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Avorion

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I got a huge log file
These Clientlog files in my disk, they got 16GB in their size, It must be a bug:steamsad:
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Zobrazeno 14 z 4 komentářů
Koonschi  [vývojář] 7. úno. 2017 v 10.53 
Can you tell me what's in it?
Same

I think this x500+ :
Wed Feb 08 00:07:37 2017| GL DBG: HIGH TYPE_ERROR API 2162: glClear failed because the currently set GL_DRAW_FRAMEBUFFER binding has incomplete status 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER' (GL_INVALID_FRAMEBUFFER_OPERATION)
Wed Feb 08 00:07:37 2017| void Rendering::clear(const Color&):383: GLError in glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT): GL_INVALID_FRAMEBUFFER_OPERATION
Wed Feb 08 00:07:37 2017| GL DBG: HIGH TYPE_ERROR API 1000: glDrawElements has generated an error (GL_INVALID_FRAMEBUFFER_OPERATION)
Wed Feb 08 00:07:37 2017| GL DBG: HIGH TYPE_ERROR API 2162: glDrawElements failed because the currently set GL_DRAW_FRAMEBUFFER binding has incomplete status 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER' (GL_INVALID_FRAMEBUFFER_OPERATION)
Wed Feb 08 00:07:37 2017| void IndexedSubSet<Vertex>::render() const [with Vertex = cp::BlockVertex]:66: GLError in glDrawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_INT, 0): GL_INVALID_FRAMEBUFFER_OPERATION
Wed Feb 08 00:07:37 2017| GL DBG: HIGH TYPE_ERROR API 2162: glDrawElements failed because the currently set GL_DRAW_FRAMEBUFFER binding has incomplete status 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER' (GL_INVALID_FRAMEBUFFER_OPERATION)
Wed Feb 08 00:07:37 2017| void IndexedSubSet<Vertex>::render() const [with Vertex = cp::BlockVertexEx]:66: GLError in glDrawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_INT, 0): GL_INVALID_FRAMEBUFFER_OPERATION
Wed Feb 08 00:07:37 2017| GL DBG: HIGH TYPE_ERROR API 2162: glDrawElements failed because the currently set GL_DRAW_FRAMEBUFFER binding has incomplete status 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER' (GL_INVALID_FRAMEBUFFER_OPERATION)
Wed Feb 08 00:07:37 2017| void IndexedSubSet<Vertex>::render() const [with Vertex = cp::BlockVertex]:66: GLError in glDrawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_INT, 0): GL_INVALID_FRAMEBUFFER_OPERATION
Wed Feb 08 00:07:37 2017| GL DBG: HIGH TYPE_ERROR API 2162: glDrawElements failed because the currently set GL_DRAW_FRAMEBUFFER binding has incomplete status 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER' (GL_INVALID_FRAMEBUFFER_OPERATION)
Wed Feb 08 00:07:37 2017| void IndexedSubSet<Vertex>::render() const [with Vertex = cp::BlockVertex]:66: GLError in glDrawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_INT, 0): GL_INVALID_FRAMEBUFFER_OPERATION
Wed Feb 08 00:07:37 2017| GL DBG: HIGH TYPE_ERROR API 2162: glDrawElements failed because the currently set GL_DRAW_FRAMEBUFFER binding has incomplete status 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER' (GL_INVALID_FRAMEBUFFER_OPERATION)
Wed Feb 08 00:07:37 2017| void IndexedSubSet<Vertex>::render() const [with Vertex = cp::BlockVertexEx]:66: GLError in glDrawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_INT, 0): GL_INVALID_FRAMEBUFFER_OPERATION
Wed Feb 08 00:07:37 2017| GL DBG: HIGH TYPE_ERROR API 2162: glDrawElements failed because the currently set GL_DRAW_FRAMEBUFFER binding has incomplete status 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER' (GL_INVALID_FRAMEBUFFER_OPERATION)
Wed Feb 08 00:07:37 2017| void IndexedSubSet<Vertex>::render() const [with Vertex = cp::BlockVertex]:66: GLError in glDrawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_INT, 0): GL_INVALID_FRAMEBUFFER_OPERATION
Wed Feb 08 00:07:37 2017| GL DBG: HIGH TYPE_ERROR API 2162: glDrawElements failed because the currently set GL_DRAW_FRAMEBUFFER binding has incomplete status 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER' (GL_INVALID_FRAMEBUFFER_OPERATION)
Wed Feb 08 00:07:37 2017| void IndexedSubSet<Vertex>::render() const [with Vertex = cp::BlockVertexEx]:66: GLError in glDrawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_INT, 0): GL_INVALID_FRAMEBUFFER_OPERATION
Wed Feb 08 00:07:37 2017| GL DBG: HIGH TYPE_ERROR API 2162: glDrawElements failed because the currently set GL_DRAW_FRAMEBUFFER binding has incomplete status 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER' (GL_INVALID_FRAMEBUFFER_OPERATION)
Wed Feb 08 00:07:37 2017| void IndexedSubSet<Vertex>::render() const [with Vertex = cp::BlockVertexEx]:66: GLError in glDrawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_INT, 0): GL_INVALID_FRAMEBUFFER_OPERATION
Wed Feb 08 00:07:37 2017| GL DBG: HIGH TYPE_ERROR API 2162: glClear failed because the currently set GL_DRAW_FRAMEBUFFER binding has incomplete status 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER' (GL_INVALID_FRAMEBUFFER_OPERATION)
Wed Feb 08 00:07:37 2017| void Rendering::clear(const Color&):383: GLError in glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT): GL_INVALID_FRAMEBUFFER_OPERATION
Wed Feb 08 00:07:37 2017| GL DBG: HIGH TYPE_ERROR API 1000: glDrawElements has generated an error (GL_INVALID_FRAMEBUFFER_OPERATION)
Koonschi původně napsal:
Can you tell me what's in it?
Sorry for that ,The TXT reader told me the file is so hug that it can not open the file.
But it just like what is shown above by sebamio_ndc
Koonschi  [vývojář] 8. úno. 2017 v 2.21 
Thank you, I'll fix it.
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Zobrazeno 14 z 4 komentářů
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Datum zveřejnění: 7. úno. 2017 v 10.06
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