Mercury Fallen

Mercury Fallen

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zymon21 Jun 30, 2019 @ 12:06pm
How does the game end?
Hi,
I downloaded the game about 24 hours ago and have now completed the tech- and discovery tree, mined/deep-mined the entire underground map and built all buildings.

Is there anything else to do in the game? Or is that it?
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zymon21 Jun 30, 2019 @ 12:10pm 
Observations: I appreciate that the lighting conditions change with a 24h-cycle on the surface. However the glare is so bad that it's basically fully white for much of the day :(

Also the map mode reverts to normal when I used e.g. resource colorscale before - good. However the "normal" mode that shows in the dropdown doesn't correspond with the colorcoded map mode that I see. This is fixed by e.g. changing to "discovered biomes mode" and then back to "normal". Now normal looks "proper" with proper contents in the hexagons.

I'd send you a screenshot, but don't know how to.
Last edited by zymon21; Jun 30, 2019 @ 12:10pm
Nitrous Butterfly  [developer] Jul 1, 2019 @ 5:16am 
Originally posted by zymon21:
Observations: I appreciate that the lighting conditions change with a 24h-cycle on the surface. However the glare is so bad that it's basically fully white for much of the day :(

Also the map mode reverts to normal when I used e.g. resource colorscale before - good. However the "normal" mode that shows in the dropdown doesn't correspond with the colorcoded map mode that I see. This is fixed by e.g. changing to "discovered biomes mode" and then back to "normal". Now normal looks "proper" with proper contents in the hexagons.

I'd send you a screenshot, but don't know how to.
Thanks for the report. Screenshots/bug reports can be sent to info@mercuryfallen.com or posted under the bug-report channel on the Mercury Fallen Discord. Discord Server: https://discord.gg/WdndeXx
Boogey Jul 1, 2019 @ 10:20pm 
While players spend more than 2/3 of their playing time "in the endgame", endgame itself is very often something that is not part of the game design and might or might not be built at late phases of development because of player feedback. Nitrous might have already thought something, but let's see..

In Mercury Fallen you need to build tight and small, building a huge base breaks the engine and efficiency. So the endgame cannot be there. Surface doesn't have enough playability for endgame either. So what could/should it be? Loaning from Rimworld it could be moving your base and building/finding parts to a spaceship, but.. what a fine thing would it be to terraform/dome+terraform an area of the planet!
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Date Posted: Jun 30, 2019 @ 12:06pm
Posts: 3