Insurgency: Sandstorm

Insurgency: Sandstorm

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Snakeyio May 13, 2020 @ 6:42pm
Unreal Engine 5 And Insurgency
What do you all think? should the next Insurgency game use Unreal Engine 5 in the future? will the game significantly improve in the future?

https://www.youtube.com/watch?v=qC5KtatMcUw

Everything in UE5 is better, lighting and post processing. Say goodbye to the generic UE4 lens flare, that when you see it you instantly tell it is UE4.

Aside from everything, the performance! will it be better? :)
Last edited by Snakeyio; May 13, 2020 @ 6:47pm
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Showing 1-15 of 42 comments
CornedBeef May 13, 2020 @ 6:50pm 
The performance depends 100% on the developer.

In all honesty I assume they are currently working on the game they wanted to build in the first place and talked about in the making of Sandstorm video on youtube. Maybe that is why it seems like Sandstorm isn't getting the attention we all think it deserves. I figure this was released to make them a bundle of money to fund the game they really wanted to make and that is why we don't get hotpatches to fix easily fixable issues. It's business. Can't blame them.

But...a games performance depends on the people developing it. After this game how much faith do you have in NWI, and if you do have faith in them how much faith do you have they will be able to adapt to another engine?
_Z_}I{yлиК_V_ May 13, 2020 @ 7:39pm 
with UE can friend and use 100% only EPIC GAMES(devs UE)and may be some AAA stidios
if we look to the SANDSTORM - (now is based on UE 4.21-4.25) - no high poly models , no destructions, for more framerate - NWI downgrades textures,transport is lost ,if have many units on screen - frametime is poor down (on Top Hardware)
love this game ,but NWI not a professionals - its amateurs developing
Last edited by _Z_}I{yлиК_V_; May 13, 2020 @ 7:51pm
Judge Lazar May 13, 2020 @ 8:26pm 
Let's be CRYSTAL clear on UE5. What they showed looks great, no one denies that, HOWEVER, that was a tech demo, nothing more, being run on the PS5 and in no way shape or form should be interpreted to be what actual games will be like. It's just not the reality of the situation and 100% is straining the PS5 to it's limits.

That demo was running at 1440p with 30 FPS and you can clearly see it having, not catastrophic, but noticeable frame drops. When you have actual chaotic gameplay, that nanite system is going to bog down hardware big time. The PS5 specs are BARELY on par with my middle tier frankenstein of a PC. I have a Ryzen 5 2600 and a 2060 super. The CPU in the PS5's only advantage (compared to my PC) is the R5 3600, which is only 8% better. So, with that information, UE5 will not achieve the look of the tech demo on anything but the highest end PCs.

All that said, my opinion is that early games in UE5 will strain high end PCs, completely cutting out the mid and low tier and would basically amount to develops shooting themselves in the foot. You only have to look at RDR2 and the meltdown people were having about not being able to run it on ultra in 4k at 60-100fps. All I'm saying, is reign in your expectations to avoid disappointment later.

https://cdn.discordapp.com/attachments/654251618694463501/710224410782728293/specs.png

https://www.pcgamesn.com/sony-ps5-release-date-pc-equivalent-build?fbclid=IwAR0P3nSzBi8HnpcYI3YhfJ56PTo6bV_Nu4hJapEZID3Y66DBGsYbCoQSbsE
[ROG]Andeddu May 13, 2020 @ 8:49pm 
Well said!
staryoshi06 May 13, 2020 @ 9:59pm 
It would help with optimisation as it does stuff like LOD automatically, meaning the devs don't have to. They wouldn't necessarily need to upgrade the graphics, just the new options available from the engine would help.
Last edited by staryoshi06; May 13, 2020 @ 9:59pm
[57th] AngryHatter May 14, 2020 @ 12:33am 
This is silly. The programming doesn't change with engines. The same issues in the source game are present here and you want to go to the "next gen" engine?
Can you see the optimization threads?
staryoshi06 May 14, 2020 @ 1:06am 
Originally posted by 57th AngryHatter:
This is silly. The programming doesn't change with engines. The same issues in the source game are present here and you want to go to the "next gen" engine?
Can you see the optimization threads?
UE5 automatically does various optimisations for the developers. Things such as LOD, mesh simplification, things that devs would previously have to spend like half of their time implementing manually.
Slowpork May 14, 2020 @ 1:53am 
You all should go and google UE4 demo Infiltrator. Then tell me, how many games have this kind of visual fidelity? I will tell you, not many.

This UE5 is nothing but pure marketing stunt. We won't get anything serious in the coming 2-3 years and even if we do, it most likely is going to be the same ♥♥♥♥♥♥♥♥♥♥♥ UE4 was at release.
Judge Lazar May 14, 2020 @ 2:07am 
Originally posted by Slowpork:
You all should go and google UE4 demo Infiltrator. Then tell me, how many games have this kind of visual fidelity? I will tell you, not many.

This UE5 is nothing but pure marketing stunt. We won't get anything serious in the coming 2-3 years and even if we do, it most likely is going to be the same ♥♥♥♥♥♥♥♥♥♥♥ UE4 was at release.

