Euro Truck Simulator 2

Euro Truck Simulator 2

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g_lod_factor_traffic ?
This command in config file what it does ?
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Showing 1-15 of 17 comments
It changes the distance when ai vehicle loads a certain lod.

All AI vehicles have several quality levels, lods, the one that spawns nearest to you is highest quality, change the factor to 2 and it will spawn further away from you which makes you see a higher quality lod form a larger distance which reduces seeing the vehicle lods change while driving, it's also a bigger strain on your hardware.
dmansail Apr 18 @ 9:44pm 
lod ? and there are 2 commands , parked and traffic.... the parked one?
Also something else , rain factor which is the most realistic setting ? I have it at 50% and it rains all time !!!
and , is there a command that delays a speed fine so will give you some time to decrease your speed?
Last edited by dmansail; Apr 18 @ 9:47pm
Parked one is similar to the other one/

If by rain factor you mean the slider in the settings, default is 7%, which I find realistic enough, but it's very rare to get thunder and lightning with it, if at all
maxcry Apr 18 @ 11:50pm 
Originally posted by dmansail:
lod ? and there are 2 commands , parked and traffic.... the parked one?
Also something else , rain factor which is the most realistic setting ? I have it at 50% and it rains all time !!!
and , is there a command that delays a speed fine so will give you some time to decrease your speed?

LOD = Level Of Detail
https://en.wikipedia.org/wiki/Level_of_detail_(computer_graphics)

Parked is for the paked cars and trucks and traffic for the ones moving.
There is also one for pedestrians.
See:
https://modding.scssoft.com/wiki/Documentation/Engine/Configuration_variables

Rain:
g_bad_weather_factor , default is 0.07 (7% , as said above)
Most realistic? This March here in Germany it was 0.00.
Depends on how often you want to drive in the rain.

Fines:
You can turn off fines of course.
There are mods that reduce the overall possibility to get fined.
Search for "more realistic fines" in the workshop.
I am using this mod, it works well for me. But it was last updated in 2022.
So, use at own risk!
dmansail Apr 19 @ 12:01am 
Thank you
Originally posted by Underscore_101_3:
Parked one is similar to the other one/

If by rain factor you mean the slider in the settings, default is 7%, which I find realistic enough, but it's very rare to get thunder and lightning with it, if at all

i'm lucky then i'm only set around 25% and i get thunder and lightening approx 1 in 8 rain sessions, great at night which is the only good thing about driving at night..
Or you generally drive in a different area than I do, it does make a difference, up north and I assume north west you can expect more rain than in the south.

irl I haven't really seen rain in almost 2 months, though before that it was just about every day for 3 months, at least it felt that way :-)
MagnusA Apr 19 @ 2:53am 
But does this LOD factor changes where the AI actually spawns? (at least at the low-quality detail level)

Especially in ATS, when leaving a depot, I look left-right-left - nothing, pull out and BAM someone ram me from the side.
Last edited by MagnusA; Apr 19 @ 2:55am
Madkine Apr 19 @ 2:57am 
Originally posted by MagnusA:
But does this LOD factor changes where the AI actually spawns? (at least at the low-quality detail level)

No it does not. It just changes when you see the high quality model.
LOD is basically the distance at which spawned items/vehicles change from low-quality to high-quality. the longer the range, the bigger the distance from you where they switch from low to high quality.
MagnusA Apr 19 @ 3:33am 
Originally posted by Madkine:
Originally posted by MagnusA:
But does this LOD factor changes where the AI actually spawns? (at least at the low-quality detail level)

No it does not. It just changes when you see the high quality model.
Much what I thought then.

There is no way at all to make them appear further away so I can see them at all earlier, not even at low-res?
dmansail Apr 19 @ 4:02am 
Originally posted by Underscore_101_3:
Parked one is similar to the other one/

If by rain factor you mean the slider in the settings, default is 7%, which I find realistic enough, but it's very rare to get thunder and lightning with it, if at all
Yes. but when you place high the slider , the weather effects are very good with thunders - storms etc... when low below 60 % you get none of that . Is it a way to change that ?
It will be grate to have less rain but with violent effects (storms) ....
maxcry Apr 19 @ 4:17am 
Originally posted by dmansail:
Originally posted by Underscore_101_3:
Parked one is similar to the other one/

If by rain factor you mean the slider in the settings, default is 7%, which I find realistic enough, but it's very rare to get thunder and lightning with it, if at all
Yes. but when you place high the slider , the weather effects are very good with thunders - storms etc... when low below 60 % you get none of that . Is it a way to change that ?
It will be grate to have less rain but with violent effects (storms) ....

You can try the g_set_weather console command.
See:
https://modding.scssoft.com/wiki/Documentation/Engine/Console/Commandshttps://truck-simulator.fandom.com/wiki/Console

There is also one to change the skybox i.e. .
Just play around with it and see what it can do.
I know, but when I replied I wasn't sure what OP meant, he/she used "rain factor", but there's no g_rain_factor or something in the config files that allows changing how often it rains, so to be sure I referenced to the slider.

On a side note, you can also change the chance for thunderstorms with a simple mod.
don't need a mod for thunderstorms. just put the slider for the weather further to the right (three quarters to full usually does the trick).
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