Avorion

Avorion

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Czaele Jul 13, 2018 @ 6:24pm
Xsotan Artifacts
Did they ever add an alternative method of entering the center of the galaxy yet? Some kind of extra artifacts so you're not roped into the current "go down the checklist and everything goes smoothly" artifact hunt? Gathering materials to catch the smuggler was the biggest soul drain I've ever seen in years and I'm hoping something's changed since the last time I made a run for the center.
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Showing 1-10 of 10 comments
Mattoropael Jul 13, 2018 @ 10:04pm 
Cheat yourself a small chunk of Avorion (IIRC 250 is enough), and slap a 1x1 Avorion hyperdrive onto your ship.

This allows you to jump across any rift, including the core barrier.
Last edited by Mattoropael; Jul 13, 2018 @ 10:04pm
Czaele Jul 14, 2018 @ 7:21pm 
Yeah, I thought about it, but I'm trying to stay legitimate as long as I can.
Anthony AyeDog Jul 15, 2018 @ 1:30am 
There's only the one way. It's not the number of artifacts, but specific named artifacts (see named xsotan asteroids in special near-core ring sectors).
Czaele Jul 15, 2018 @ 12:01pm 
Yeah, I know about needing the II for the II asteroid, etc. I was just hoping there'd be some system like "there's 15 artifacts and 10 asteroids, complete 10 unique story missions for their artifacts to get in" -sort of thing. It's kind of a drag to be required to make a fast cargo ship for the smuggler mission, a rock-plated ship for the MAD mission, etc. then just go down the checklist, making all these different throwaway ships (while keeping all of them powerful enough to keep the hunter guys off you). I feel like having this open ended game railroad you into making all these ships is kinda goofy.
scimuse Jul 16, 2018 @ 10:33am 
i don't have first hand experience of this. a youtube streamer, a while back, found a wormhole to the center. sorry i don't have a link, it was quite some time ago and i have watched a lot of avorion videos. only thing i remember, it was one of the british sounding dudes. or aussie? not sure. either way, the game does not have a legit way to get to core other than the quests.
DracoNB Jul 16, 2018 @ 10:54am 
Originally posted by Xannthas:
Yeah, I know about needing the II for the II asteroid, etc. I was just hoping there'd be some system like "there's 15 artifacts and 10 asteroids, complete 10 unique story missions for their artifacts to get in" -sort of thing. It's kind of a drag to be required to make a fast cargo ship for the smuggler mission, a rock-plated ship for the MAD mission, etc. then just go down the checklist, making all these different throwaway ships (while keeping all of them powerful enough to keep the hunter guys off you). I feel like having this open ended game railroad you into making all these ships is kinda goofy.


Use the same ship, just add some cargo spaces. I killed the MAD guy w/o any rocks but you can always just add some to the front as well for the mission then remove them.
Czaele Jul 16, 2018 @ 12:53pm 
They just buffed the MAD guy so you can't fight him without the rocks anymore.
FourGreenFields Jul 16, 2018 @ 1:01pm 
Originally posted by Xannthas:
They just buffed the MAD guy so you can't fight him without the rocks anymore.
I did. On veteran difficulty, iIrc. And I can't remember a patch since that.
Anthony AyeDog Jul 16, 2018 @ 3:28pm 
Are you on beta or release
SixtyToZero Jul 17, 2018 @ 1:21am 
Originally posted by Xannthas:
They just buffed the MAD guy so you can't fight him without the rocks anymore.
It is easier just to snipe the MAD ship with Seekers and railguns, if you have enough of them on your ship. The lightning guns probly reach up to 6.8 km, just stay outside its range.
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Date Posted: Jul 13, 2018 @ 6:24pm
Posts: 10