Cities: Skylines

Cities: Skylines

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Precision Engineering
 
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0.042 MB
May 19, 2015 @ 11:56am
Mar 29, 2016 @ 12:34pm
9 Change Notes ( view )

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Precision Engineering

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Description


Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines.



Installation
Click the subscribe button above to install, then enable the mod in the Content Manager on the Cities: Skylines main menu.

Key Features
Note: For a more visual guide to the features, click here[imgur.com].

- Adds angle and distance measurements when building roads, train lines, pipes and power lines.
- Hold CTRL to enable snapping to angles (in 5 degree increments).
- Hold SHIFT to enable additional information display.
- (NEW) Hold ALT to enable snapping to guidelines.
- Display height of the road you are placing relative to ground level
- Display height difference between start and end point of a road (when placing, holding SHIFT)
- Does not override the default NetTool, so should be compatible with most other mods.

Can be safely removed at any time. Does not modify your save game file or need to be active when loading a save that previously used this mod.

[www.paypal.com] [github.com] [github.com]

If you like this mod and want to see more of my work (primarily Unity3D tools at the moment), check out Stompy Robot[www.stompyrobot.uk].

Maybe you'll like my Spotify playlist, Music to Code By[open.spotify.com]?

This mod uses the detours library[github.com] created by cope. A big thanks to him for sharing that code, many mods on the workshop would not be possible without it.

Having Issues?
- Make sure you have the mod enabled in the Content Manager.
- Bugs/Crashes? Try disabling all other mods and running with just Precision Engineering enabled. If you are sure it is not caused by another mod, please post your logs in this thread and I'll try and take a look.
- I don't own any of the DLC so can't test with them installed. Users report that the mod works fine, however.



Do you like the mod? Buy me a coffee as thanks!
[ko-fi.com]
Popular Discussions View All (10)
31
Feb 28 @ 3:28am
PINNED: Having problems? post your logs here.
Simie 🐍
12
Feb 7, 2016 @ 12:33pm
Incompatible with Fine Heights?
sccolin
3
Mar 26, 2016 @ 1:43pm
snap doesn't seem to work on 1.4
Finglor
< >
572 Comments
Monkeycling Mar 20 @ 4:04am 
Tim, it says cards are accepted, you don't have to use Paypal. Buy the man a coffee :0P
Tim. Mar 18 @ 3:33pm 
Sorry, I don't use PayPal. If I did, I'd buy you a coffee or two
dRuPpI Mar 17 @ 5:48am 
for some reason the Yellow guidelines don't showing up for me what im doing wrong?
ScythianBeastie Mar 12 @ 8:25am 
The crème de la crème of mods. Thank you! ☺
Legend Mar 10 @ 9:52pm 
@Simie 🐍, could you add the per-unit snapping to highways as wells? Like when you place zonable roads, its length increases by 1u (8 meters) exactly, instead of freeforming, like highways do. Is it possible to add that behavior to highway roads?
Цилиндр Mar 6 @ 10:36am 
VERY VERY VERY NICE BRO!!! Great work!
p.s. can somebody look at my work? (steam bug about pictures)
http://steamcommunity.com/sharedfiles/filedetails/?id=878322279
240497445 Feb 12 @ 9:24pm 
top
TigoGP Feb 11 @ 8:27am 
Very nice "must have" mod!!
Kingkillkannon Feb 10 @ 11:52am 
Love this mod!!! Makes building so much easier!! My OCD thanks you!
this mod is great. thanks for making it. i'm a casual player of this game and this mod makes building choices easier.