Arma 3
278 ratings
Breaching Charge
   
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Data Type: Mod
Mod Type: Equipment
File Size
Posted
Updated
0.071 MB
Feb 26, 2018 @ 8:48pm
Aug 30, 2020 @ 2:46pm
23 Change Notes ( view )

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Breaching Charge

In 1 collection by Ampersand
Ampersand's Workshop
7 items
Description
The Breaching Charge allows the infantry to quickly and safely demolish walls and open doors with minimal collateral damage. The Door Wedge enables secure control over entry points. Both are powerful tools in MOUT/FIBUA situations.

Works on doors locked using:
Eden Editor > Edit Terrain Object module
Zeus Enhanced > Configure Doors module

_house setVariable ["bis_disabled_Door_1", 1, true];

Minimum safe area reference[imgur.com]

Requires ACE explosives

Non-workshop version https://github.com/ampersand38/Arma-3-Breaching-Charge/releases/latest
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220 Comments
bat2156 Jan 5 @ 8:36am 
@Ampersand for some reason the mod $$$money breaks the breaching charge mod. (that mod of all things haha) quick mod suggestion. would it be possible to have two versions of this one is what you have now and another is a smaller charge that has a smaller quieter bang to "blow the dead bolt" and open the door? keep the same models animations and everything but change the sound and damage area to zero. This is my favorite mod youve done something awesome here!
Ampersand  [author] Dec 21, 2020 @ 11:30am 
Can you get it to work in certain maps/locations? Could be a particular modded object that is weird.

Can you check that it works with only ACE and CBA loaded? It could be a mod conflict. If so you'll need to see which one of your mods makes it stop working, and then we can try to find out why.
CY3ER MISFIT Dec 21, 2020 @ 10:46am 
What bat said.
bat2156 Dec 21, 2020 @ 10:36am 
I think i can answer that for him because i am having the same issue. I place the charge on the door try to interact with it but nothing shows up to interact with. Almost as if the charge wasnt on the door at all
Ampersand  [author] Dec 20, 2020 @ 5:54pm 
@CY3ER MISFIT After you place the charge, at what point does something go wrong?
1) ACE interact
2) Select Trigger
3) Timer
4) Timer dialog
5) boom
CY3ER MISFIT Dec 20, 2020 @ 5:08pm 
@Ampersand yes
Ampersand  [author] Dec 20, 2020 @ 4:14pm 
@CY3ER MISFIT Are you able to use other ACE explosives?
CY3ER MISFIT Dec 20, 2020 @ 3:53pm 
Have current version of breaching chargers, does not work on server, i can place them, however i cannot connect a timer or m57 to it. it is fully updated on server as well.
ajwubbin Oct 14, 2020 @ 7:02am 
Hello, this mod is great, it would just be nice to have a different model, both for realism and to tell it apart from the SLAM. Here are some examples: https://www.scopex.fr/en/type/breaching-explosive-method-of-entry-emoe/

I am happy to help you find/make models, simply message me on steam. Thank you!
Ampersand  [author] Sep 1, 2020 @ 12:02pm 
Read what the error says and fix it. Most likely your server needs to have this mod updated on it.