Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
In all honesty I assume they are currently working on the game they wanted to build in the first place and talked about in the making of Sandstorm video on youtube. Maybe that is why it seems like Sandstorm isn't getting the attention we all think it deserves. I figure this was released to make them a bundle of money to fund the game they really wanted to make and that is why we don't get hotpatches to fix easily fixable issues. It's business. Can't blame them.
But...a games performance depends on the people developing it. After this game how much faith do you have in NWI, and if you do have faith in them how much faith do you have they will be able to adapt to another engine?
if we look to the SANDSTORM - (now is based on UE 4.21-4.25) - no high poly models , no destructions, for more framerate - NWI downgrades textures,transport is lost ,if have many units on screen - frametime is poor down (on Top Hardware)
love this game ,but NWI not a professionals - its amateurs developing
That demo was running at 1440p with 30 FPS and you can clearly see it having, not catastrophic, but noticeable frame drops. When you have actual chaotic gameplay, that nanite system is going to bog down hardware big time. The PS5 specs are BARELY on par with my middle tier frankenstein of a PC. I have a Ryzen 5 2600 and a 2060 super. The CPU in the PS5's only advantage (compared to my PC) is the R5 3600, which is only 8% better. So, with that information, UE5 will not achieve the look of the tech demo on anything but the highest end PCs.
All that said, my opinion is that early games in UE5 will strain high end PCs, completely cutting out the mid and low tier and would basically amount to develops shooting themselves in the foot. You only have to look at RDR2 and the meltdown people were having about not being able to run it on ultra in 4k at 60-100fps. All I'm saying, is reign in your expectations to avoid disappointment later.
https://cdn.discordapp.com/attachments/654251618694463501/710224410782728293/specs.png
https://www.pcgamesn.com/sony-ps5-release-date-pc-equivalent-build?fbclid=IwAR0P3nSzBi8HnpcYI3YhfJ56PTo6bV_Nu4hJapEZID3Y66DBGsYbCoQSbsE
Can you see the optimization threads?
This UE5 is nothing but pure marketing stunt. We won't get anything serious in the coming 2-3 years and even if we do, it most likely is going to be the same ♥♥♥♥♥♥♥♥♥♥♥ UE4 was at release.
The newest Call of Duty had a fair amount of moments that made me say "♥♥♥♥♥♥♥♥♥ this looks real" RDR2 had a few as well.
As for marketing stunt, I cannot agree more. Why would Epic choose to show off their brand new amazing looking engine on a PS5 that can barely run it? The answer? Sony if not paid them, made some sort of deal. Sony is not gonna be making much profit on the PS5, which makes me think that they used this demo to imply that PS5 games will all look this good to get people who don't understand anything (not to be taken as an insult.) about graphics in games thinking it's gonna be like this and sell more consoles.
But still, it took Epics and devs nearly 7 years to reach this level of graphic. Yeah...
And, for the third time, the potential graphical fidelity is not the reason why NWI should use it. It's the automatic optimisation.
Anyway, we will see how everything pans out in the next 2-3 years.
no way sandstorm is near limit of UE4 could do graphically, if that is only what you are looking at.
even Gears 5 is not at the those tech demo level of UE4 most of the time
like what others have said, UE5 obviously is just a marketing tool...
Not sure if anyone else saw this, but I read on Guru3d this morning that supposedly Epic stated: "Epic discussed the requirements to run this demo properly on PC, revealing that at least one RTX 2070 Super is required."
https://www.guru3d.com/news-story/for-pc-at-least-a-geforce-rtx-2070-super-to-run-the-unreal-engine-5-demo-smoothly.html
The way I took that is, a RTX 2070 is required to run just that demo properly.
That's a pretty hefty price imo, glad I'd already decided to hold off upgrading my GTX 1070 until Nvidia releases their Ampere lineup.