14
Produtos
analisados
283
Produtos
na conta

Análises recentes de Noiroja

< 1  2 >
Exibindo entradas 1–10 de 14
Ninguém achou esta análise útil até agora
30.5 horas registradas (3.2 horas no momento da análise)
Análise de acesso antecipado
Spooky game is good
Publicada em 23 de novembro de 2023.
Você achou esta análise útil? Sim Não Engraçada Premiar
1 pessoa achou esta análise útil
1,581.7 horas registradas (1,573.4 horas no momento da análise)
Mechanically the best FPS competitive game in the world, none can beat it in that aspect, though many have tried and failed. Unlike those 'other' games, CS has had time to perfect its unique formula for well over a decade since its inception.

Of course, that's not even talking about how it feels to watch it in the ESports scene. Even someone who has had 0 prior experience or knowledge of the game can understand how to watch it. It looks so simple from an outsider's perspective, and in some respects it is, until you start to dig deeper on why players might do specific things.

One thing you don't really get is a big casual scene. While the "custom servers" of Counter-Strike ARE rather populated, it certainly isn't as big as its competitive side, though it is just as important to its identity. But if you're ONLY looking for a casual game in CS, you could probably find better. Unless you REALLY like the idea of b-hopping, surfing, and other select custom server game modes.
Publicada em 17 de outubro de 2023.
Você achou esta análise útil? Sim Não Engraçada Premiar
64 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
3.1 horas registradas
The game is, at the time of writing, 8 years old. It still gets big content updates.

Huge respect.
Publicada em 1 de fevereiro de 2023.
Você achou esta análise útil? Sim Não Engraçada Premiar
4 pessoas acharam esta análise útil
5.8 horas registradas
♥♥♥♥ your microtransaction ♥♥♥♥♥♥♥♥, and especially ♥♥♥♥ Tencent.
Publicada em 19 de janeiro de 2023.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
5.9 horas registradas (4.3 horas no momento da análise)
Análise de acesso antecipado
Dead game now, stupid ape devs decided to go on a malicious power trip and completely remove all mods from the game. Imagine removing one of the most integral parts to your game for absolutely 0 reason. You're better off playing something else besides this steaming pile of BS.
Publicada em 1 de agosto de 2022.
Você achou esta análise útil? Sim Não Engraçada Premiar
1 pessoa achou esta análise útil
91.2 horas registradas (7.9 horas no momento da análise)
A very unique game with a very unique form of play. On the outside, it may just seem like a walking simulator. But the game has far, far more depth to that. It is also a game that is entirely based around community and helping each other. You are never truly "alone" in this game, other players will be there in spirit every step of the way with you. Also very relaxing game to put a podcast or some other form of media on while you play the game.
Publicada em 25 de novembro de 2020.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
6,480.6 horas registradas (4,321.8 horas no momento da análise)
It's okay, I guess.
Publicada em 10 de julho de 2020. Última edição em 23 de fevereiro de 2021.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
79.6 horas registradas (69.5 horas no momento da análise)
The best game ever released since DMC 3.
Publicada em 27 de novembro de 2019.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
33.4 horas registradas (26.9 horas no momento da análise)
Análise de acesso antecipado
Abuses his power to remove any constructive critisism people give him.
Publicada em 13 de julho de 2015. Última edição em 21 de julho de 2015.
Você achou esta análise útil? Sim Não Engraçada Premiar
1 pessoa achou esta análise útil
108.6 horas registradas (56.6 horas no momento da análise)
This game is very good, especially the Enemy WIthin add-on, which adds a load of new things to XCOM: EW. I'm just going to say, singleplayer is phenomenal, a decent story with a cliche yet cool ending, very fun gameplay, nice character customization (Made my entire squad characters from the Devil May Cry series and had fun doing it, even giving them certain traits I feel their actual characters had), a very cool menu for your in-between battles, and a whole host of other really cool things.

I don't want to put anyone off, but for me, it's best you guys ignore multiplayer exists. It is horribly broken flawed, hell, even the leaderboards are piss-poor. Not even the regular leaderboard hackers you see at the top are messing with it. Even funnier, someone with the name "XCOM LEADERBOARDS ARE BROKEN" is at the very top of it. God knows how long it has been there.

Story time

First game for me: We start off at a semi great start, one of my guys dies after inflicting damage on what I assume was their main man, a decked out human, and killing a Thin Man. And the worst part is he was in my support's smoke. I chalked it off as bad luck (probably was), so then they have my support completely trapped and it was my turn. Luckily I had the Grappling Hook armor and I grappled on top of the building that he was inside along with my dead soldier, to join my sniper. The sniper moves so he can get in a better position. Next, a pretty buggy thing happened. His team apparently couldn't see my sniper, not after I killed 2 of his sectoids. After this, his remaining soldiers (the damaged human and what I assumed was his support) decide to go up the latter. My sniper couldnt use overwatch because he already shot, so I put my support in overwatch, who was not that far away from the ladder. The first soldier goes up the ladder (with 2 health) and for some ♥♥♥♥♥♥♥♥ reason my support didnt shoot him. So as you can guess, his soldier completely destroys my sniper. At this point, I am completely screwed, because his other soldier then climbed up with him, who wasnt injured at all, and threw down smoke (didnt make a difference in the long run). After their turn was up, I shot and killed his main because I didnt stand a chance anyways with my injured support. Next his soldier shot me point blank, didnt die, shot back, got a critical for 7 damage and ALMOST killed his soldier, but then I shot and got ded. Riperoni my vailiant soldier, heroes never die, they only respawn.

In short, RIP multiplayer, Yay for singleplayer
Publicada em 21 de junho de 2015. Última edição em 21 de junho de 2015.
Você achou esta análise útil? Sim Não Engraçada Premiar
< 1  2 >
Exibindo entradas 1–10 de 14