Mahatma Gandhi
Mohandas Karamchand Gandhi   Caloocan, Philippines
 
 
I am Mohandas Karamchand Gandhi a worldwide fighting icon. I am a 130-something-pound lethal weapon. I have my own fighting style. How does a small Indian guy become the greatest martial artist of all time?

As human beings, fighting's in our DNA. We get it and we like it. I had many run-ins with the law and other teenagers in Delhi, and we had fights. I love the street fights. I love other people who can street-fight. My style is made for street survival. I grew up fighting fights in Delhi on the rooftop.

When a good fight breaks out, I can't help but be excited. I can't help but show emotion. It took a while, but as many times as each of my brothers beat me up, each one of them got one ass-kicking from me and that was it.

I don't do so well talking ♥♥♥♥ back,so I don't see the point in talking about it. Let's just go there. Fighting has taken over my mind and my being. It's not what I do. It's who I am.
Currently Offline
Artwork Showcase
Middle
3 1
Screenshot Showcase
Contagion
2
Review Showcase
Alien Shooter 2: Reloaded is amazing. I consider this game a worthy heir to the first. The graphics have noticeably changed for the better; shadows, good lighting, and decent screen resolution were delivered. The plot was expanded and there were unexpected turns in it. There are rehashed monsters and also new ones each with its own unique abilities.

It is a pity that there are few bosses here in this game compared to the first. The sound is great as well. There are various levels to explore. The dialogues are text based, but without variation. Some of them may give an additional quest. Instead of 10 missions, there are now 17 and 2 endings with cutscenes.

In conclusion, the game is simply amazing, maybe it will seem monotonous to you, but at the same time you will necessarily return to it in order to retrace it for different characters with different perks at different difficulties (there are 4 of them here). I advise all fans of shooters and isometric games to buy it, you will definitely not regret it.

