Total War: WARHAMMER II

Total War: WARHAMMER II

Not enough ratings
Disabled mods in Grimhammer 2: Old World
   
Award
Favorite
Favorited
Unfavorite
Description
Just unsub
Items (70)
No stripes or Checkers :Submod
Created by Adopotato
IMPORTANT <==== REQUIRES THE ORIGINAL EMPIRE RESKIN MOD TO BE SUBSCRIBED, Have the main mod below this submod in your load order. Youll want this mod above any other submods also. Introduction Title says it all folks, Ive created this version to remove str...
Floppy Hat Reskin :Submod
Created by Adopotato
IMPORTANT <==== REQUIRES THE ORIGINAL EMPIRE RESKIN MOD TO BE SUBSCRIBED, Have the main mod below this submod in your load order. Introduction Hey guys here's another submod for my Empire reskin, this one simply changes All Empire factions to sport the pop...
Imperium [Vanilla]
Created by The Wild Hunt
Stay awhile and listen! Introducing ten re-imagined and new units from my first mod Eisenfaust Legion! https://live.staticflickr.com/65535/51547250351_35fbafde8c_o.png Unit List I've decided to pick up modding again after a year or so. In this mostly aesth...
Dogs of War submod - Imperium
Created by WingedGardener
Another Dogs of War submod, this adds the mighty units from the Imperium mod to the Dogs of War mercenary/cross-faction recruitment system You need all the main mods listed below for the submod to work properly ---------------------------------------------...
Imperium (SFO)
Created by MSTR SKULLBUSTR
First Mod, and submod. I tried my best to balance and add to for SFO balancing, balance is more towards very hard for battles. All credits go to The Wild Hunt, he made a fantastic mod. I tried to balance for SFO and i'm open to balancing out the units more...
The Military Orders of Bretonnia by Remake (Reupload)
Created by Ubermorgen
Remake's The Military Orders of Bretonnia updated for the latest patch and reuploaded. Some typos and missing effects were fixed, a few abilities rebalanced, the lore of light was removed from paladins and the building overhaul had to be reverted, the rest...
Cult of Sigmar's Heirs
Created by randy
This submod is a (kind of) compatibility patch between Xoudad's "Sigmar's Heirs" and Rumpl4's "Cult of Sigmar". * Cult of Sigmar units are now available to Reikland, from the landmark temple building and the vanilla (not regional) gunnery building (Volkmar...
Empire Crusades - Cult of Sigmar Sub-mod
Created by Rumpl4
T and T patch has broken this mod, currently updating Intro: The Grand Theogonist Head of the Cult of Sigmar, Volkmar the Grim orders a Holy Crusade against the enemies of the Empire, rich and poor, noble and peasant alike rally to his banners, the flames ...
Empire Cult of Sigmar (New Faction) - Updated
Created by Rumpl4
Intro: The Empire is under attack, Ostermark is all but lost, the Skaven of Clan Kreepus run unchecked through Imperial lands, the Orcs of the bonerattlaz tribe have descended from the mountains and the undead of the Von Carsteins plunder at will, against ...
Guns of the Empire + Sigmar's Heirs (balancing GOTE Units for SFO unit size)
Created by Snek
Wew lads. We're reaching levels of submod that shouldn't be possible. This is a submod to combine my SFO Standalone of Guns of the Empire with Sigmar's Heirs buildings at unit scales appropriate for SFO. You want to use this if you are trying to simultaneo...
Sigmar's Heirs - Ado's submod
Created by Xoudad
This submod applies Ado's Empire reskins to my Sigmar's Heirs regional units. That's it....
Sigmar's Heirs - Uniforms & Heraldry submod
Created by Xoudad
This submod applies Uniforms & Heraldry Empire reskins to my Sigmar's Heirs regional units. That's it....
[OUTDATED] Sigmar's Heirs - SFO [BETA Update 2 of 3]
Created by incursioWEB
Updated 2021-06-02 This mod is in addition for SFO, if you wanna use the awesome mod of Xoudad 'Sigmar's Heirs' to expand the empire. What this mod do? It just balance 'Sigmar's Heirs' for SFO. Please report feedback at Discord to me (@SW_Ground). https://...
