Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
If you want to keep mechanoids, then get a mod called Ed-Embrasures. This lets you build walls that your colonists can hide behind and shoot from (the enemy can also shoot/hit you but not as easily so it is not too powerful).
When you make your open city layout, simply make wide lanes thru the city, and in certain spots/intersections make little 'guardtowers' (4 embrasure walls, door to get in, roof) so you can put colonists in it during emergencies to defend against any attacks. I would suggest putting towers on all outskirts, and sides, of your city also...since sometimes raiders don't run into towns, they aim for important/expensive items like Air Conditioners/power generators/etc...
I personally use over 50 mods, and I highly recommend using mods (either to make games easier or to just give you alot more fun things to do, farm, or craft).
Hope that helps.
I've noticed that as a raid progresses, raiders will split up, so by the time they reach your base's center, you can defeat them one-by-one.
For drama sake, let's keep the mechanoids. Just can't see how to deal with 4 centipedes walking the streets... well, dev mode is here to tune the challenge as we want. I use hundreds of mods and can't imagine myself playing without them, as IMO they improve the game a lot.
Embrausures are awesome to protect the turrets in a choke point or bunker as Captain Kaivarian mentioned.
Captain, the + form bunker in the middle of the colony is an awesome idea, like a giant tower of defense with 2 long range turrets each side and 2 short range as well, covered by embrausures and leaving space for colonists to shoot behind them. Probably should prepare a shelf inside with survival meals for 2 days at least. Can't wait to build my own bunker and see war over the colony!
Cheers!
https://steamcommunity.com/sharedfiles/filedetails/?id=1191301452
https://steamcommunity.com/sharedfiles/filedetails/?id=1545180996 https://steamcommunity.com/sharedfiles/filedetails/?id=1545195164 https://steamcommunity.com/sharedfiles/filedetails/?id=1545794905 https://steamcommunity.com/sharedfiles/filedetails/?id=1547118378
@static, thanks for the mods, I already use the Defensive Positions and I took a look at the other mods... having an Embrausure of 2000 hit points is very tempting...