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However, I will say this in their defense. IMO, They are using early access in the way it was intended to be used. That is to test the waters for different ideas and then making the adjustments from there instead of going all-in on one bad idea and then flipping a coin hoping it works. Personally, I appreciate this level of patience because we have all seen what happens to bad games when developers are dead set on a single idea. They just release what they have on-hand instead of trying something for a certain period of time to see if the changes fit or not and those games tend to die out quickly because of it.
That said though, there are certain BASE CORE aspects of this game that shouldn't take 10 years to make a decision on which direction they wanna go with either. This where I side with frustrated people like yourself. Pick a direction and stick with it. Right or wrong......it's been 10 years.
I can understand testing the waters with small changes here and there to see what works with the main core aspects and whatnot. That's fine. But when you're 10 years into a project and you still don't even know exactly where you wanna go with it, then that's a problem.
Yet here we are with TFP and I think this is why so many of us are frustrated with the development process. Just my 2 cents is all.