Sigmar's Heirs, an Empire Overhaul - SFO submod(Update)
Created by Kaguya Asakura
It just a quick fix and submod,so it may have very much bug.It may be beyond my ability to fix them completely, but I will work hard to repair it, which may take a lot of time. I just know incursioWEB's submod have some issue in "effect_bonus_value_ids_uni...
Unique Steam Tanks SFO Submod Updated
Created by bainb132
This is a submod for Unique Steam tanks 3 that aims to balance the mod for SFO. Credits for original submod goes to Slaanesh - I just fixed it up for the latest patches. Quick note of changes: - Default Steam Tank replaces Emperor's Wrath - Nuln Ironsides ...
Reikland Lorefriendly Reskin :Submod
Created by Adopotato
IMPORTANT <==== REQUIRES THE ORIGINAL EMPIRE RESKIN MOD TO BE SUBSCRIBED, Have the main mod below this submod in your load order. Introduction Hey guys here's another submod for my Empire reskin, this one simply change the main empire faction "Reikland" to...
Empire Reskin Lorefriendly
Created by Adopotato
Introduction Hey guys, hope you enjoy this mod. Ive tried to keep it lorefriendly as much as possible, and also not to stray too far from the vanilla aesthetic :) this is my third empire reskin, hopefully my last as i am very satisfied with this one :) Lor...
Legions of Warhammer - Myrmidia[Obsolete] Rus / Русификатор к моду
Created by Д.Р.У.И.Д.
Требуется оригинальный мод: https://steamcommunity.com/sharedfiles/filedetails/?id=1801799598 Данный подмод переводит оригинальный мод на русский язык. Русификатор ставить выше оригинального мода. Кратко о моде: Мод, который добавляет пару юнитов, посвящен...
Advanced Warhammer II
Created by Black Knight
This is not the greatest mod in the world, this is just a tribute. Ready for the Hunter & the Beast update. Main Points: Expect longer, messier melee. Most basic infantry units have increased troop numbers, and the fatigue rework means units that grow tire...
warhammer 3 version is ready for test. ask me at patreon for mod file
Created by Casstiel
Please check my patreon page https://www.patreon.com/casstiel if you support my mods you can ask special changes for you at your campaign. I've just married and I need supporters for modding . _______________________________________________________________...
Warhammer1 Campaign Lighting Effect
How this mod work? Restore the lighting color effect of wh1 as much as possible(like badland, empire and dwarf). All lighting effect of the old world has been reworked. Compatibilies This mod is not compatible with others mods that change the campaign ligh...
Population Mechanic
Created by Lorghul
WH3 version is up here https://steamcommunity.com/sharedfiles/filedetails/?id=2789865012 https://i.imgur.com/3yj5D0A.png PopulationsEvery settlement in the game have populations, with multiple different races, migration between settlements, and population ...
Population Mechanic - SFO
Created by Maal
A patch to adjust Lorghul's Population Mechanic for SFO. Several buildings added by SFO now give population related effects, this should fix the issue of SFO's mutually-exclusive buildings like dwarfs' infrastructure and limited building slot to a degree. ...
Empire Galloper Guns
Created by ChaosRobie
Description This mod adds Galloper guns to all Empire factions. Galloper Guns start the battle in a mobile, limbered state and can be unlimbered through a unit ability, which transform them into a smaller version of the Great Cannon. You are un-able to re-...
Holy Knightly Orders - Faction changer
Created by RedDragon0908
Hello everyone, welcome to this mod page. ___________________________________________________________ Formal information Please make sure to read the following mod description and the informations below before you ask questions or request updates etc. If y...
Holy Knightly Orders - Lords
Created by RedDragon0908
Hello everyone, welcome to this mod page. ___________________________________________________________ Formal information Please make sure to read the following mod description and the informations below before you ask questions or request updates etc. If y...
Holy Knightly Orders - Units (crusader units) [2.0]
Created by RedDragon0908
Hello and welcome to a new crusade! Please don't ask for a WH3 port. Currently I have no clue if I port this one or not. This is a "remake" version of my "Holy Knightly Orders" mod. If you are new to this (H-K-O mods) than you are good to go and just start...
