Euro Truck Simulator 2

Euro Truck Simulator 2

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keithhazel13 Jul 31, 2024 @ 4:13pm
how many fps is enough ?
my laptop is omen 17 intel i7-10750h cpu @ 2.60ghz 2.59ghyz..
I only know a tiny bit about computers and thats been very dangerous with tinkering and hours running into days of frustration, i settled with using nvidia optomisation and it had scaling at 125% and i was getting a constant 50-75fps which seemed to play good but then i read again about 2lossless scaling" giving 3x your frs and ive read many people who craved more fps so before i signed up for lossless i had a last tweak and changed my scaling to 200%.. i started a journey unfortunatly it was a fullish journey of heavy rain but i was getting between 113fps-165fps... then the rain stopped towards the end and it shot up to 190fps and apart from a short spell around 120fps it was average 180fps...it seemed very good although i thought there seemed a little flickering off railings and other such type of fence or low structures as though a dazzling sun flickering on them, the question is will lossless scaling triple it and is it too much ? after all ive read about people talking about low fps i just don't know what to think.. the other tweak i did was to select low in the simple graphics setting although as it didn't show what it was on it might even have been on it already...i'm 62 when will it start getting easier to understand lol...
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Showing 1-15 of 31 comments
Underscore_101_3 Jul 31, 2024 @ 6:40pm 
Can't go into your story on a technical basis, but a steady 60 fps is enough for me and from what I gather for many people.

edit, maybe it's also something about getting used to a certain standard, in the past I was fine with a steady 30 fps, but now that I'm used to 60, 30 hurts my eyes :-)
Last edited by Underscore_101_3; Jul 31, 2024 @ 6:42pm
luZk Jul 31, 2024 @ 6:51pm 
I prefer around 100, but can accept around 90ish at 80ish I am looking to improve the fps by lowering other stuff. As I play now I end up in low 90's fps in heavy build newer dlcs.
🦊 Hermit Jul 31, 2024 @ 9:14pm 
'How much is enough' doesn't have an overarching answer. The bottom line is 'how much do you feel is enough?'

I always hear people complaining that they can't get 170-180+ in their games, but personally I've only ever been able to see a difference between 30 and 60 three times in my entire life. And am happy to play some games that occasionally dip into the mid-low 20s. The games look okay in my eyes, and they do not strain my vision or give me a headache, so I'm fine with it. And as I said, since I can barely tell any difference 30-60, having games run at 60 would be absolutely a-ok in my book.

But there are some out there who say anything less than 120 is unplayable. I really don't understand them, but if that's what they feel and they genuinely mean it (they aren't just doing it to posture and show off their systems) then who am I to judge.

End of the day, find a setting that looks smooth and pretty for you to enjoy it fully, and leave it at that.
Last edited by 🦊 Hermit; Jul 31, 2024 @ 9:15pm
keithhazel13 Jul 31, 2024 @ 11:44pm 
Originally posted by Underscore_101_3:
Can't go into your story on a technical basis, but a steady 60 fps is enough for me and from what I gather for many people.

edit, maybe it's also something about getting used to a certain standard, in the past I was fine with a steady 30 fps, but now that I'm used to 60, 30 hurts my eyes :-)
hurting eyes is something i also struggle with as have had achey eyes for ages and for last 4 months have struggled with styes on bottom eye lid on both not sure if staring at the screen is to blame, agree its hard to go back when you get used to a standard
keithhazel13 Jul 31, 2024 @ 11:47pm 
Originally posted by luZk:
I prefer around 100, but can accept around 90ish at 80ish I am looking to improve the fps by lowering other stuff. As I play now I end up in low 90's fps in heavy build newer dlcs.
thanks nice to hear different levels people use and tinkering to improve by lowering things has been my downfall and frustration but one day
keithhazel13 Jul 31, 2024 @ 11:51pm 
Originally posted by 🦊 Hermit:
'How much is enough' doesn't have an overarching answer. The bottom line is 'how much do you feel is enough?'

I always hear people complaining that they can't get 170-180+ in their games, but personally I've only ever been able to see a difference between 30 and 60 three times in my entire life. And am happy to play some games that occasionally dip into the mid-low 20s. The games look okay in my eyes, and they do not strain my vision or give me a headache, so I'm fine with it. And as I said, since I can barely tell any difference 30-60, having games run at 60 would be absolutely a-ok in my book.

But there are some out there who say anything less than 120 is unplayable. I really don't understand them, but if that's what they feel and they genuinely mean it (they aren't just doing it to posture and show off their systems) then who am I to judge.

End of the day, find a setting that looks smooth and pretty for you to enjoy it fully, and leave it at that.
i guess being new to gaming i don't know what to expect and afraid of missing something that leaves me playing in the dark ages when there is light at the end of the tunnel if only i had gone a bit further but i like the phrase "smooth and pretty for you to enjoy it fully" as thats what playing a game is all about.. thanks
citelis730 Aug 1, 2024 @ 1:33am 
Originally posted by 🦊 Hermit:
'How much is enough' doesn't have an overarching answer. The bottom line is 'how much do you feel is enough?'

I always hear people complaining that they can't get 170-180+ in their games, but personally I've only ever been able to see a difference between 30 and 60 three times in my entire life. And am happy to play some games that occasionally dip into the mid-low 20s. The games look okay in my eyes, and they do not strain my vision or give me a headache, so I'm fine with it. And as I said, since I can barely tell any difference 30-60, having games run at 60 would be absolutely a-ok in my book.

But there are some out there who say anything less than 120 is unplayable. I really don't understand them, but if that's what they feel and they genuinely mean it (they aren't just doing it to posture and show off their systems) then who am I to judge.

End of the day, find a setting that looks smooth and pretty for you to enjoy it fully, and leave it at that.
The difference between 30 and 60 fps is huge.

However what is good it depends on the game. For ETS2 i also play locked on 60 fps because that's where the game works better and anything above that is unlikely to work smooth everywhere in the map. Some people can play it with 30 fps but not if you are used to 60 fps.

But in FH5 for example i play to win online then i truly want 120 fps to play. My 7700 can handle actually 60fps extreme settings 1440p in FH5 but i have downgraded to high settings to be able to play with 120 fps.
Madkine Aug 1, 2024 @ 1:55am 
The real test is this.

Turn off the fps counter and play the game.
If everything looks and feels smooth, then you have enough fps regardless of what the number actually is.
zorba001 Aug 1, 2024 @ 4:56am 
What is important is to remember that a monitor has an assigned refresh rate. As an example. if your video card is sending 100 fps to a 60hz monitor, you'll see only 60FPS, the monitor is dropping 40 frames.

So what is important what you see. More frames that simply means that your card is over-working for nothing.
Last edited by zorba001; Aug 1, 2024 @ 6:26am
Czar Aug 1, 2024 @ 7:57am 
FPS = your monitor refresh rate value +1 for Vsync on and off. Idealy.

Vsync on needs at least 1 more frame above refresh rate to avoid skipping motion/frame from time to time.

Vsync off need 1 frame above to avoid getting tearing stuck in one place on the screen.

If your monitor is 120hz, go for 120 fps.

120fps sucks on a 60hz monitor. 60fps sucks on a 120hz monitor.
120fps is great on a 120hz monitor. 60 fps is great on a 60hz monitor.

If your frame rate dips bellow refresh rate because of GPU bound, you'll notice increase of input lag. If you're CPU bound, you'll notice microstutters. Neither is good, but it is better being GPU bound than CPU bound.

Lock your framerate to a value bellow where you know your system can support at any moment if you feel like the fps drops are too distracting.
Czar Aug 1, 2024 @ 8:00am 
Originally posted by zorba001:
What is important is to remember that a monitor has an assigned refresh rate. As an example. if your video card is sending 100 fps to a 60hz monitor, you'll see only 60FPS, the monitor is dropping 40 frames.

So what is important what you see. More frames that simply means that your card is over-working for nothing.

Even more importantly. Any fps above 61 on a 60hz monitor, will display oscilating frame times on the monitor, or not smooth motion.

If you want smooth motion, keep at 1:1 or 1/2 of your monitor refresh rate.
Rivaldman Aug 1, 2024 @ 8:11am 
Originally posted by C z a r .:
Originally posted by zorba001:
What is important is to remember that a monitor has an assigned refresh rate. As an example. if your video card is sending 100 fps to a 60hz monitor, you'll see only 60FPS, the monitor is dropping 40 frames.

So what is important what you see. More frames that simply means that your card is over-working for nothing.

Even more importantly. Any fps above 61 on a 60hz monitor, will display oscilating frame times on the monitor, or not smooth motion.

If you want smooth motion, keep at 1:1 or 1/2 of your monitor refresh rate.


Exactly, if it loads 50 fps on a 60hz monitor, it's best to set the monitor's refresh rate to 50hz for better frame pacing.
keithhazel13 Aug 1, 2024 @ 2:43pm 
Originally posted by Madkine:
The real test is this.

Turn off the fps counter and play the game.
If everything looks and feels smooth, then you have enough fps regardless of what the number actually is.
this is very true as i spent the first 500 hours not even knowing about fps counters and i was happy as never thought about better graphics then i saw video's on youtube and started to tinker...with little pc knowledge it turned into a frustrating experience...
keithhazel13 Aug 1, 2024 @ 2:48pm 
Originally posted by C z a r .:
FPS = your monitor refresh rate value +1 for Vsync on and off. Idealy.

Vsync on needs at least 1 more frame above refresh rate to avoid skipping motion/frame from time to time.

Vsync off need 1 frame above to avoid getting tearing stuck in one place on the screen.

If your monitor is 120hz, go for 120 fps.

120fps sucks on a 60hz monitor. 60fps sucks on a 120hz monitor.
120fps is great on a 120hz monitor. 60 fps is great on a 60hz monitor.

If your frame rate dips bellow refresh rate because of GPU bound, you'll notice increase of input lag. If you're CPU bound, you'll notice microstutters. Neither is good, but it is better being GPU bound than CPU bound.

Lock your framerate to a value bellow where you know your system can support at any moment if you feel like the fps drops are too distracting.
gigabyte g27q 144hz .... looks like a little tinkering then coming
RickC Aug 1, 2024 @ 2:57pm 
My fps is LOCKED at 60. Never drops, no matter where on the map, no matter how high traffic or whatever weather. All Graphics set to each ones maximum and scaling at 400% 1080p 144hz monitor Refresh rate in game option set to 59. FPS LIMIT 60, FPS BACKGROUND 0
Last edited by RickC; Aug 1, 2024 @ 2:59pm
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Date Posted: Jul 31, 2024 @ 4:13pm
Posts: 31