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Here's a couple of tips:
That mission is pretty difficult - so don't be ashamed to drop the difficulty down to "easy". You can turn it back up for the next mission, and you can always go back and redo it on normal (or hard!) if you want the achievement.
I beat this mission through trial and error with substation placement. The energy savings are necessary.
Also play defensively,,,,,take note what towers are overhcharged and will fire at your turns end. Be prepared to not let a hole open. I beat this mission via attritiona nd ensuring they did not get past halfway of the sand area. Kill all forward nme substations and BLOCK off their attempts to reconnect their forward guns.
And BarxBaron is right that the better strategy is actually to not block the power plant on the beach (it is possible though). Building that power plant costs the AI a lot of power and really slows down its initial rush.
One of the key concepts in this mission is that you can use territory as a resource. Giving ground slowly costs you much less power that you opponent uses to claim it. That allows you to either build more power plants or to push the attack on another front. That's why we've added the achievement 'line in the sand', which you get if you don't let Chab pass the third row of beach tiles. That makes the mission quite a bit more difficult.
(I'm one of the devs for Powargrid by the way, in case that wasn't clear from my comment :)
Without an 'undo' button and the unskippable animation every time you retry I can see why the couple youtubers doing lets plays of this game stop uploading before this stage.