Holy Knightly Orders SFO Version
Created by Astartes[Sai]
So this is my custom version of HKO I made changes to the Armor,Weapons,Buffs and Animation of the Templar. So i gave every chapter some unique buffs. ---------------------------------------------------------------------------- Some chapter are designed to...
Ori's Map Pack For Campaign: GCCM BETA Compatible (S&F)
Created by ori
Overview The map pack contains 7 new open field battle maps, as well as an additional 10 forest themed maps, available in both custom battles and in campaign. This version is only compatible with the GCCM: Beta mod. Application in Campaign 1. For the mod t...
Empire Remastered HD
Created by nextjohns
This is a remaster of Apollo's legendary Empire reskin. Original mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=1183612771 The goal is to give each Elector State a more gritty, realistic feel while still keeping in lore. Each state should...
Fate of Empires
Created by Greymalkin
This mod is based on the work of Sir John Bagot Glubb, Army General and historian, who studied eleven empires starting with the Assyrians in 859 B.C. and ending with the British in 1950 A.D. Sir John determined that each followed a remarkably similar patte...
SFO: Grimhammer II: Fast Campaign SUBMOD
Created by Venris
This is submod for SFO: Grimhammer II. It increases campaign pace for Player and AI. https://i.imgur.com/bjLshhq.png http://i.imgur.com/fVVaDCS.gif Notice: DO NOT REPORT BUG OR BALANCE ISSUES, UNLESS YOU HAVE TESTED SFO WITH NO OTHER MODS ENABLED! SUBMOD R...
Uniforms and Heraldry of Bretonnia
Created by Gigiauz
https://i.imgur.com/8g6hXza.png Hi followers and fans!! Now is the time of Bretonnia! If you enjoyed my other Uniforms and Heraldry mods, now with this cosmetic pack you can reach a more lore-friendly appearence for almost all Bretonnia units. https://i.im...
Uniforms and Heraldry of the Empire
Created by Gigiauz
https://i.imgur.com/lcLZPYG.png Hi followers and fans!! Sigmar be praised! Finally the New Uniforms and Heraldry of the Empire is here! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/QtXMOqh.png This is a graphical mod that changes appearence, in a mo...
The Medallion of Chaqua (Lustria Rises Submod) - Version 1.0.0
Created by greyTiger
Overview This submod for the Medallion of Chaqua, allows the units added by the Lustria Rises mod to be upgraded by the medallion mechanic. The units affected are: Alter Braves Spawn Leaders Gecko Skinks Skink Cold One Riders Skink Horned One Riders Skink ...
The Medallion of Chaqua (version 1.1.2) (Single-player) (Updated for the S&F)
Created by greyTiger
Description: The Medallion of Chaqua is a campaign mod for the Lizardmen that provides upgrades to military units as the player gains more settlements. There are 5 levels to the medallion, with the first level selected for the player based on which Lizardm...
The Medallion of Chaqua - SFO
This is a mod that makes The Medallion of Chaqua mods' units stats balanced with SFO. (Upkeeps, multiplayer costs and recruitment cost are also balanced.) It also adds new sfo upkeep changes to single entities and characters + balance for the new lores + b...
Horizon Campaign Camera
Created by Sam X
This mod is for players who appreciate the beauty of the Warhammer world. It offers much closer views of the characters on the map and helps increase game immersion by giving you an angle that makes you feel like you're there. With this mod, you can now se...
Faith of the Empire
Created by O6OPMOT
WARNING! From now on Mixu's Legendary Lords 1 is mandatory! If you started your campaign without it, just turn on an option "Enable all saves" and load your campaign. Mixu's Unlocker is not mandatory. https://imgur.com/dbHgjPT.png "Three things make the Em...
FAITHS OF THE EMPIRE - SFO
This submod makes the technologies workes together. I haven't touched the building buffs. They are giving less buffs then SFO buildings BUT they don't have any maluses which kinda compensates each other. I'm open to new ideas tho. Also, there will probably...
Improved Border Colors
Created by kelstr
*Updated for ALL Campaigns for TWW2 Same as TWW1 :) Enjoy, Kelstr...
