Arma 3
Ocen: 437
Breaching Charge
   
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Data Type: Mod
Mod Type: Equipment
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26 lutego 2018 o 20:48
30 września 2023 o 17:14
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Breaching Charge

W 1 kolekcji stworzonej przez Ampersand
Ampersand's Workshop
Przedmioty: 16
Opis
The Breaching Charge allows the infantry to quickly and safely demolish walls and open doors with minimal collateral damage. The Door Wedge enables secure control over entry points. Both are powerful tools in MOUT/FIBUA situations.

Trees can also be quickly felled using the Breaching Charge.

Works on doors locked using:
Eden Editor > Edit Terrain Object module
Zeus Enhanced > Configure Doors module or context action

_house setVariable ["bis_disabled_Door_1", 1, true];

Minimum safe area reference[imgur.com]

Requires ACE explosives

Non-workshop version https://github.com/ampersand38/Arma-3-Breaching-Charge/releases/latest
Komentarzy: 302
Fyrios 22 sierpnia o 6:00 
the mod does not work anymore, i used to be able to breach all doors, and now it just doesn't even explode nor open the doors...
Eqizet 21 lipca o 8:07 
never allows me to set the trigger
Illu 2 października 2023 o 0:20 
cool thanks
Ampersand  [autor] 1 października 2023 o 19:28 
You can probably run both side by side.
Illu 1 października 2023 o 18:11 
is this compat with Breach mod?
Ampersand  [autor] 30 września 2023 o 17:15 
Ah, yup. Thanks for the report. Fixed.
Infallible Kitten 30 września 2023 o 14:30 
The latest update appears to have missing signatures.
Ampersand  [autor] 14 września 2023 o 8:46 
Mod should be loaded on server plus all clients.
Everyone should see same effect on doors, walls, and trees.
Raptor 14 września 2023 o 8:43 
Am I doing something bad or is the mod client side? In our unit we used the breaching charge and it only worked for the person detonating.
Ampersand  [autor] 21 sierpnia 2023 o 6:29 
Yes there are, just search "breaching" in the workshop page and filter for "mods" and "mechanics".
For Ace it's press Left Ctrl + Left Windows.