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ThreeSon: CtrlAltDestroy says that the music glitch is fixed when the in-game volume is set to 128 (i.e. the max value) -- does this fix the problem for you too? (Apparently some bug in SDL_mixer...)
Yes, it appears to be fixed at max volume. That's a strange fix but it works. The music will still go to static during fade out/fade in when alt-tabbing to other windows, but I guess that's just part of the bug. Thanks.
Just been playing the new update (good stuff) and I've noticed 2 bugs:
1) In Kraken Depths, when looking at the Overview, it says that Orbs of the Fish are useless in the Kraken Depths. Pretty minor, but might be confusing to some players considering it's the essential orb of the land.
2) As seen in the screenshot, when being chased by a Rock Snake in the Crossroads, the regular pattern disappeared and the lands become massively spread out, making it hard to avoid the Rock Snake. However, once the Rock Snake was out of view, the regular pattern returned to normal.
It's at the top of the screen:
http://steamcommunity.com/sharedfiles/filedetails/?id=741919783
NYEH~~~!
You're just as bad as my friend.
"I found a huge bug in Pokemon Go. Pinsir."
Yeah, I've noticed that being chased by red rock snakes has the same 'spreading out' effect in every land in chaos mode...
Don't know how to post a screenshot directly so:
https://s9.postimg.org/h67x2m9zj/HRbug.png
I can't make any moves, and I can't stay put either because I'm standing on fire. I have the orb of space, but there aren't any items nearby to save me.
Also, when I bring up the menu, the "continue game" option is halfway off the bottom of the screen, even in 1080p fullscreen mode.
One last quibble (but not a bug). On my computer I use fn+f10 and fn+f11 to adjust the volume, but those keys also make you move in HR, which is inconvenient as I have to alt+tab out of the program to change the volume.