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All Discussions > Trash > Topic Details
Canteen Crasher Bug Report Thread
If you found a bug or problem in the campaign, please report it in this thread.

To keep this thread tidy, we will remove posts of bugs that have been already addressed. If your post was removed but the bug wasn't fixed, simply post your report again!

Post format
Please detail any bugs you find, using the form(s) below:

Contract Bug Template:
Server Number:
Contract Class:
Contract Name:
Objective number (1, 2 or 3):
Time the bug happened:
Describe the bug:
Any screenshots:

Map & Mission Bug Template:
Server Number:
Map/Mission name:
Wave number:
Time the bug happened:
Describe the bug:
Any screenshots:

Please provide as much information as you can. Screenshots help us reproduce the problem, and the server number and mission name lets us find the demo file to see things break in front of our eyes. For the time fields, include the time listed on your PC clock + your time zone.

Thanks for helping us keep Canteen Crasher bug-free!
Last edited by Hydrogen; Nov 17, 2018 @ 4:34am
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Showing 1-15 of 37 comments
Ginger Jesus Dec 13, 2018 @ 12:53pm 
Server Number: #1
Map/Mission name: Doppler/Shortwave
Wave number: 6
Time the bug happened: Buged wave ended arround 2018-12-13T14:49-05:00
Describe the bug: Sir Nukes A Lot got stuck in one of the gates used to show the player where robot aren't coming from. He was invincible once he got stuck up there. We couldn't get him down, so we had to fail the wave and retry.
Any screenshots: https://steamcommunity.com/sharedfiles/filedetails/?id=1590065087
MY LEG! Feb 6, 2019 @ 8:43pm 
Server Number: 22? (I, unfortunately, forgot what server I was on. It was on a U.S. server, sorry that I cannot provide more information)
Map/Mission name:Trainyard (Railroad Ravage)
Wave number: 4
Time the bug happened: 10:00 PM EST
Describe the bug: The bomb never spawned for the bots to pick up. This broke the compass, telling us the bomb was being carried by a nonexistent bomb carrier. (as shown in the screenshots) After every tank was destroyed, the Giant Soldiers had no objective and never left the spawn. Multiple attempts to free the Giant Soldiers failed, and the wave was forced to restart.
Screenshots: https://steamcommunity.com/sharedfiles/filedetails/?id=1647410941
https://steamcommunity.com/sharedfiles/filedetails/?id=1647413442
Last edited by MY LEG!; Feb 6, 2019 @ 8:48pm
LazyOne [F2P] Feb 11, 2019 @ 5:27pm 
Hydrogen told me to post these pics:
https://steamcommunity.com/sharedfiles/filedetails/?id=1612467346
https://steamcommunity.com/sharedfiles/filedetails/?id=1612467456

I reported this earlier, the time (Jan 2-3 depending on timezone) for the post should be around the ones on the linked pages (you will have to click "View comments & details" to see the time).
Also posting Hydro's reply.

[Yesterday, 14:44]
Hydrogen:
the WIP stuck detector should fix that, that's a good test case you have
thanks
Last edited by LazyOne [F2P]; Feb 11, 2019 @ 5:29pm
slender Apr 2, 2019 @ 8:05pm 
Server Number: Can be on any server hosting Sequoia as a map
Map/Mission name: Sequoia
Wave number: Any
Time the bug happened: Any
Describe the bug: A weird clipping area you can get to on the main big tree at the end of the map where the robots come out, can be used as a potential cheese spot, and as far as I've seen, the robots will not target you from all the way up on this clipping spot

This spot also has the potential to be used to cheese sentry busters, too.

Any screenshots: https://steamuserimages-a.akamaihd.net/ugc/976626742410712090/8E512D7BC95338A0CC1B6BAC453C5C0951769BB7/

