10
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reviewed
683
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Recent reviews by Bad_Sprite

Showing 1-10 of 10 entries
No one has rated this review as helpful yet
459.1 hrs on record (20.8 hrs at review time)
很好的手雷扔回机制,队友捡起来使我的尸体旋转
Posted February 10, 2024.
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5 people found this review helpful
11.5 hrs on record (4.1 hrs at review time)
游戏挺不错的,就是联机有点吃网络质量,应该是P2P联机,有的人网不好,直接就是255延迟拉满噶了。另外这游戏是不是没怎么宣传过?要是多上些心,我相信会有很多人来的,目前朋友都觉得挺好玩。

投掷要是能取消就好了,至于物品在地上消失快的问题,觉得延长2-3秒就行了。不知道有没有考虑过DLC或新内容?如果能加多些场景道具以及物品组合这些那就更好了,甚至多人组合开救援载具,例如一人消防车,一个人云梯?哈哈哈哈哈
Posted February 21, 2022.
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No one has rated this review as helpful yet
34.5 hrs on record (0.7 hrs at review time)
村庄场景和原野对比卡的不是一点半点不过能玩,帧数下降挺明显的,不是本人配置问题(8600k+2080ti火神+32G),不过游戏目前开局感受还可以(更新一下,游戏异常卡顿的原因 貌似是反作弊,我也不太清楚,昨天叮一下经验倍率的时候关了反作弊流畅很多)
Posted July 9, 2020. Last edited July 11, 2020.
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1 person found this review helpful
85.2 hrs on record (23.5 hrs at review time)
拿毁灭者一定不要站在队伍中间
Posted July 9, 2020.
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4 people found this review helpful
429.0 hrs on record (334.0 hrs at review time)
没眼看,请问steam没得预购全境2了对你们来说有什么实际影响?,游戏到后面还不是要用uplay?你在uplay上和steam上购买区别在哪里?不就是想让steam好友列表上标个榜,让朋友知道自己有这个游戏,正在玩吗?仔细想想这件事情再动动脑子说话吧,这里面有没有TX的份我也不敢乱说,但是就你们有些人乱说某些事情真的有意思?
Posted January 10, 2019.
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116 people found this review helpful
159 people found this review funny
10.6 hrs on record (8.3 hrs at review time)
♥♥♥♥
Posted December 8, 2018.
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75 people found this review helpful
3 people found this review funny
183.8 hrs on record (40.3 hrs at review time)
玩了1个多小时了先说一下自身的感受。

首先,这游戏本身素质就很好,一脉相承每一作都在进步,制作组这一代加入了很多以前没有的要素,也保留了很多精华在里面,可玩性啊明显的提高了许多,就我玩的第一关而言没有感觉到有无聊的地方。地图中的新元素,可选次要目标比三代多了些不一样的东西,地图大但很充实。(下面就涉及一些目前我知道的详细内容了)

新增了在拾取武器时的武器性能比较,很直观。这一作还为玩家提供了无声射击的选择,配备有消音器和消音弹药,最多20发,武器装备轮盘还是原来的味道,然后多了一样对于高难度和偏向硬核的玩家很重要的东西,调密位(前两个难度的基本上可以忽略这个)。新增了近战击杀的X镜头这个比较酷,还有爆炸波及到的人也会有冲击波和爆炸产生的碎片对人体损伤的X镜头。这一代开镜射击时候的眼神要比前作好,细节变化也很多。
(其余的东西还请各位自行去体验一下)

然后对于这个游戏的优化我要给个赞,相当不错啊,我的破1060都调到最高了还是无压力,包括特效和抗锯齿,不过我总感觉狗牙还是有点明显,地面积水的反射效果还有不足,远景还可以,画面也不多说了,比以前好就对了。

接下来是我要跟那些给差评的人说的

我承认,这游戏没有中文我也有点不开心,但是现在没中文给差评还成了时代的趋势了啊,不见你们以前这样子吐槽,还是买了游戏之后破口大骂没中文,这游戏去年的时候就表明了官方不出中文,你还偏要买来吐槽一番自己暗爽一小会儿然后退款,你们这些人是不是自己找事情,评测写的又不像评测,我也不认为自己的评测写得好,但是我认为对于那些打算购买的用户来说,这些玩家评测十分重要,自己究竟是抱着什么心态写的评测,有心在这上面不如自己发点力去跟官方说。

无论如何我还是推荐这款游戏的,即使它没有中文
Posted February 13, 2017.
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35 people found this review helpful
3 people found this review funny
92.6 hrs on record (38.7 hrs at review time)
Early Access Review
评测写的不是很好,有错误地方请大家指正 ,(祈祷为了官方能够看见但是自己英语水平不好,上机翻,中文在后面)

Last year saw the game, but to see comments inside a lot Tucao did not buy, recently saw the game so I bought to try to save me also, is the content a little bit less (after all, the first to experience).
Self feeling:
Many people currently playing the most or base attack, this I play more happy. Because my operation is not very good, so I have to fight the battle for a long time, slowly, to me quite challenging, play more hhhhh.

