Cities: Skylines

Cities: Skylines

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JAGIELSKI Feb 17, 2018 @ 8:55am
Is there a way to copy-paste streets?
I want to make a somewhat regular city grid, but when doing it manually I'll always be off a tile or two or make diagonal street by accident. Does anyone knows if you can copy-paste streets/roads or if there's a mod that allows that?
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Showing 1-7 of 7 comments
OneJasonBradly Feb 17, 2018 @ 9:31am 
"MoveIt" comes to mind.
http://steamcommunity.com/sharedfiles/filedetails/?id=766190099
Also Precision Engineering
http://steamcommunity.com/sharedfiles/filedetails/?id=445589127
will show how long the road piece is.
Also the guide tool (in game) helps in this regard to keep things square.
Last edited by OneJasonBradly; Feb 17, 2018 @ 9:32am
mbutton15 Feb 17, 2018 @ 11:35am 
If it's a small enough section of road (ie, up to 64x64) then create an asset. I do that all the time.

Here's a couple of maps I made using the same asset repeated over and over:
http://steamcommunity.com/sharedfiles/filedetails/?id=1285543753
http://steamcommunity.com/sharedfiles/filedetails/?id=864783571
Stevepunk Oct 26, 2018 @ 8:57pm 
Originally posted by mbutton15:
If it's a small enough section of road (ie, up to 64x64) then create an asset. I do that all the time.

Here's a couple of maps I made using the same asset repeated over and over:
http://steamcommunity.com/sharedfiles/filedetails/?id=1285543753
http://steamcommunity.com/sharedfiles/filedetails/?id=864783571

I do this all the time but it's terrible design that you have to leave the game to create these "stamps" and you also can't leave ghosts for future planning or copy and paste.

This game needs a serious QoL overhaul.
mbutton15 Oct 27, 2018 @ 4:17am 
Originally posted by ⎛⎝Stevepunk⎠⎞:
... and you also can't leave ghosts for future planning
There is a way that you can leave a dummy plan, though it is basically doubling up on everything. So make a custom road(s) that have zero cost you could even de-zone them I guess. You could also change the road colour so it's obvious they are tempory placeholder roads. Then replace all roads in the asset with the custom road and save a a new asset.

Now you have your ghost for zero cost. When want to use that area for real you'll need to uprgade the roads so you can zone against them.

You might need to do some fiddling and make some oneway roads so service vehicles don't waste time using the dummy area. That's where it gets extra fiddly, but I guess a small price if you really want to plan ahead.
Stevepunk Oct 30, 2018 @ 5:43pm 
Originally posted by mbutton15:
Originally posted by ⎛⎝Stevepunk⎠⎞:
... and you also can't leave ghosts for future planning
There is a way that you can leave a dummy plan, though it is basically doubling up on everything. So make a custom road(s) that have zero cost you could even de-zone them I guess. You could also change the road colour so it's obvious they are tempory placeholder roads. Then replace all roads in the asset with the custom road and save a a new asset.

Now you have your ghost for zero cost. When want to use that area for real you'll need to uprgade the roads so you can zone against them.

You might need to do some fiddling and make some oneway roads so service vehicles don't waste time using the dummy area. That's where it gets extra fiddly, but I guess a small price if you really want to plan ahead.

In factorio it's shift-click to place a ghost layout or click to place the real thing which overwrites the ghosts automatically.

I gave up on planning ahead in this game as the roads always complain about slopes anyway.
Unless you flatten the whole map it becomes impossible to get the perfect layout. So I've stopped fighting it and just have bad layouts as a result.
CyberVibes Oct 30, 2018 @ 10:09pm 
Originally posted by ⎛⎝Stevepunk⎠⎞:

I gave up on planning ahead in this game as the roads always complain about slopes anyway.
Unless you flatten the whole map it becomes impossible to get the perfect layout. So I've stopped fighting it and just have bad layouts as a result.

Try using the contours of the land when laying roads and just flatten either side of the roads where you plan to zone.
wabbithunta Sep 17, 2019 @ 6:59am 
@Darkhog

You may have already found it, as your post is from Feb 2018.

Yes there is. Use this Mod from Elektrix

Net Picker

https://steamcommunity.com/sharedfiles/filedetails/?id=1612012531&searchtext=copy+road

Hope this does the trick for you.

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Date Posted: Feb 17, 2018 @ 8:55am
Posts: 7