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Recent reviews by Slib

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
10.9 hrs on record
Simple.
Fun.
Short.
Posted April 17.
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4 people found this review helpful
39.5 hrs on record
tl;dr:
Poorly optimised, badly implemented controls, unfun monsters.
The majority of my ~40 hours in the game was trying to get it to run properly without slow-motion.

Performance:
My computer blows the recommended specs out of the water and the game still decides to run at >30fps in some areas. When people call a game poorly optimised in the future, THIS game will be the benchmark for how bad it is. Changing the graphical settings from all high to all low doesn't add A SINGLE FRAME to your FPS.

Controls:
Sometimes the game lets you run into, and use, your karakuri, sometimes it spins you in circles around it and gets you killed. Sometimes the game doesn't register that you dodged and you get hit by something you easily dodges 15 times already. Sometimes when trying to build a fusion karakuri, everything places in the right order, and other times it drops them in a random useless pile.

Unfun monsters:
They either pose no challenge, or are incredibly tedious. No inbetween. The same wind-up animation can result in two different attacks that require a different dodging method but you have no idea which one is which until you get hit. There's also no interactivity with the environment.

I can see what they were going for, but overall I believe they failed. Honestly, just go play through whatever your favourite monster hunter game is again instead of this. I would suggest waiting for a sale to try this out, but since it's so terribly made that it barely runs for most people, stay far away from it. The performance issues are so bad and have been unaddressed for so long that I actually feel scammed by the developers.
Posted August 3, 2023.
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5 people found this review helpful
5.0 hrs on record
The best game in the series so far. No lengthy boring sections, good pacing, and very few bugs.
Previous entries in this series have frustrated me with bugs that took a long time for the devs to address (waited months to finish Little Hope after release because QTEs were broken for me), but this one worked out of the box with no issues.
The characters in this game are also much more interesting and believable than previous entries... not that the previous games had terrible characters, but House of Ashes has the best ones so far.
Played in co-op all the way through in one sitting without any issues.

The only negative I have for this game, and others in the series, is that I feel the price tag is just a little bit too high for a ~5 hour game that doesn't really feel worth many full playthroughs.

Edit: Forgot the second negative; no friend pass on release qualifies as a bummer.
Posted October 26, 2021. Last edited October 26, 2021.
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6 people found this review helpful
2 people found this review funny
32.1 hrs on record (9.8 hrs at review time)
Excellent game. Classic Ace Combat perfection.
Stellar graphics, controls, soundtrack, and story.

I haven't played an AC game since the PS2 days (and barely touched a controller since then), but after 3 minutes on the first mission, all my muscle memory came screaming back.

If it wasn't for the morons review-bombing this game about flight sticks, it would easily have a 90%+ score. Plug in whatever controller you have kicking around (I'm using a PS4 one) and it'll feel just like the old days.
Posted February 1, 2019.
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1 person found this review helpful
376.9 hrs on record (62.0 hrs at review time)
Early Access Review
I bought this game 6 days ago and already have 42 hours played.
This game is the best value in terms of quality and entertainment per dollar I've experienced in a LONG time.
Even in early access, this game nails a lot of incredibley hard to hit notes for this genre perfectly.
  • The progression is well paced (both yours and your character's). Still finding new things after 42 hours of gameplay is rare, even for this genre of game.
  • The animations are fluid and satisfying.
  • The sounds have good impact.
  • The RNG of weapons/drops feels fair.
  • The diversity of equipment is made even better by the random properties they can have, and how they work together.

    There are a couple things I feel that need cleaning up, namely:

    1. At later levels, all the spell/status effects flying around the screen can make it very hard to decipher what an enemy is doing. This may be intended as part of the difficulty curve, but to me it feels more artificially difficult than by design.
    2. Standing near a ledge can somewhat snare you. Your character is basically stuck in a loop of slipping off the edge and climbing back up it, interrupting any actions you're trying to take. Jumping away from it will free you immediately, but that can just as easily get you killed if in that moment you NEED to heal, roll, or attack.

    Overall this game is outstanding. The amount of thought and effort gone into the design its is clear.
    I'm excited for future updates.
Posted July 9, 2017.
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4 people found this review helpful
23 people found this review funny
0.6 hrs on record
No More Room In My Games List.
Posted November 6, 2013. Last edited January 18, 2015.
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1 person found this review helpful
188.1 hrs on record (103.9 hrs at review time)
Far Cry 2 has some of the most realistic weapons and ballistics I've seen in an FPS to date. If you appreciate well done first person animations, a good story, great graphics, and can put up with a somewhat tedious mission structure, you'll like this game. Whenever I feel the urge to blow stuff up using modern weapons, Far Cry 2 is the game I go back to and replay. A very solid title.
Posted December 27, 2011.
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Showing 1-7 of 7 entries