Opinion:
Although for many people, but I think the campaign also need to increase, in addition to those large-scale operations during World War II, the best after adding some of the smaller campaign content and increase the campaign variables, this might be more interesting.
Current problems:

1.AI wayfinding problem is obvious, a little long distance move do not know where to run past, some crowded or small lot command unit forward will also occur this problem.

2 single player campaign also affected by the network, with the server connection is not good, the mobile unit will occasionally get stuck, unable to move direct units seriously HUD interface directly dropped away. Finally, I stuck two times when the task reward, visual switch but the victory reward interface has not come.

3 games sometimes crash, I found that the current login, loading maps, base and the main interface switch occurred when this situation.

The 4 most important, or cannot do without the connection with the server, sometimes sign up, the global load data is dropped, the battle will load the map because the network is not good line = =, also hope that Nival can see we dropped Chinese miserable situation, set up a server in the Asian region.

Game aspect:
See P47 88 hit in the sky to fly, I personally feel the air to ground attack is always the first bombing of the people in the house, sometimes attack over that range there are a lot of vehicles alive and kicking, armor piercing shell power armor and inclination to give more consideration than Matilda QF2 pounder near the distance to the Sd.Kfz.222 armored car shooting sometimes ricochet, tilt the equivalent thickness of armor also want to be identified.

I hope to continue refueling let us play better Blitzkrieg 3

首先,希望Nival能够看一下我的测评

去年就有看见这游戏了,不过看见评论里面好多吐槽的就没有买,最近又看见这款游戏于是就买来试一下,救我个人而言还可以,就是内容有点少(毕竟抢先体验)。

自我感觉:
多人里面目前玩的最多的还是基地攻击,这个我打的比较开心。因为我操作不是很好,所以战役我都要打好久,慢慢磨,对我来说挺有挑战性的,越玩越入迷hhhhh。

意见:
虽然主要面向多人,但我觉得战役也需要增加,除了那些二战中的大规模行动以外,最好在以后增加一些小一点的战役内容并且增加战役中的变量,这样或许会更有意思。

目前的问题:
1.AI寻路的问题比较明显,稍微长距离的移动就不知道从哪跑过去了,有些拥挤或者狭小地段指挥单位前进时也会出现这种问题。

2.单人战役中也受网络影响,跟服务器连线不好时,单位移动会时不时卡住,严重的直接单位无法移动HUD界面消失就直接掉线了。最后任务奖励时我卡住过两次,视角切换了但是胜利奖励界面就一直出不来。

3.游戏有时候会崩溃,我目前发现的是登录,载入地图,基地和主界面切换时发生过这种情况。

4.最重要的,还是离不开与服务器的连线状况,有时候登录上去了,载入全球数据时就掉线了,战役载入地图时也会因为网络不好就掉线了= =,也希望Nival能看见我们中国的掉线惨况,在亚洲地区设立服务器。

游戏方面:
看见P47被88命中后还在天上自由的翱翔,我个人感觉飞机对地攻击时总是先炸房子里的人,有时候攻击结束了那个范围内还有好多活蹦乱跳的,载具的炮弹穿甲威力和装甲倾斜角要多加考虑,比如玛蒂尔达的QF2磅炮近距离打在Sd.Kfz.222装甲车上有时会出现跳弹现象,倾斜装甲的等效厚度希望也能标识出来。(差不多这样吧)

希望官方继续加油让我们玩到更好的闪电战3
Posted December 24, 2016. Last edited December 24, 2016.
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15 people found this review helpful
821.6 hrs on record (174.0 hrs at review time)
总体来说这游戏不算差,主要问题集中在优化上面(对那些中低配玩家没那么友好)以及国内玩家的连线问题。

跟前作对比还是有很大进步的,加强了对爆炸和火焰所造的伤害(前作里面火焰喷射器在对进建筑的步兵效果才比较明显)。

画面上自然没的说,物理破坏效果较前作强,也加入了许多新元素进去,比如:暴风雪天气所带来的对暴露在外的士兵,造成低温冻 害,长时间可导致其死亡,湖面冰层破碎导致上方人员车辆下沉无法战斗,也给了玩家一种新的尝试。

对于美,英,德 这三种在前作出现的部队也做出了修改。较之前相比,有不一样的载具以及在原有载具增加了新技能,德军则分成东西线德军,各自拥有不同的战斗方式以及兵种。这一代提供了苏军可以使用,前作天天玩远东mod的也可以安心了。

至于其它的还请各自进游戏切身体验一下,方可得知这菜合不合你口味

还有不要动不动就给差评,尤其是杀英文的,没中文反汉化这些都不能成为给差评的理由。(反正有言论自由,这个还是看自己咯)
Posted June 9, 2016. Last edited June 10, 2016.
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5 people found this review helpful
1 person found this review funny
204.3 hrs on record (138.7 hrs at review time)
对这款游戏还是非常有爱的,怎么玩都不会厌开局5黑就把野队打的不要不要的,当然遇到大腿5也是被打的不要不要的,不管是猎杀还是PVP,每种模式带来的不一样的战略以及交战程度都是难以想象的,说不定瞬间就被对面拿了一半的人头,破坏性也是玩点之一,更多的在于团队配合声东击西,总之就是好评
Posted February 6, 2016.
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Showing 1-10 of 10 entries