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Análises recentes de Szurek

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Exibindo entradas 21–29 de 29
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78.4 horas registradas (77.4 horas no momento da análise)
Epic game! I dont need to add anything more! :) Classic!
Publicada em 5 de novembro de 2018.
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32 pessoas acharam esta análise útil
5 pessoas acharam esta análise engraçada
23.0 horas registradas (12.7 horas no momento da análise)
Análise de acesso antecipado
This game bring me a lot of postivie and negative emotions. Unlikely more negative. Hopefully You will find answer in my review before You buy this game - remeber its EP:

+
Nice graphic
Intresting mechanic of body status
Really cool robots
Great opportunity to become really good game - depends what they will develop.
Pee + Poo x)
A lot of guns :D - no ammo to them <3

-
Missing guidince for begginers
Missing context (a lot of it)
Trash system for picking items (I hide in my underwear grapefruit or scisors - cmon... - You add body statuses even with vitamins and You are able to hide something into underwear and its big)
Forest Gump simulator - HUGE MAP - 100 players on HUGE MAP with no vehicle - its kill gameplay
No true enemy (robots are sill overpowered, zombies are easy, I never met any player in game other then my friend)
Crap craft system (totally lacking UX)
No gore at all... (I would like to see some blood)


Concept in my mind for that game?
- PVE with PVP events - Players fight on island with robots (small, medium, big sizes - many types)
- Team building (I can see them on map)
- Simple Base buidling (RUST)
- Traps
- Smaller map
- Arena Fight minigame (smth like PUBG)
- Body building simulator
Publicada em 16 de setembro de 2018.
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1 pessoa achou esta análise útil
1 pessoa achou esta análise engraçada
3,653.3 horas registradas (61.0 horas no momento da análise)
Análise de acesso antecipado
This game is really good, Im know that there some players got issues with server connections but its only hardware part of this game not software. Game basiclly bring your skill sweat then most of actual games avaible on market. This game dont grab your hand and show the way - for mostly every mistake You pay.

+ :
1. Gameplay
2. Sneaky
3. Hunting
4. Luring
5. Hunting on players
6. Bosses
7. Giant options for features
8. Wild Wild West (Smith :D )
9. Cool armory
10. Many ways for killing enemy
11. You feel the shooting
12. When You shoot You feel that wild west :D
13. PVP with PVE
14. Graphic
15. Sounds!!!!!!!!!!!!
16. Theme of game
17. Scary!!!!!!!
18. It is for casuals players and its not for casuals players so everyone can find fun it.
19. Hey! We can shoot trough woodplanks, wooden walls.
20. Burn!!!!!! :D
- :
1.Some of players are .... becasue inner game voicechat let them speak to you when they kill you - and they might be really rude.
2.Bugs - its early access
3.When your room is bright and you play on night map you can see.... nothing :P
4.I got no more ideas...
Publicada em 9 de abril de 2018.
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68 pessoas acharam esta análise útil
2 pessoas acharam esta análise engraçada
0.1 horas registradas
They steal money on meme... dont buy it... ;/ liars, thiefs no anything here.
Publicada em 16 de fevereiro de 2018.
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6 pessoas acharam esta análise útil
11.5 horas registradas (9.3 horas no momento da análise)
Análise de acesso antecipado
I love the Bethseda action to receive free code for QC. But yet - after playing early alpha was much better then this one version. I got compared with lvl 60+ guys that bring huge unbalanced, many cheaters, only 3 maps here, champions you need to pay for pernament acces - otherwise you can spend 5k points for 7 days trial. Multiplayer is crashed, champions got skills, different life etc. Even I think hitpoint doesnt work properly - I saw when I hit a guy with 4 rockets central so is nearly 400 dmg - and he still jumping like hell and kill me with machinegun O_o I do not recommend this game - becouse again I got angry from playing... not fun here.
Publicada em 15 de fevereiro de 2018.
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Ninguém achou esta análise útil até agora
15.1 horas registradas (0.2 horas no momento da análise)
Worth it! If You are a fan of Bioshock You will love this remaster!
Publicada em 8 de dezembro de 2017.
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1 pessoa achou esta análise útil
1.5 horas registradas
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This game is racist! I cannot be black fisherman = also its purpose of PAY TO PLAY - or farm 1000x fish that worth 15$ in game - cool gear only for real money - or farm next 10 years.
Publicada em 18 de abril de 2017.
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43.0 horas registradas (41.0 horas no momento da análise)
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Awesome game, with great future, I bought it around 4 years ago.. and... its stuck around 2 years ago. All the time Developers throw some really good stuff with video that shows that some of that works fine- and after that - Beta V0.0001 and no provided feature - we stop develop because of that / then X, and X... I dont even mention NPC's, but creative mode, animations, cars - most important part of sandbox is not avaible.

