent man.
Endsieg May 28 @ 5:09am 
outdated
Toast May 27 @ 10:48pm 
okay so its not just yours it is any mods that touches enforcers lmfao
슈팅스타 May 27 @ 8:46am 
This mod cause unintended job allocation in 4.0 (ex: enforcer). It was a core mod in version 2.2.6, but the code has changed so much in 4.0 that I feel it's quite outdated. I think it's time to graduate from this mod, so I've unsubscribed. It was a pleasure.
Nikal May 23 @ 2:59am 
Hello. I was doing some patching via Irony for the Guilli's Planet Modifiers and noticed that planet_jobs_ruler, planet_jobs_specialists, planet_jobs_workers, planet_managers, and planet_squires aren't covered by this patch. There's also some discrepancies in the "ships" economic_categories. Just thought I'd let you know, in case it's somehow important.
AZNo.∞ Space May 17 @ 5:50am 
恩情!!!
ZENOX_OMEGA May 13 @ 6:43pm 
thank you so much
fr i mean it. i do look forward to 4.0, but when all the mods are up to date and most bugs are worked out. im thankful to not be forced to scour for older versions
Smokehouse03 May 8 @ 5:12pm 
nvm im stupid