Also sorry if this report isn't in the format that most others are (having actual server numbers, time, etc.) since this is a spot.
Last edited by slender; Apr 2, 2019 @ 8:06pm
C.H.E.R.E.P. Apr 24, 2019 @ 2:33am 
Server Number: #13 [EU]
Contract Class: Scout
Contract Name: Expert Scout Contract
Objective number (1, 2 or 3): #2
Time the bug happened: 23 APR 2019
Describe the bug: so i collected over 1k cash per single life, but it didn't count, maybe it was somehow affected by fact that i was collecting it during more than 1 wave, but i didn't die anyway
InterrobangTF2 Apr 24, 2019 @ 6:12am 
Originally posted by C.H.E.R.E.P.:
Server Number: #13 [EU]
Contract Class: Scout
Contract Name: Expert Scout Contract
Objective number (1, 2 or 3): #2
Time the bug happened: 23 APR 2019
Describe the bug: so i collected over 1k cash per single life, but it didn't count, maybe it was somehow affected by fact that i was collecting it during more than 1 wave, but i didn't die anyway
This contract works, but if you lose a wave your cash collected resets to $0.
Server Number: #18 [EU]
Time the bug happened: 7:26 EDT
Map: Spacepost
Wave: 6/7 (close to the start of the wave)
Describe the bug: The bomb got stuck on that little rock outcropping. It happened when the bomb bot was killed above the rock. It made the bomb unobtainable unless they were knocked airborne. They did eventually get the bomb back. It probably isn't serious enough to bother fixing but I though I'd report it anyway.
https://steamcommunity.com/sharedfiles/filedetails/?id=1742256368
SkyStormSico May 20, 2019 @ 12:08pm 
Server Number: #23 [EU]
Time the bug happened: between 5PM and 7PM GMT (didn't check at the time)
Map: Downtown / Mission: One Down
Wave: 1/1 (wave 666)
Describe the bug: At around the last fourth of the wave, one of the demomen (the last one I think) became invincible while carrying the bomb. We couldn't do any damage to him, but it also stopped attacking us and only continued to walk the path towards the hatch.
Screenshots:
https://steamcommunity.com/sharedfiles/filedetails/?id=1747315540
https://steamcommunity.com/sharedfiles/filedetails/?id=1747324472
Originally posted by SkyStormSico:
Server Number: #23 [EU]
Time the bug happened: between 5PM and 7PM GMT (didn't check at the time)
Map: Downtown / Mission: One Down
Wave: 1/1 (wave 666)
Describe the bug: At around the last fourth of the wave, one of the demomen (the last one I think) became invincible while carrying the bomb. We couldn't do any damage to him, but it also stopped attacking us and only continued to walk the path towards the hatch.
Screenshots:
https://steamcommunity.com/sharedfiles/filedetails/?id=1747315540
https://steamcommunity.com/sharedfiles/filedetails/?id=1747324472
Downtown is no longer being supported so any bugs on it won't be fixed.
mymliK_ May 21, 2019 @ 10:36am 
On the snowpine rc4 fix 1 map, a soldier with a medic stuck in the Uber zone
https://steamcommunity.com/sharedfiles/filedetails/?id=1748043163
Operation Canteen Crasher Bug sever 20
On sever 20, we were playing Yucatan, Fallout Frenzy, Advanced (Invasion) By Jakapoa.

The Bug is as follows:
Regardless of us beating all the bots and stopping the tanks on the final wave, the nuke would launch regardless. We tried to get though it 5 times and each time, even though we had seemingly beaten the wave, we still failed for some reason.

I’m sorry if this is intentional and we just missed an obvious objective.
But it seemed like a Bug to the lot of us.

I hope this helps in some way.
Have an amazing day and thanks for reading.
InterrobangTF2 May 28, 2019 @ 6:52am 
Originally posted by The Purple Shirted Eye Stabber:
Operation Canteen Crasher Bug sever 20
On sever 20, we were playing Yucatan, Fallout Frenzy, Advanced (Invasion) By Jakapoa.

The Bug is as follows:
Regardless of us beating all the bots and stopping the tanks on the final wave, the nuke would launch regardless. We tried to get though it 5 times and each time, even though we had seemingly beaten the wave, we still failed for some reason.

I’m sorry if this is intentional and we just missed an obvious objective.
But it seemed like a Bug to the lot of us.

I hope this helps in some way.
Have an amazing day and thanks for reading.
There's a final boss you beat. It's a Giant Heal on Kill Heavy. If you didn't see him, your team was too slow.
Last edited by InterrobangTF2; May 28, 2019 @ 6:52am
Jakapoa May 28, 2019 @ 11:01am 
Originally posted by The Purple Shirted Eye Stabber:
Operation Canteen Crasher Bug sever 20
On sever 20, we were playing Yucatan, Fallout Frenzy, Advanced (Invasion) By Jakapoa.

The Bug is as follows:
Regardless of us beating all the bots and stopping the tanks on the final wave, the nuke would launch regardless. We tried to get though it 5 times and each time, even though we had seemingly beaten the wave, we still failed for some reason.

I’m sorry if this is intentional and we just missed an obvious objective.
But it seemed like a Bug to the lot of us.

I hope this helps in some way.
Have an amazing day and thanks for reading.
There's not even tanks on the final wave.
some guy Jun 7, 2019 @ 6:29pm 
i couldent read the server number but on the map dockyard rcda there was a missing texture near the grinder if you look the the left on the slope there are some small patches of purple it deffinetly looks like a texture missing
my doppler short wave is stuck doing the same thing just sending supports
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