Azradun
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Fallen Enchantress: Legendary Heroes
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99 Hours played
It is a quite faithful adaptation of the old masterpiece, Master of Magic. The game that I grew up on, basically, when it comes to 4X games in general.

The biggest change is using hexes instead of squares, otherwise all the base mechanics are there. Races, schools of magic, spells, are almost completely copied from old Master of Magic, with small changes (like Lionheart spell finally affecting non-magical ranged attacks, a change which I enormously liked). The only unit that changed a lot from what I've seen was the Hydra, as they replaced its unique head mechanics with bigger lump of hp and three breath attacks. There are things missing, like bigger map, and some quality of life things, like not being able to rename heroes (!!!), spells in the spellbook are only sorted by schools of magic and not their category (Summon, City, Enchantment etc.), or overland spells needing to be actually clicked from the turn queue which is tedious. Still, it plays quite well.

I think the AI is updated, though this is uneven. I have seen AI wizards expand like ants, building cities left and right, summoning magical creatures, dispelling like crazy, but on the other side, all units that can teleport (Unicorns, Djini or the Great Wyrm), don't attack the first turn as in old Master of Magic, but they still move a couple of hexes. I can't say I miss the Great Wyrms eating my favorite heroes on turn one, but it is still a bit of a downgrade.

Now some words about the actual gameplay. You are a wizard. You can choose a plethora of options at the beginning, from spell picks out of 5 schools of magic (can be freely combined except for Death and Life being mutually exclusive), traits, starting race (don't worry, you can get units from other races later).

You can explore, including dungeons, take over magic nodes, build up cities, hire powerful heroes that can use artifacts. You can use spells to summon powerful creatures, enchant your units on the battlefield and overland map, cast spells affecting the whole world, travel between two worlds. Schools of magic can be very distinct. Want to start a zombie apocalypse with Death Magic? Turn your mundane troops to champions with Life Magic? Desolate the world with Chaos Magic? Green it with Nature? It has also tactical combat, where up to 9 units from each side can take part, with additional summons.

I had a blast playing it, but beware there are some bugs, and an update once invalidated my saves. Overall it's a very faithful remake of my favorite fantasy game. Recommended.
Azradun Jan 14, 2022 @ 7:46am 
I think variable building speed makes the biggest difference here - you couldn't build your best units in remote cities. In Stellaris, once you build up that Starbase, it's all flat. Buildings get built as fast in the capital as in the complete backwater with one trading shack. Resettle 50 pops there and boom! Bad design. Make wide grow pops more quickly and all is fixed. But they won't fix that because end game lag. They dug themselves into a trap with jobs a while ago...
Azradun Jan 14, 2022 @ 7:43am 
@The_Squished_Elf - I played it again this year! I was working on my own modmodmod for a time, heh. It's still great, and the amount of content, RP, different civilizations with very different playstyles was great. And yes, Kuriotates had 3 cities max (or a bit more, it scaled per map size), and could still win. I played them, I remember having metropolises that put everything on Erebus to shame.
The_Squished_Elf Jan 13, 2022 @ 6:30pm 
Been reading the chaos of the recent Stellaris Dev Diary - I just want to say, I'm happy to see someone else who remembers (and likes!) Fall From Heaven 2! :OkaySir:
Manostion Jan 23, 2020 @ 10:05am 
Yeah, I can sympathize. I'm the kind of person who just doesn't post a review when I don't feel like writing a long one but it's admirable that you do in a way.
Azradun Jan 23, 2020 @ 8:59am 
@Manostion Thank you. I sometimes am not in the mood for a longer review, and taste is always subjective as it is. I'll try to post longer ones, but no promises :)
Manostion Jan 21, 2020 @ 12:15am 
Your reviews are a bit hit and miss for me (I prefer longer ones and some of yours are abysmally short) but I did read some great ones here and you've got a sophisticated sense of humor, so I added you. 🙂