The newest Call of Duty had a fair amount of moments that made me say "♥♥♥♥♥♥♥♥♥ this looks real" RDR2 had a few as well.

As for marketing stunt, I cannot agree more. Why would Epic choose to show off their brand new amazing looking engine on a PS5 that can barely run it? The answer? Sony if not paid them, made some sort of deal. Sony is not gonna be making much profit on the PS5, which makes me think that they used this demo to imply that PS5 games will all look this good to get people who don't understand anything (not to be taken as an insult.) about graphics in games thinking it's gonna be like this and sell more consoles.
Slowpork May 14, 2020 @ 2:16am 
Originally posted by Judge Lazar:
Originally posted by Slowpork:
You all should go and google UE4 demo Infiltrator. Then tell me, how many games have this kind of visual fidelity? I will tell you, not many.

This UE5 is nothing but pure marketing stunt. We won't get anything serious in the coming 2-3 years and even if we do, it most likely is going to be the same ♥♥♥♥♥♥♥♥♥♥♥ UE4 was at release.

The newest Call of Duty had a fair amount of moments that made me say "♥♥♥♥♥♥♥♥♥ this looks real" RDR2 had a few as well.

As for marketing stunt, I cannot agree more. Why would Epic choose to show off their brand new amazing looking engine on a PS5 that can barely run it? The answer? Sony if not paid them, made some sort of deal. Sony is not gonna be making much profit on the PS5, which makes me think that they used this demo to imply that PS5 games will all look this good to get people who don't understand anything (not to be taken as an insult.) about graphics in games thinking it's gonna be like this and sell more consoles.
Well, I meant *games* on UE4. Probably new Gears of War come close but the majority of UE4 titles look average at best.

But still, it took Epics and devs nearly 7 years to reach this level of graphic. Yeah...
Last edited by Slowpork; May 14, 2020 @ 2:21am
staryoshi06 May 14, 2020 @ 3:12am 
Originally posted by Slowpork:
Originally posted by Judge Lazar:

The newest Call of Duty had a fair amount of moments that made me say "♥♥♥♥♥♥♥♥♥ this looks real" RDR2 had a few as well.

As for marketing stunt, I cannot agree more. Why would Epic choose to show off their brand new amazing looking engine on a PS5 that can barely run it? The answer? Sony if not paid them, made some sort of deal. Sony is not gonna be making much profit on the PS5, which makes me think that they used this demo to imply that PS5 games will all look this good to get people who don't understand anything (not to be taken as an insult.) about graphics in games thinking it's gonna be like this and sell more consoles.
Well, I meant *games* on UE4. Probably new Gears of War come close but the majority of UE4 titles look average at best.

But still, it took Epics and devs nearly 7 years to reach this level of graphic. Yeah...
In-house engines like the Frostbite engine may look good but tend to be pure hell to work with and require special training. UE5 is available for all devs and so has to be designed so that it's actually accessible.

And, for the third time, the potential graphical fidelity is not the reason why NWI should use it. It's the automatic optimisation.
mw00 May 14, 2020 @ 3:14am 
people are ♥♥♥♥♥♥♥ dumb jesus christ. How can you get excited over a tech demo? I've seen similar looking tech demos in the past. Its just a small linear corridor, games wont look close to that
Last edited by mw00; May 14, 2020 @ 3:14am
Slowpork May 14, 2020 @ 3:31am 
Originally posted by staryoshi06:
Originally posted by Slowpork:
Well, I meant *games* on UE4. Probably new Gears of War come close but the majority of UE4 titles look average at best.

But still, it took Epics and devs nearly 7 years to reach this level of graphic. Yeah...
In-house engines like the Frostbite engine may look good but tend to be pure hell to work with and require special training. UE5 is available for all devs and so has to be designed so that it's actually accessible.

And, for the third time, the potential graphical fidelity is not the reason why NWI should use it. It's the automatic optimisation.
By the time UE5 is released ISS would be a "dAed gayem" most likely. NWI could use it in the future projects though.

Anyway, we will see how everything pans out in the next 2-3 years.
Crisis May 14, 2020 @ 3:36am 
i am happy with UE4

no way sandstorm is near limit of UE4 could do graphically, if that is only what you are looking at.
even Gears 5 is not at the those tech demo level of UE4 most of the time

like what others have said, UE5 obviously is just a marketing tool...
SSIXS May 14, 2020 @ 1:10pm 
Impressively cool tech demo, but that's all it is. It's not a representation of actual general use in games, especially multiplayer fps games.

Not sure if anyone else saw this, but I read on Guru3d this morning that supposedly Epic stated: "Epic discussed the requirements to run this demo properly on PC, revealing that at least one RTX 2070 Super is required."

https://www.guru3d.com/news-story/for-pc-at-least-a-geforce-rtx-2070-super-to-run-the-unreal-engine-5-demo-smoothly.html

The way I took that is, a RTX 2070 is required to run just that demo properly.

That's a pretty hefty price imo, glad I'd already decided to hold off upgrading my GTX 1070 until Nvidia releases their Ampere lineup.
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Date Posted: May 13, 2020 @ 6:42pm
Posts: 42