BM Regional Recruitment Overhaul
Created by bmstanfield
With the Regional Recruitment Overhaul, you and the AI can recruit visually different variants of your faction from the different regions across the world as the vanilla unit can be purchased. Currently, two factions are near complete, Old World Bretonnia ...
Watchtowers and Forts [Obsolete]
Created by Anyndel
This mod allows the player to build forts and watchtowers in the campaign map. They will be permanent additions to the map once built. Each of the forts and watchtowers has a unique look and name depending on the player's culture. For example, Empire and B...
Campaign Day\Night Cycle
Created by Mazisky
This is a lighting rework for the campaign map which introduce a Day\Night cycle along with colors and fog adjustements. What it does: -The Campaign Map now has a Day\Night cycle. -Nights last around 5 minutes, Days last 8 minutes. -The duration has its ow...
Lucky's Overhaul
Created by Hawk
Updated for The Shadow and The Blade Version: 4.36 BRETONNIAN SKILL TREES NOT FINISHED, WAIT FOR NEXT UPDATE BEFORE PLAYING THEM LSO is one of the largest overhauls for Total War Warhammer II and brings a wealth of changes intended to provide a unique & ch...
Improved Lighting & Weather
Created by Oblivious
Improvements to the environment lighting and weather. Does not affect gameplay. This mod was balanced around default gamma and brightness (20 gamma 12 brightness) What this mod does: Enables sun/moon (on appropriate maps) Changed some skyboxes to fit the r...
Campaign Forestry - Vanilla Version
Created by Mazisky
INTRODUCTION This mod is the Vanilla version of Campaign Forestry main mod. This is what I personally use. It increases trees density and size but it keeps most of the vanilla models, so you have the same fps and performance of vanilla and the world still ...
Grand Order of the Reiksguard Remastered
Created by Melinda Safitri
https://i.postimg.cc/W4gZpJcG/Mod-Description.png https://i.postimg.cc/Xvwd41nW/Reiksguard-Knight-Ganteng.png Grand Order of the Reiksguard Remastered is a graphic mod made by me, so that the Reiksguard mod unit looks more detailed, this mod will probably ...
Guns of the Empire
Created by Snek
UPDATE: YOU NEED THE ASSET PACK HERE. You have no models visible with out it. https://steamcommunity.com/sharedfiles/filedetails/?id=2562655016 This mod adds 18 gunpowder units to The Empire. These units are inspired by a combo of the units from Napoleon a...
Historical Units: France ( Updated for Grim and Grom update )
Created by Balrok99
Historical Units: France Greetings frog eaters! Second mod in my series of Historical Units. This time I am adding France! Crusaders are almost done so I moved to another mod. Why France? Well, I have no idea. This mod aims to add units of Medieval France ...
Historical Units: Crusaders ( Updated for Grim & Grom update )
Created by Balrok99
Historical Units: Crusaders ( Cavalry update ) Hello there, Welcome to my mod that adds historical units. This one particular adds Crusader knights of various orders. Templars, Hospitalier, etc. Units might not look 100% like they should but I still trying...
Pax Imperium (Vanilla-WIP)
Created by The Wild Hunt
https://media2.giphy.com/media/8yxMqydJ3jUWKtv7uJ/giphy.gif?cid=790b7611eff5a6f427494eb978b49ec7ca5606b57ec6beb8&rid=giphy.gif&ct=g Heya! So I've been working on this for a few weeks now. This is the next update for the Imperium mod that is to be released ...
Pax Imperium Reskin (Handgunners)
Created by The Wild Hunt
Sharing the first of many Empire re-skins I'm doing. This is of course best used with either the Imperium or Pax Imperium mod. It just changes the handgunners for now. I'll probably release per unit/lord/hero and then make a collection in the future. Enjoy...
Darker Grand Campaigns (ME Updated)
Created by kelstr
Hey Guys, This mod changes both the Vortex map and the Mortal Empires map to a much darker and grittier Warhammer experience. Currently the Mortal Empires version is a WIP but I thought I'd share with you guys what I have completed so far. If you have any ...
LoW - Legion of Myrmidia
Created by Macho Chunko
Introduction Hey hey people i'm back. This time with a returning and updated mod for the Empire, adding new units for all it's major factions. Being the Goddess of War, Myrmidia attracts all kind of warriors looking for her favour. Founded by Knights of th...
