Monster Hunter Wilds

Monster Hunter Wilds

View Stats:
Poyzo Mar 4 @ 10:19pm
Focus Mode > Clutch Claw
Except in multiplayer where thieves steal wounds for their low-dps Focus Mode attack. :ZennSurprised:
< >
Showing 1-15 of 22 comments
my honest reaction when ls once again is overpowered:
Wild Mar 4 @ 10:21pm 
They can take all my wounds if it means clutch claw doesn't return.
Zefar Mar 4 @ 10:27pm 
I liked Clutch claw far more. Sending monsters into walls or other monsters was much more fun than having to hold down the L2 trigger 24/7 when in a battle.
To the point where I went into options to make it a toggle.

So every single fight this focus mode is on because there is no reason not to use it.
I also don't like the camera lock that happens when it's on.

Clutch claw was wounding a spot and it'll be wounded on that spot for 5 whole minutes.
Now I don't need to do much more other than smacking the monster around.
Monster fights didn't take that long so it was often good enough to do it once on each part you actually where going to hit. A flash bomb or stun gave you more than enough time to wound parts.
Sotherin Mar 4 @ 10:34pm 
The biggest issue with the clutch claw was that you were forced into using it, like it or not.
Making the wounds a passive effect is a massive QOL change, even if getting materials for every broken wound feels like a bit too much.
Soji Mar 4 @ 10:42pm 
Originally posted by Zefar:
Clutch claw was wounding a spot and it'll be wounded on that spot for 5 whole minutes.
you can like clutch claw and that's completely fair, but this is just incorrect. It only lasted 90 seconds up until the last patch with Fatalis and even then it was only increased to 3 minutes. if it was actually 5 it wouldn't have been nearly as much of a pain in the ass as it was.
Gill Mar 4 @ 10:44pm 
Originally posted by Poyzo:
Except in multiplayer where thieves steal wounds for their low-dps Focus Mode attack. :ZennSurprised:
You should be using focus for wound breaks to get drops more than dealing damage. Like damage is good, but a quick break for the free, instant carve from a LBG is better than doing 5 more damage.

Let the ranged guy break it. Focus on your job. Clutch Claw just felt like it became a mandatory gimmick.
Zefar Mar 4 @ 10:51pm 
Originally posted by Sotherin:
The biggest issue with the clutch claw was that you were forced into using it, like it or not.
Making the wounds a passive effect is a massive QOL change, even if getting materials for every broken wound feels like a bit too much.

You have to use the Focus mode 24/7 in a combat. I don't see how this is much better compared to using the clutch claw once every few minutes.


Originally posted by Soji:
you can like clutch claw and that's completely fair, but this is just incorrect. It only lasted 90 seconds up until the last patch with Fatalis and even then it was only increased to 3 minutes. if it was actually 5 it wouldn't have been nearly as much of a pain in the ass as it was.

3 Minutes in Monster hunter is long enough.
BigJ Mar 4 @ 10:54pm 
Originally posted by Zefar:
Originally posted by Sotherin:
The biggest issue with the clutch claw was that you were forced into using it, like it or not.
Making the wounds a passive effect is a massive QOL change, even if getting materials for every broken wound feels like a bit too much.

You have to use the Focus mode 24/7 in a combat. I don't see how this is much better compared to using the clutch claw once every few minutes.


Originally posted by Soji:
you can like clutch claw and that's completely fair, but this is just incorrect. It only lasted 90 seconds up until the last patch with Fatalis and even then it was only increased to 3 minutes. if it was actually 5 it wouldn't have been nearly as much of a pain in the ass as it was.

3 Minutes in Monster hunter is long enough.
You really don't if you open your ears and some weapons, like CB and hunting horn, shouldn't as it prevents parts of their moveset.

There's a crispy laser sound when a wound is opened by anyone and a visual scar and/or white tissue if a wound is about to be opened.
Last edited by BigJ; Mar 4 @ 10:55pm
Cadaver Mar 4 @ 11:00pm 
Bro crashing out because he didnt get to do his 20 wound break damage
Kabaale Mar 4 @ 11:06pm 
Clutch Claw >>> Focus Mode
milk Mar 4 @ 11:08pm 
You know, for some reason I'm the only one who utilizes wounds in my coop hunts
Last edited by milk; Mar 4 @ 11:08pm
Orzeker Mar 4 @ 11:09pm 
I miss wall bang, but tenderizing can rot in hell.
tag545 Mar 4 @ 11:10pm 
you can make focus mode a toggle for melee weapons in the settings for that 24/7 focus. makes it feel more like a mechanic change of locking the camera behind you vs something you actively need to constantly deal with.

i prefer the wounding mechanic over softening but some of the attacks like the hammers spin or the lances counter from iceborne will be missed.

wall bouncing was alright but it messed with the flow of combat keeping the monsters permanently enraged and requires that you stop fighting repeatedly to try and hop on the monster.
Shae Mar 4 @ 11:11pm 
Originally posted by Zefar:
I liked Clutch claw far more. Sending monsters into walls or other monsters was much more fun than having to hold down the L2 trigger 24/7 when in a battle.
To the point where I went into options to make it a toggle.

So every single fight this focus mode is on because there is no reason not to use it.
I also don't like the camera lock that happens when it's on.

Clutch claw was wounding a spot and it'll be wounded on that spot for 5 whole minutes.
Now I don't need to do much more other than smacking the monster around.
Monster fights didn't take that long so it was often good enough to do it once on each part you actually where going to hit. A flash bomb or stun gave you more than enough time to wound parts.

You can turn that into a toggle in the menus.
Cadaver Mar 4 @ 11:13pm 
Originally posted by Zefar:
So every single fight this focus mode is on because there is no reason not to use it.
There are different movesets in and out of focus mode
< >
Showing 1-15 of 22 comments
Per page: 1530 50

Date Posted: Mar 4 @ 10:19pm
Posts: 23