Monster Hunter Wilds

Monster Hunter Wilds

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Exaggerated facial expressions
Minor feedback, but while the expressions you can preview during character creation look good, ingame and during cutscenes the expressions are pretty overtuned imo, if they could be toned down so they look like the ones during the character creation that would be nice. Especially the nasolabial fold becomes pretty exaggerated.


Either way(toning down ingame or exaggerating in character creator) it would be good if the expression preview during character creation would resemble how they look in game.
Originally posted by Mainboard:
it was mentioned during the community pre-launch event, they will be toned down because they're hilariously immersion breaking, especially during guards
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I agree that the facial expressions are Exaggerated.
It's actually been bad since World,DD2 like they're using the same facial expressions between male and female characters.

I created a female character who looked pretty, but in the cooking cutscene, she smiled like Hannibal Lecter. It looked more creepy than pretty.
Last edited by SoftpilLoW; Feb 9 @ 7:55am
I think option 2 you suggested would be best.
Honestly, I think the stupid expressions adds to the charm of Monster Hunter.
Almost sad we're losing the stupid shield face. Monster Hunter has always had something of a balance between silly and serious. Some games pushed it further into the goofy side, this one is a little more serious like the first two gens but it's still Monster Hunter at the end of the day.
Last edited by ★ Moonlight ★; Feb 9 @ 8:08am
Originally posted by ★ Moonlight ★:
I think option 2 you suggested would be best.
Honestly, I think the stupid expressions adds to the charm of Monster Hunter.

Since they seemingly have two types of expressions already in the game(the ones in character creator and ingame) they might as well add a toggle(or slider) at the end of the character creator where you choose how extreme you want your expressions to be. That way you could choose whether you want a more goofy look or more down to earth
Originally posted by Brandon_Burgh:
Originally posted by ★ Moonlight ★:
I think option 2 you suggested would be best.
Honestly, I think the stupid expressions adds to the charm of Monster Hunter.

Since they seemingly have two types of expressions already in the game(the ones in character creator and ingame) they might as well add a toggle(or slider) at the end of the character creator where you choose how extreme you want your expressions to be. That way you could choose whether you want a more goofy look or more down to earth
Fair
Originally posted by Brandon_Burgh:
Minor feedback, but while the expressions you can preview during character creation look good, ingame and during cutscenes the expressions are pretty overtuned imo, if they could be toned down so they look like the ones during the character creation that would be nice. Especially the nasolabial fold becomes pretty exaggerated.


Either way(toning down ingame or exaggerating in character creator) it would be good if the expression preview during character creation would resemble how they look in game.

It's an Asian game developer.

"Over-the-top" (acting phrase meaning you went too far) doesn't apparently translate to their language. That's just kind of their thing and for some reason people like it.

For me it's truly cringeworthy.
Last edited by Bacon Overlord®; Feb 9 @ 9:56am
The author of this thread has indicated that this post answers the original topic.
Mainboard Feb 10 @ 10:45pm 
it was mentioned during the community pre-launch event, they will be toned down because they're hilariously immersion breaking, especially during guards
Originally posted by Valier:
it was mentioned during the community pre-launch event, they will be toned down because they're hilariously immersion breaking, especially during guards

Didn't have time to watch it, but just checked, that's good to hear
wendwich Mar 26 @ 4:35pm 
it literally looks like one of those hard rain or resident evil videos with 400% facial expressions. how many developers do they have? none of them realized this? hontoni masaka sugoi?
Lavis Mar 26 @ 4:49pm 
The NPCs all have good facial expressions, it's just our character. Like you said, they looked good in character creator and just look ridiculous during actual gameplay - especially when eating lol.

Not sure if this made it to release, but blocking in the beta gave you a super scowl.
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Date Posted: Feb 9 @ 5:07am
Posts: 9