Josh
Germany
Review Showcase
1,018 Hours played
300 days and still playing in effectively 720p on a 5090. What year is it again?
Turns out I was right back in february - Who could've seen that coming.. When do these companies will feel any consequences finally? And I mean suit people, not actual devs.

Monster Hunter Wilds: A Masterclass in PowerPoint Gaming

I’ve always dreamed of experiencing Monster Hunter with the cutting-edge power of my RTX 5090, the very best consumer graphics accelerator on the planet. Little did I know, Capcom would take that dream and turn it into a PowerPoint presentation. Seriously, Monster Hunter Wilds doesn’t run – it crawls, trips, and occasionally just gives up entirely.

Imagine gearing up for an epic battle against a towering Arkveld, your armor gleaming, your weapon sharp… and then you watch the Arkveld move at a majestic 50 frames per second. I felt like I was watching a nature documentary from the early 2000s, buffering every few seconds because my dial-up couldn’t keep up.

At first, I thought my PC was haunted. Here I am, armed with the most powerful consumer hardware money can buy, and I’m getting flashbacks to playing games on a Windows 98 machine. I checked my settings, closed all background apps, sacrificed a small goat to the GPU gods – nothing helped. The framerate was so inconsistent I half expected the game to start showing me a slideshow of my vacation photos.

Even better, the game would occasionally stop to “think” about what it had just rendered, as if it were questioning its life choices. I’d press a button, wait three seconds, and then watch my character stumble forward like they were fighting through a sea of molasses. Immersive? Sure, if you’re trying to simulate the experience of moving through quicksand.

And yet, Capcom had the audacity to release this in its current state, seemingly unaware that “playable” and “powerpoint presentation” aren’t synonyms. It’s a bold strategy – releasing a game that no existing hardware can run smoothly. I suppose they’re just preparing us for the RTX 6090 launch, where maybe, just maybe, the game will hit triple-digit FPS without poopy frame Generation.

Until then, if you’re looking to play Monster Hunter Wilds, I’d suggest investing in a flipbook and some crayons – you’ll get a more consistent framerate that way. Bravo, Capcom. Bravo.

Seriously though, it is absurd that capcom released it in this state. Game looks like it's tiny graphical bump from world which came out 8 E I G H T(!) Years ago and I am getting 70 fps WITH DLSS activated. this is not okay, doesn't matter how you put it.

If your not addicted or some Monster Hunter junkie, don't buy this game in it's current state. Or ever? Since I don't think this will improve, ever.

Or... if you need to je* off to gemma, which absolutely seems to be a thing in this community, go ahead buy it. I think the "kool kids" call that: gooner.

𝐖𝐚𝐤𝐞 𝐮𝐩 𝐟𝐚𝐧𝐛𝐨𝐢𝐬 𝐭𝐡𝐞𝐬𝐞 𝐜𝐨𝐦𝐩𝐚𝐧𝐢𝐞𝐬 𝐚𝐫𝐞 𝐧𝐨𝐭 𝐨𝐮𝐫 𝐟𝐫𝐢𝐞𝐧𝐝𝐬 𝐬𝐨 𝐒𝐓𝐎𝐏 𝐝𝐞𝐟𝐞𝐧𝐝𝐢𝐧𝐠 𝐭𝐡𝐞𝐦.
Favorite Game
Recent Activity
0 hrs on record
last played on Apr 24
2.8 hrs on record
last played on Apr 12
0.4 hrs on record
last played on Apr 11
Comments
Aug 27, 2024 @ 11:38pm 
Sir, Mr. Aninu wants to contact you
Nov 2, 2019 @ 2:14pm 
Hey man, i've tried to added you to trade Nvidia Call of Duty Modern Warfare. Are you interested?