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Great mod.
I see this ERROR in the error.log when I run it however->
[07:56:10][persistent.cpp:41]: Error: "Unexpected token: XL_MASS_STARBASE, near line: 71
" in file: "common/component_templates/00_expanded_starbase_weapons.txt" near line: 141
Shouldnt the first 2 lines for this entry be->
weapon_component_template = {
key = "XL_MASS_STARBASE"
??
Cheers
Changes to the Grasp the Void perk have been moved into an upcoming Trait and Tradition mod I'm working on.
With the upcoming dramatic changes to Stellaris announced by Paradox - please communicate to us, your changes made, by posting an outline of what you've made in the 'Change Notes' tab. Communication like this is important to help instil confidence for us, that meaningful maintenance is made, to apply this mod in our ongoing game.
Assuming you're not referring to Offworld Trading Companies, no, that is not from this mod.
might want to make some kind of compatibility patch for it, given how the compactr armada makes the defense platform stronger, I thoughtti would be a cool idea to try to work in some synergy between the two mods.
Mod Order:
Expanded Starbases
Expanded Starbase: No Bastion
More Starbase Slots for Expanded Starbases
(Position 100-102 of the list, near the bottom right above performance and big patches)
Expanded Mods Base is in position 1, first mod above Ariphaos Unofficial Patch. From line 2 to 40 its graphic mods, such as UI Overhaul, Planetary Diversity, and BPV. Then traditions, and ascension perks andflavor/event mods from 40 to 73, technology mods until 93, then galactic community changes until 99.
Maybe some of these mods are conflicting? The vast majority are minimally invasive and I believe don't have any significant or at all, changes to the starbase system.
It's literally in the description