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Excelsior!
Spike - thank you. You listened to us and you made this happen. Thank you.
This entire update is amazing. Spike = best video game company ever.
A few people (including me) have noticed there is a problem with this part of the update:
"Increased time a standing wrestler stays down after being hit by flying moves. (Jump from Post/Slingshot from Apron to Inside of Ring.) "
The fix seems to ONLY apply to "Post" moves and not "Slingshot from Apron to Inside of Ring" moves. People are still having problems with the edits being able to connect with a pin after the Slingshot moves hit because the opponents are still getting up too quickly. Post moves are keeping opponents down but Slingshot moves still aren't. Possible omission from patch?
Now let us be able to jump the opponent in their entrances.... even if it is just vs AI (because humans tend to get whiny when their entrances are interrupted, ask anyone who's ever played a wrestling game. :P)