ClinicalDude
Taylor
Fort Worth, Texas, United States
US Army Infantry Veteran | Licensed Clinical Social Worker

"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat."- Sun Tzu

"When bad men combine, the good must associate; else they will fall, one by one, an unpitied sacrifice in a contemptible struggle."- Edmund Burke
US Army Infantry Veteran | Licensed Clinical Social Worker

"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat."- Sun Tzu

"When bad men combine, the good must associate; else they will fall, one by one, an unpitied sacrifice in a contemptible struggle."- Edmund Burke
Currently Offline
Review Showcase
284 Hours played
Squad is what a military first person shooter should be, and sets the standard for immersive combat delivered in a manner that is still enjoyable to the player. There are times when you may find yourself playing "Calf Building Simulator" as you run several klicks to an objective, but once the firefight picks up it makes every run worth it. Squad is extremely dependent on communications, and if you plan to be effective in this game a microphone is a must have. As a US Army infantry veteran, I find myself feeling immersed in ways other first person shooters do not. As the title implies, this is a team based game and lone wolves won't last long charging into an objective alone. Coordination and strategy is required to be successful in addition to thought out base building for respawns, offensive, and defensive purposes. The community tends to be helpful to newcomers, and one must simply ask questions if they are unsure of what to do.

The main complaint I have is the lack of progression, such as the level system seen in other games in the genre such as HLL. I feel if the developers added a progression system, it may serve as an incentive for continued gameplay and something to strive for. That being said, I believe the vision of the development team was that of massive military based realism. You aren't a super soldier, no matter how many hours you play. You're just another grunt, like everyone else...
Recent Activity
129 hrs on record
last played on Aug 9
7.6 hrs on record
last played on Aug 6
151 hrs on record
last played on Jul 22