LoW - Legion of Myrmidia SFO submod
Created by dizhang327
Thanks Macho Chunko for the great mode: LoW - Legion of Myrmidia. This is the SFO submod. You still need the original mod. Please place this mod above the original mod. https://steamcommunity.com/sharedfiles/filedetails/?id=2287150083&searchtext=LoW+-+Legi...
Reloading
Created by Marthenil
--Update 23 Jul. Added new animations for units using hu1_empire_sword_and_pistol --Update 08 Oct. Added a new animation for the Dwarf Thunderers! --Update 25 Sep. Added a new animation for the Gunnery Wight! Adds reloading animations to the following unit...
Dogs of War: Cross-Faction Unit Recruitment + Mercenary Camps
Created by prop joe
No plans to port it to Warhammer 3 currently for a couple of reasons: 1. it'd be a LOT of work to rewrite it to not use the UI modding framework 2. the outpost system they added in WH3 does a lot of what this mod aimed to do Adds a way to recruit units fro...
Empire River Encampment
Created by Ravenian
Updating this with the new launcher deleted its description a while back. This is for custom battles only and is a test for future encampment maps....
Red's European Knights
Created by RedDragon0908
Hello everyone, welcome to this mod page. Formal information Please make sure to read the following mod description and the informations below before you ask questions or request updates etc. If you like the mod you are welcome to press the "thumbs up" but...
Order of Solland (Ostland faction overhaul)
Created by RedDragon0908
Hello everyone, welcome to this mod page. Link to Warhammer 3 version: https://steamcommunity.com/sharedfiles/filedetails/?id=2875064911&searchtext=order+of+solland Formal information Please make sure to read the following mod description and the informati...
Region Trading - Unrestricted
Created by Vanishoxyact
This mod removes the restrictions from the Region Trading mod allowing you to buy any province from any faction, and gift to any faction. This mod requires the base Region Trading mod to function, which can be found below: Region Trading Enjoy! Vanishoxyac...
Snipers of the Empire
Created by Andrei_GRODNO
A new unit "The long rifle of the Empire" now in custom battles too. This remote unit is effective against long ranged wide and is ideal for harassing long distance enemies. Original mod made by Aceding. I just updated for the new version. SFO version...
[SFO] Snipers of the Empire (not supported anymore)
Created by Andrei_GRODNO
A new unit "The long rifle of the Empire" now in custom battles too. This remote unit is effective against long ranged wide and is ideal for harassing long distance enemies. Original mod made by Aceding. I just updated for the new version. Vanilla version...
Realistic Fog of War
Created by Mazisky
INTRODUCTION This mod replaces the look of the fog of war, which I find a bit distracting and confusing, expecially when looking at the global map. It uses a cleaner mist for a better overall look. Gameplay does not change, the mist will still hide the unc...
True Total War Experience
Created by Lord Tarkiann
Hi Total war fans, I have made this mod for myself, being frustrated by the childish way battles were designed in Warhammer Total War 1 & 2. I wanted to give them a more "realistic", strategic and epic feel, like it has always been in Shogun, Medieval, Rom...
Ultimate Lighting + Random Weather
Created by Mazisky
INTRODUCTION TW: Warhammer 2 has a beautiful world, varied and detailed environments but they are limited by some unusual choices, like the weird and washed out colours, the lack of weather variety and the absence of night battles. This mod is a complete o...
Old World Rites
Created by Groove Wizard
Please note - this mod can be added in the midst of a campaign, but not removed! What It Does This mod adds 4 brand new rites to all currently playable Game 1 factions. These rites are unlocked similarly to how the WH2 ones are - with a faction leader rank...
Victory Conditions Overhaul 2 - Main Mod
Created by Wolfy
https://i.imgur.com/fVVaDCS.gif Introduction This mod introduces a major redone of the victory conditions of the Mortal Empires campaign. A lot of members of the community, including me, think that there is a poor job done in the default ones. This results...
Better Trade (WH2/ME)
Created by Zarkis
This mod increases the amount of exportable goods in relation to the number of regions your trade partner owns while reducing the price of commodities to keep the original balance of the game intact. With enough trade partners you may actually export all y...