9
Products
reviewed
252
Products
in account

Recent reviews by Foxlet

Showing 1-9 of 9 entries
1 person found this review helpful
1 person found this review funny
25.3 hrs on record (0.5 hrs at review time)
I swam to the bottom of the ocean and tried to craft an axe but my sticks floated away :(
Reviewer's PC Specs:
Windows 10
AMD Ryzen 9 5950X 16-Core Processor - RAM: 32 GB
NVIDIA GeForce RTX 4090 - VRAM: 24 GB
Posted April 16.
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12 people found this review helpful
1 person found this review funny
1
73.9 hrs on record (2.7 hrs at review time)
Poorly optimized port. Requires PNS login despite being a single player game. PSN will actively collect your information and even asks how much information they can collect from you for this single player game. Even on the lowest graphic settings, all inputs will either get dropped or will be delayed by upwards of an entire second. This game is unplayable.
Posted September 20, 2024.
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71 people found this review helpful
2 people found this review funny
3
2
2
10
77.8 hrs on record (43.5 hrs at review time)
Dark souls but anime, except some stuff in the game makes it incredibly unfair.

If you don't level up too much and keep yourself low level then you can level up blood code gifts really fast just by killing enemies in lower level areas, which incentivizes not leveling up too much. Doing so makes the game really difficult when it comes to doing the actual story.

Multiplayer levels the guest to around the host's level, meaning if you are level 125 and join somebody who is level 15 you will be level 20. Enemies you normally one shot now become multi-hit enemies. The host would need to be convinced to level up, but if they are power farming their blood code gifts then they will refuse most of the time because they won't be able to level them as fast. Boss fights go from okay to borderline impossible and unfair. The guest can't interact with anything that would help the host, such as dropping ladders or opening chests. The use of Mistles becomes completely removed if there is a guest currently in the game. The use of certain items such as regen activation factor and regen extention factor becomes removed if somebody else is in your game, making it so you can't become a little bit stronger. Guests have their regeneration charges halved (from what I can tell). Guests have no way to restore their regeneration without leaving the session, which has the funny term of "cease cooperation", and rejoining. The NPC companions you can pick from tend to screw you over more than actually help you by pulling agro from enemies you don't want to agro if you are just running through an area to go somewhere specific. They also draw agro from bosses, which is completely random and will often make boss attacks harder to dodge since they aren't aimed at you and you will need to time your dodges differently and some attacks will become dead angles so you can no longer block them. Some of the NPC companions are also stupidly strong. People normally say Yakumo is the best companion, but when it comes to actual utility and versatility Io is the best all around. She has huge damage, good support, and can dish out good melee damage, ranged damage, and survive really well.

The levels range from "cake walk" to "literally half of your play time" in terms of difficulty, size, or both.
Cathedral of the Sacred Blood is a massive level that is usually seen as the casual player filter due to it's enormous size and the enigma that is the pathways you can take. You will, without a doubt, spend more than 2-4 hours going through there for the first time.

The English voice acting is at best mediocre. The characters sound emotionless half the time. Io is an exception because that's pretty much just her character. If you want to play and have good voice acting then switch the spoken voice to Japanese. Even if you don't understand it you will at least have emotion in the voices.

Code Vein and God Eater share the same universe, as revealed through one of the later boss fights.

Io is precious, and you should protect her.
Posted October 12, 2020.
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1 person found this review helpful
174.1 hrs on record (23.5 hrs at review time)
Early Access Review
The crabs are evil 🦀
Posted June 29, 2020.
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No one has rated this review as helpful yet
4.0 hrs on record
A few hours of gameplay. Lore scattered around the game. Optional puzzles that disappoint you with new mechanics that are never to be seen again. Over all alright for 2-3 hours of play not including going over every piece of lore that you can find.
Posted June 19, 2020.
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2 people found this review helpful
85.6 hrs on record (19.3 hrs at review time)
This game is great, however there are some huge underlying issues (for me at least).

The gameplay is rather straight forward. Go into a level, get the the end. The in between is up to you. If you're speed running the level for whatever reason then you're going to skip most of the enemies. However if you're trying to forge/upgrade gear then you're going to spend time killing most of the enemies within the level and look for green and red boxes to open up.

The issues I see with it so far is that there's a lack of ongoing development from Grey Havens aside from occasional equipment here and there. The rubber banding (even in solo play) is quite infuriating, especially when you're fighting some of the later bosses (Roarmulus Twins is a huge example). On top of that, later gameplay is not geared towards soloplay for the most part. Some bosses solo will take upwards of 45 minutes to beat since they have RNG based combat (again Roarmulus Twins).

The grind in this game can also be a pain at times, even though at the time of writing this review I don't have many hours in the game, I can assure you the grind hits you fast. Needing to grind levels for materials with rare drops being a side grind. Needing to grind Clockwork for crowns to buy energy (premium currency) only to turn around and spend that on orbs of alchemy which is used to craft everything. Grinding levels to not only level up equipment, but your battlesprite. And to top it all off, the only way to get a semi-decent grind going is to play on the hardest difficulty.

I just wish the game was given more attention from Grey Havens in the places that it needs it the most, instead of them making an almost blatant attempt at a cash grab in the form of starter packs which have higher level loot to clear the rank missions.

All in all it's still a fun game, but it has its moments.
Posted January 24, 2020.
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3 people found this review helpful
2 people found this review funny
46.9 hrs on record (42.1 hrs at review time)
Terrible game full of bad netcoding. All of the characters that are considered "strong" are characters who have dashes on what seems like a 0 second cooldown or have something that has no counterplay at all. One example of 0 counterplay is Atlas's wall ability that acts as a shield but doesn't actually have HP, meaning you can't break it, and stops ALL projectiles in their tracks only to delete them promptly after the wall expires.
Posted January 7, 2020.
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2 people found this review helpful
817.8 hrs on record (638.2 hrs at review time)
This game is your typical idle game, but with a nice minimalistic theme. More content than you would actually expect there to be after you expand enough.
Posted November 29, 2019.
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1 person found this review helpful
2 people found this review funny
4,865.9 hrs on record (639.1 hrs at review time)
okay
Posted June 1, 2017.
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Showing 1-9 of 9 entries