Fire Pro Wrestling World

Fire Pro Wrestling World

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Spike Chunsoft  [developer] Oct 12, 2017 @ 7:26pm
[10/13][PATCH NOTES]Version 0.9010 Published
Version 0.9010 was published today.
Please refer to the patch notes below.
We have been watching the forums and are working to address the issues reported.
We thank you for your patience and understanding as we continue to make improvements through Early Access.

[NOTE]Crowd Volume is set to 0 by default. This will be fixed in a future patch.

Offline Mode
  • Fixed bug that froze title screen if save data compatibility message displayed after canceling out of creating a cache.
  • Exhibition Match: Random wrestler select added.
  • Tournament/League: Event name entry window and match settings are now consistent in both modes.
  • Options menu: Name is currently selected parameter now displays at top of screen.
  • Options menu: Added [Crowd Volume] option.

Edit Mode
  • Individual parts may now be scaled separately.
  • Increased parts scale percentage to 0%~200%
  • Added pulldown menu to parts scale tool with up/down buttons.
  • CPU logic: Increased [Priority Attack] slots from 3 to 10.
  • Added 11 types of characters voices: American Male X 3, Japanese Male X 5, Japanese Female X 3.
  • Team Edit: When transferring teams, you can now press X (X Box)/ Square (PS4)/ Z (Keyboard) to collapse stables and only display promotions.
  • Wrestler Edit: Can now use the keyboard to input wrestler birthday/parameters. Press Y (X Box)/Triangle (PS4)/X (Keyboard) to activate entry window.

MATCHES
  • Fixed bug preventing CPU with a weapon from picking up a downed opponent.
  • Fixed bug that, when a wrestler won a Contest of Strength, they would sometimes use a move that doesn’t match their fight style.
  • Fixed bug where CPU wrestlers would get stuck outside the ring or between the apron and ramp.
  • Fixed bug where red corner second/partner couldn’t return to their default position in venues with horizontal entrance ramps.
  • Adjusted timing of CPU second/partner wrestler interference.
  • Adjusted how referee responds to second/partner wrestler.
  • Adjusted position where referee initiates pin count/submission check.
  • Adjusted shadow for sagging ropes.
  • Adjusted crowd cheers.

Moves
  • Added the following moves:
Running > [Wheelbarrow Bulldog]
Corner Grapple (Big) > [Corner Brainbuster]
Run Up Turnbuckle (Standing)(Small) > [Back Cutter]
  • Changed name of Coup De Grace Taunt from [Cross Pose] to [Arm Cross Gut Pose]

PAST PATCH NOTES
[9/29][PATCH NOTES]Version 0.9009 Published
[9/15][PATCH NOTES]Version 0.9008 Published
[9/05][PATCH NOTES]Version 0.9007 Published
[8/28][PATCH NOTES]Version 0.9006 Published
[8/18][PATCH NOTES]Version 0.9005 Published
[8/04][PATCH NOTES]Version 0.9004 Published
[7/28][PATCH NOTES]Version 0.9003 Published
[7/21][PATCH NOTES]Version 0.9002 Published
[7/14][PATCH NOTES]Version 0.9001 Published
Last edited by Spike Chunsoft; Oct 13, 2017 @ 12:13am
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Showing 1-15 of 19 comments
Oh hey, new voices, can't wait to go ingame and test out what they sound like.
Sorry for the double post, but I just want to give a fair warning, apparently the "Crowd Volume" is set to 0 by default, is this the case for anyone else?
Professor Voodoo Oct 12, 2017 @ 7:56pm 
It is the case, but easily fixed. But this update is epic! 10 priority slots, individual part scaling, more moves, some really welcome bug fixes, more voices....
beatlemnkyhuman Oct 12, 2017 @ 8:14pm 
awesome awesome update! Thanks so much!

Any word on if the springboard plancha to the outside is fixed?
Billy Lee Oct 12, 2017 @ 8:25pm 
http://steamcommunity.com/sharedfiles/filedetails/?id=1167068188

Here's the new scaling options :p I wonder if it affects hit boxes?
Going back to what I said about the new voices, are they entirely brand new or are they from the old games?
sonny615 Oct 12, 2017 @ 10:22pm 
Thank you for the update, especially priorities. That's huge for us edits makers.

I really hope that my biggest issue with the game will be addressed soon.
Not being able to sort\search edits and not being able to edit from promotions makes the editing task 10 times more difficult than it was in FPR. Why not simplify?

Suggestions:
1. Have editing available from Promotion\Stable and not from one huge list.

If the above is not possible for some reason (even though it's a feature from FPR), then:
2. Add numbers to the edit list.
3. Add search\sort option.
4. When choosing to Save an edit, the cursor should stand on the loaded edit by default (and not at the beginning of the list).
It just doesn't make sense that in order to load an edit sitting in the 520 slot, we will have to click 519 times in order to find it then 519 times again in order to save it.


I really hope you guys address this as you did with other community requests.
This is actually making me play the game less.

Thank again!
:spycon:
DoozerD Oct 12, 2017 @ 10:34pm 
So glad Random Select is back in! Adds a ton of replayability. Maybe in the future we could get Random Select split between men and women.
QueenNemma Oct 12, 2017 @ 11:36pm 
Originally posted by sonny615:
2. Add numbers to the edit list.

Numbers would be extremely helpful!
Bachias Oct 13, 2017 @ 2:47am 
10 priority slots?

Yeeeeaaaaah booooooiiiiii
When will you add the Jason Mask?
Will it be with the new edit parts update?
Mad Maverick Oct 13, 2017 @ 6:01am 
Just need a patch to sort fighters by name, other than that damn FRWW you guys are killing it. WWE games are overhyped and underwhelming. Long live Spike-Chunsoft.
Illtor Oct 13, 2017 @ 6:51am 
Please FIX TOURNAMENTS. I want to switch any wrestler/team from CP to 1P in any bracket.
.cha Oct 13, 2017 @ 8:02am 
Originally posted by worldwideprowrestling2017:
When will you add the Jason Mask?
Will it be with the new edit parts update?

There's no Jason mask to be added, it's one of this edit's attires: http://steamcommunity.com/sharedfiles/filedetails/?id=1076563216
Flo Oct 13, 2017 @ 11:15am 
The new body part size feature is incredible, it's singlehandedly drawing me back into edit mode.
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Date Posted: Oct 12, 2017 @ 7:26pm
Posts: 19