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mark9064 Feb 26, 2017 @ 5:04am
Turret energy consumption
I am crafting some laser turrets, and I have found a factory which offers one with 1285 DPS. However, it consumes 15639 Energy/sec and has an energy increase of 6239/sec. These numbers are huge compared to other turrets I have seen so I am wondering how many GW exactly the turret will consume. Are the numbers in watts or what?
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Showing 1-15 of 18 comments
mark9064 Feb 26, 2017 @ 9:20am 
Can anyone help with this?
SteelFire Feb 26, 2017 @ 10:17am 
I'm going to assume those numbers are in MW, since that's the base number we start with when building generators.

And there's no upper limit to how much energy that turret will consume, as it builds every consecutive second it's firing. Sec.1 - 15639, Sec. 2 - 21878, Sec. 3 - 28117, and on and on until it maxes out what your generator can make and starts draining your battery. There also seems to be a bit of a cooldown, as I've noticed that if you stop firing and only wait a second or two before firing again, power usage jumps back up to a higher level before progressively building again. It's not so noticable with normal usage level turrets, but these super high demand turrets it becomes really noticable.

My personal feeling when I see energy usage like that... NOPE. Maybe on the biggest ships, having super massive power generation, they'd be fine, but otherwise, they just drain energy far too quickly and end up being inefficient to use.
mark9064 Feb 26, 2017 @ 10:20am 
Yeah now I look at it MW seems most likely. My ship is fairly large so I think I can cope with the energy consumption. Thanks for the helpful response.

EDIT: Just converted to that to GW and ........ NOPE. 15GW?!!!
Last edited by mark9064; Feb 26, 2017 @ 10:25am
mark9064 Feb 27, 2017 @ 1:04pm 
This has got wierd quickly. I did some testing and the units seem to be very stange in proportion to consumed energy
Measured GW Rated Energy Energy/GW Turret type 0.19 873 4595 Repair 0.17 796 4682 Laser 0.11 912 8291 Tesla 0.3 2268 7560 Laser 0.008 72 9000 Force 0.16 719 4494 Tesla

The results are really strange. Could the devs shine any light on this?

EDIT: Trying to figure formatting.....
Last edited by mark9064; Feb 27, 2017 @ 1:06pm
KillerAO Feb 27, 2017 @ 1:12pm 
best way is to just get the advanced turret details mod or whatever it is called, it shows u the numbers in MW / GW instend of just a number, also gives u DPS, range, weapon specials, and all kind of nice info, like weapon overheating, and stuff, and works in multiplayer
Percopius Feb 27, 2017 @ 4:21pm 
Originally posted by #KillerAO:
best way is to just get the advanced turret details mod or whatever it is called, it shows u the numbers in MW / GW instend of just a number, also gives u DPS, range, weapon specials, and all kind of nice info, like weapon overheating, and stuff, and works in multiplayer
This is almost a required mod.
mark9064 Feb 28, 2017 @ 9:42am 
Where can I get this mod? It sound like a must have :steamhappy:
mark9064 Feb 28, 2017 @ 10:00am 
Originally posted by Shinotenshi:
WTS: ogonit and avorion salvage turret ^^
http://steamcommunity.com/sharedfiles/filedetails/?id=868761966
http://steamcommunity.com/sharedfiles/filedetails/?id=874272254

Umm what does this have to do with the original question?
Philonious Rex Feb 28, 2017 @ 10:41am 
You can find mods on Avorion's forums
http://www.avorion.net/forum/
under "Mods"
I believe you will need to create an account to download them. You may also need 7 zip as the one I downloaded was a .tar.gz which cannot be opened by the default windows software.

The specific mod you are looking for I believe is here:
http://www.avorion.net/forum/index.php/topic,1635.msg7764.html#msg7764
unbekannt1984 Feb 28, 2017 @ 11:32am 
^^ Get Linux :P

BTW: I've been using 7zip for year on Windows now.
fractalgem Feb 28, 2017 @ 12:04pm 
Those are not the most energy-intensive turrets i've seen. They definitely go into a group of turrets you pulse on and off, though.
Originally posted by mark9064:
[...]
Umm what does this have to do with the original question?
sry i post it on wrong tab ^^

and the energyconsume is in MW =)
look here: http://steamcommunity.com/app/445220/discussions/1/135509124602636060/
the.momaw Mar 1, 2017 @ 6:42am 
All lasers consume energy per second and build up, but they immediately drop to nothing if you stop firing for a second. You got special "Consumes energy" turrets (can apply to other kinds of weapon), which have vastly higher drain and do not immediately reset when you stop firing; they have to cool down for as long as you fired them. All that extra energy goes into damage.... Compare how much DPS those things do, versus other lasers of similar tech that have much lower energy demand. Basically it's the energy equivalent of ballistic "Burst Firing" weapons; massive damage increase at the cost of intermittent usage.
Aurelia Mar 1, 2017 @ 6:50am 
Originally posted by mark9064:
This has got wierd quickly. I did some testing and the units seem to be very stange in proportion to consumed energy
Measured GW Rated Energy Energy/GW Turret type 0.19 873 4595 Repair 0.17 796 4682 Laser 0.11 912 8291 Tesla 0.3 2268 7560 Laser 0.008 72 9000 Force 0.16 719 4494 Tesla

The results are really strange. Could the devs shine any light on this?

EDIT: Trying to figure formatting.....

This is actually meaningless, because turrets are generated, with random variables. You won't find any consistent pattern. You will find high end turrets that suck up minimal power, while finding very low end turrets that couldn't be run on a capital class ship (completely useless).

It's all just generated and random. Avoid high cost turrets and find ones that don't have such costs. Never assume that a high cost turret is better than one that has a lower cost. It's just a roll of the dice, like most all turret variables.

Their initial costs, aswell as the /s/s costs are seperate variables aswell. That means you could have huge base costs with itty bitty /s/s costs, or itty bitty base costs with huge /s/s costs..
Such is the way with generation.
Last edited by Aurelia; Mar 1, 2017 @ 6:52am
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Date Posted: Feb 26, 2017 @ 5:04am
Posts: 18