Worth to buy? Yes
Worth to play? Not really - that game dont keep ppl in gameplay
Worth to wait? Yes, I hope this game soon will rush with content and most important features.

But yet, I will not accept that - You bait us with great stuff but its not avaible - and You still work on some parts of game as 1 DEV per functionality - I think You earn enough money, gain enough experience to work together as 1 team on 1 feature - to bring it to live... now its looks like you do 100 different part of game and non is delivered... shame PM, shame PO, shame CO - You kill this awesome idea game by cutting time delivery to 1000x hours of work.

Best wishes!
Publicada em 29 de agosto de 2015. Última edição em 30 de novembro de 2017.
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Ninguém achou esta análise útil até agora
5,701.5 horas registradas (2,908.7 horas no momento da análise)
Dear Dota 2 community, I got nearly 3k hours of gameplay at this great game (also over 5k hours on Dota at WC3. Latest changes (7.0) came with insane unbalance for game, kill one of the most important role in MOBA (jungle), boosting already well done heroes (riki/kunkka and more) and nerfing not quite overbuffed heroes(bane/ogres/bara and more). During last few months Dota 2 felt losing players online - and they try to show its different after update - because people back to check that changes - but then that numbers go down more and more...

{Gameplay}
Dota 2 is becoming an LOD - League of Dota... Valve copy some ideas from LoL and try implement here... where mostly game was really balanced and even they try to earn money on that (DOTA+) ofcourse they can :) I understand that - its just an UI that help You master some heroes. This game goes to be more casual then before - I understand that either - but is a pain for me - becouse I love Dota from others MOBA for complexity and difficulty of gameplay where You really can master heroes and do good matches(LoL/HOTS/Paladins/Smite). Last updates showed me that game run into casual players only - trying constrainedly do quick matches, overpowering some heroes and nerfing others make them pick for less then 0,20% of matches - check dota buff.

{Matchmaking}
During whole metamorphose of this game I really loved to play it - last 6 months came nightmare for me to play it. Matchmaking is weird, unbalanced and unfair for half of players during their matches. Its grab people with few hours of gameplay with 2k+ hours of gamplay - and hows that matches looks like? - they dont know heroes, skills, items and they need to handle agaist players who know meta, items, heroes, skills etc - and Im quite sure a lot of new people run away by that - also old veterans quit by this - like me - Last few games (no matter AR / AP - normals) I got people who dont care about win, tips or score - they just click in it... dont even read the skills before match. Those players got only 100 hours of gameplay, comparing scores in profiles shows they got really smaller graph then me, and I got matched with them. I would love to show them a game, but when You try to explain what to do - they piss on you and do what ever they wanted to - and call You toxic when You see jumping PUCK (1st game that hero) into enemy with 300 hp and Yours eyes bleed. How can You keep be calm in that ? 6 games or 10 in a row and each one looks "SAME" - one team is unskilled or mostly unskilled - other one pawn them - even when I win I dont fell it as a win - becouse 3 from 5 players got stats like 2/12/5 etc in my team or enemy team.

{Ranking Games}
Ranking games looks like CS:GO now... I really dont get it why they change it when its work fine. Added some weird system matchking You, by calculate Your graph? score? with others players not according to hours of gameplay. For me, that system should bring Up to top 15 heroes that current player play mostly to avoid 1st timers... many of them play ranks.


{Community}
Im quite sure Im became toxic of losing patient during matches where I see people who dont care about game or others teamtes in it, or matches are just one side games where You can only wait for end - and You see how players try to defend base agaist overfed, overlvled players with unbalanced heroes (PA/Invoker, Britsle etc,) and they make painfull time waste during 100% sure lose game. You dont even learn anything during that lose - because You can't do anything. One thing change - I dont get many russian players (who mostly dont speak english - those one who do are really good players)

Report system is broken, I could each game add a new one candidate for investigeting, but I cant do that becouse of that system(max 3 for 1 month? sometimes You got one more becouse Your report passed system and that player got ban or low prio.

{Overall felling}

Im old dog, who dont like changes that broke a game, when You know the past of it and see the pointless changes. New players can like this game, can enjoy because they dont know past gameplays - but I lose of sight for that happiness when I even win a game - maches are 100% sure WIN or LOSE in 1st 15 min of game -and when clock reach 30 min and game still run because of fun for enemy team to kill unskilled player. Only one thing keep this game on my disc - its a Custom games :D Im quite sure I can tell that most of them worth try :)

BEST WISHES FOR ALL Dota 2 Players.
Publicada em 14 de fevereiro de 2015. Última edição em 13 de março de 2018.
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