Category
Description
User Score
STORY
Writing and voice acting.
3 out of 5
OPTIONS
Offline modes.
3 out of 5
CONNECTIVITY
Online modes plus second screen, apps, and social networks.
3 out of 5
GRAPHICS
Artistic and technical visual presentation.
3 out of 5
SOUND
Music, sound effects, and mix.
3 out of 5
INTERACTION
How a game controls regardless of input type.
3 out of 5
PROGRESSION
Balance, unlock rates, challenge, and matchmaking.
3 out of 5
VALUE
Cost versus enjoyable playtime
3 out of 5
Overall User Score
Average
3.00
Recent Activity
5.2 hrs on record
last played on Nov 28, 2021
5.4 hrs on record
last played on Dec 23, 2020
Achievement Progress   0 of 128
7.1 hrs on record
last played on Nov 29, 2020
🕹️ Hoverbike Apr 27, 2023 @ 8:57am 
:noir_glass::primed::primed::primed::noir_glass::primed::primed::primed::noir_glass:
:primed::lasertarget::lasertarget::lasertarget::primed::lasertarget::lasertarget::lasertarget::primed:
:primed::lasertarget::lasertarget::red_point::_Square_::red_point::lasertarget::lasertarget::primed:
:primed::lasertarget::red_point::_Square_::saucer::_Square_::red_point::lasertarget::primed:
:noir_glass::primed::lasertarget::red_point::_Square_::red_point::lasertarget::primed::noir_glass:
:parachute::noir_glass::primed::lasertarget::red_point::lasertarget::primed::noir_glass::parachute:
:parachute::spaceinvader::noir_glass::primed::lasertarget::primed::noir_glass::spaceinvader::parachute:
:parachute::parachute::parachute::noir_glass::primed::noir_glass::parachute::parachute::parachute:
🕹️ Hoverbike Apr 18, 2023 @ 4:04am 
:noir_glass::primed::primed::primed::noir_glass::primed::primed::primed::noir_glass:
:primed::lasertarget::lasertarget::lasertarget::primed::lasertarget::lasertarget::lasertarget::primed:
:primed::lasertarget::lasertarget::red_point::_Square_::red_point::lasertarget::lasertarget::primed:
:primed::lasertarget::red_point::_Square_::saucer::_Square_::red_point::lasertarget::primed:
:noir_glass::primed::lasertarget::red_point::_Square_::red_point::lasertarget::primed::noir_glass:
:parachute::noir_glass::primed::lasertarget::red_point::lasertarget::primed::noir_glass::parachute:
:parachute::spaceinvader::noir_glass::primed::lasertarget::primed::noir_glass::spaceinvader::parachute:
:parachute::parachute::parachute::noir_glass::primed::noir_glass::parachute::parachute::parachute:
🕹️ Hoverbike Mar 25, 2023 @ 1:37pm 
:noir_glass::primed::primed::primed::noir_glass::primed::primed::primed::noir_glass:
:primed::lasertarget::lasertarget::lasertarget::primed::lasertarget::lasertarget::lasertarget::primed:
:primed::lasertarget::lasertarget::red_point::_Square_::red_point::lasertarget::lasertarget::primed:
:primed::lasertarget::red_point::_Square_::saucer::_Square_::red_point::lasertarget::primed:
:noir_glass::primed::lasertarget::red_point::_Square_::red_point::lasertarget::primed::noir_glass:
:parachute::noir_glass::primed::lasertarget::red_point::lasertarget::primed::noir_glass::parachute:
:parachute::spaceinvader::noir_glass::primed::lasertarget::primed::noir_glass::spaceinvader::parachute:
:parachute::parachute::parachute::noir_glass::primed::noir_glass::parachute::parachute::parachute:
🕹️ Hoverbike Mar 1, 2023 @ 1:40pm 
:noir_glass::primed::primed::primed::noir_glass::primed::primed::primed::noir_glass:
:primed::lasertarget::lasertarget::lasertarget::primed::lasertarget::lasertarget::lasertarget::primed:
:primed::lasertarget::lasertarget::red_point::_Square_::red_point::lasertarget::lasertarget::primed:
:primed::lasertarget::red_point::_Square_::saucer::_Square_::red_point::lasertarget::primed:
:noir_glass::primed::lasertarget::red_point::_Square_::red_point::lasertarget::primed::noir_glass:
:parachute::noir_glass::primed::lasertarget::red_point::lasertarget::primed::noir_glass::parachute:
:parachute::spaceinvader::noir_glass::primed::lasertarget::primed::noir_glass::spaceinvader::parachute:
:parachute::parachute::parachute::noir_glass::primed::noir_glass::parachute::parachute::parachute:
🕹️ Hoverbike Feb 9, 2023 @ 12:52pm 
:noir_glass::primed::primed::primed::noir_glass::primed::primed::primed::noir_glass:
:primed::lasertarget::lasertarget::lasertarget::primed::lasertarget::lasertarget::lasertarget::primed:
:primed::lasertarget::lasertarget::red_point::_Square_::red_point::lasertarget::lasertarget::primed:
:primed::lasertarget::red_point::_Square_::saucer::_Square_::red_point::lasertarget::primed:
:noir_glass::primed::lasertarget::red_point::_Square_::red_point::lasertarget::primed::noir_glass:
:parachute::noir_glass::primed::lasertarget::red_point::lasertarget::primed::noir_glass::parachute:
:parachute::spaceinvader::noir_glass::primed::lasertarget::primed::noir_glass::spaceinvader::parachute:
:parachute::parachute::parachute::noir_glass::primed::noir_glass::parachute::parachute::parachute:
🕹️ Hoverbike Jan 28, 2023 @ 3:28pm 
:noir_glass::primed::primed::primed::noir_glass::primed::primed::primed::noir_glass:
:primed::lasertarget::lasertarget::lasertarget::primed::lasertarget::lasertarget::lasertarget::primed:
:primed::lasertarget::lasertarget::red_point::_Square_::red_point::lasertarget::lasertarget::primed:
:primed::lasertarget::red_point::_Square_::saucer::_Square_::red_point::lasertarget::primed:
:noir_glass::primed::lasertarget::red_point::_Square_::red_point::lasertarget::primed::noir_glass:
:parachute::noir_glass::primed::lasertarget::red_point::lasertarget::primed::noir_glass::parachute:
:parachute::spaceinvader::noir_glass::primed::lasertarget::primed::noir_glass::spaceinvader::parachute:
:parachute::parachute::parachute::noir_glass::primed::noir_glass::parachute::parachute::parachute: