Monster Hunter Wilds

Monster Hunter Wilds

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Weapons with minus affinity, worth it?
They do a lot of damage but you have to spend jewel slots to increase the affinity removing the option for good jewels?

Am I missing something with these weapons?
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Since crits only give a 25% modifier and the minus affinity weapons have like 1/4 to 1/3 more raw than other weapons you would imagine it would be a good increase in dps?
zantomun Mar 12 @ 4:06am 
yeah they are and always have been. consider it more like having 75% of its raw attack power but with 90% affinity to put it into perspective. they also don't really require a lot to bring their affinity back into positive--if you're on a low-stam usage weapon you can gain it back and then some with just max might or weakness exploit
Honestly doesn't matter at all as long as you run an optimized build, it's not difficult at all to get 80% affinity with almost any weapon in this game.
Nah, not worth it. There aren't that many slots for decos in the endgame to compensate that much of crit. It's a good weapon until late game, though. And in builds where you don't want to think about building crit and don't care about your dps (comfort builds/fun builds)

Originally posted by Mrrshan68:
Since crits only give a 25% modifier and the minus affinity weapons have like 1/4 to 1/3 more raw than other weapons you would imagine it would be a good increase in dps?

There's deco for increase damage from critical hits.. Plus a lot of skills work from crits.
Last edited by Memento Vivere; Mar 12 @ 4:12am
You can go with affinity boost Critical Eye
Just test it. Do a 30s or 60s test on the dummy with weapon 1 using some basic combo or the combo you typically use when the monster is downed. Then do it again with the other weapon.

In my testing, the negative affinity weapons have always been at least equal to or pulled ahead of equivalent weapons. *Even without affinity boosting skills
Last edited by Scipo0419; Mar 12 @ 5:57am
You put on the only mantle worth using and negative affinity is now a positive affinity
"Good jewels" as in your flavor of dps boost.

The thing with -affinity is that you miss out on more of the satisfying critical effects, so not worth it lmao
Djeeta Mar 12 @ 5:59am 
For Gunlance, that one with minus affinity is one of the BiS. (G. Lawful Bors)
Lycon Mar 12 @ 5:04pm 
Originally posted by Djeeta:
For Gunlance, that one with minus affinity is one of the BiS. (G. Lawful Bors)
im using the normal lance! No idea what BIS is for that, they all look kinda good, kinda, i think. Im new and IDK how to make a good build or what to look for or how to identify good vs bad weapons etc
Crits will really come into their own in Master Rank when we eventually get that.
In any case, if a weapon has negative affinity, you're probably best off at least trying to bring it back up to 0% one way or another. And there are loads of conditional effects that can raise your affinity under various conditions.
Originally posted by Lycon:
They do a lot of damage but you have to spend jewel slots to increase the affinity removing the option for good jewels?

Am I missing something with these weapons?

Just remember but affinity is. Its crit chance.

Positive affinity is chance to crit with the weapon. Affinity = Chance to crit

Negative Affinity is chance to neg crit with the weapon. -Affinity = chance to neg crit

A neg crit is -20% dmg on the hit.

So a -5% affinity is a 5% chance or 1 in 20 hits chance to crit for 20% less dmg than normal.

The base dmg increases tend to push neg crit weapons into the meta for often than not. Especially since one deco tends to be enough to push it either into the no crit range or positive.
Lycon Mar 13 @ 3:41am 
Originally posted by The Debauchery:
Crits will really come into their own in Master Rank when we eventually get that.
In any case, if a weapon has negative affinity, you're probably best off at least trying to bring it back up to 0% one way or another. And there are loads of conditional effects that can raise your affinity under various conditions.
wich ones? I know like, when u draw ur weapon u have extra affinity on 1 hit, but i rarely draw my weapon.
Draescan Mar 13 @ 3:48am 
Originally posted by Lycon:
Originally posted by The Debauchery:
Crits will really come into their own in Master Rank when we eventually get that.
In any case, if a weapon has negative affinity, you're probably best off at least trying to bring it back up to 0% one way or another. And there are loads of conditional effects that can raise your affinity under various conditions.
wich ones? I know like, when u draw ur weapon u have extra affinity on 1 hit, but i rarely draw my weapon.

Weakness exploit can easily push it over the negative threshold.
Jethro Mar 13 @ 3:50am 
Originally posted by Lycon:
Originally posted by The Debauchery:
Crits will really come into their own in Master Rank when we eventually get that.
In any case, if a weapon has negative affinity, you're probably best off at least trying to bring it back up to 0% one way or another. And there are loads of conditional effects that can raise your affinity under various conditions.
wich ones? I know like, when u draw ur weapon u have extra affinity on 1 hit, but i rarely draw my weapon.

Maximum Might, Agitator, Antivirus, Latent Power
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Date Posted: Mar 12 @ 3:56am
Posts: 15