Monster Hunter Wilds

Monster Hunter Wilds

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Wilds expansion.
What if they add under water combat back in the expansion.
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Showing 1-15 of 16 comments
Poyzo Feb 3 @ 4:04pm 
Nobody liked underwater combat in Zelda, nobody liked underwater combat in Monster Hunter. May it never see the light of day again! :gl_emblem:
Zulban Feb 3 @ 4:09pm 
I could see underwater combat making a return as a feature in a base game with maps and monsters designed around it. I seriously doubt they would do it for an expansion, unless they also redesign the maps around using them.

As for whether it would be good, maybe they could find a way to make it work with modern hardware and better controls, but it would have to be pretty much flawless in execution for people to accept it.
The problem is they gotta make an entire underwater moveset for each weapon, and with the increased complexity I doubt we'll ever see it come back.
And to people who said it sucked, it did and it didn't. You just needed to play on the wiiU with specific weapons and it could really add to the hunt..... But otherwise yah it kinda sucked.
Soren Feb 3 @ 4:29pm 
Not sure water levels coming back would bring the hype they desire for an expansion pack. That's like suggesting rampage missions should make a comeback as the main DLC mechanic. Rampage missions also being notoriously disliked by the community.
Theres no way it would be back in an expansion, the game would have to be built around it, or else itll be another clutch claw situation where stuff gets retroactively changed to balance it, punishing people who dont own the expansion in the process

its not that crazy to expect it in a new game soon though, they have been trying to bring back lagiacrus for a while and there is a huge load of opportunity for new marine-based monster and area designs, plus all the upgrades theyve done for verticality. reminder that we had underwater before IG or even mounting, half the work for it is basically already there, just need to fit it together. I really dont understand the people who think it would be 1:1 the exact same as it was when it was first introduced, as if literally anything else in the game is lol.
ominumi Feb 3 @ 7:05pm 
Underwater combat isn't returning. Just make it so the hunters can fly. Now we get 3D hunts without limiting the amount of monsters that we can fight.
Originally posted by ominumi:
Underwater combat isn't returning. Just make it so the hunters can fly. Now we get 3D hunts without limiting the amount of monsters that we can fight.

The outer space expansion.
Drogash Feb 3 @ 9:35pm 
Originally posted by Poyzo:
Nobody liked underwater combat in Zelda, nobody liked underwater combat in Monster Hunter. May it never see the light of day again! :gl_emblem:

Monster Hunter Tri is the best Monster Hunter Game ever, Underwater was the best part of the game, i loved it, you wouldnt understand it,

Monster hunter got easy once they removed it,



Underwater fights are hard and scary, fishing out the pufferfish and then watching him cry and crawl back to water was funny, and epic to see,

Bring back Water Please, Monster Hunter will be hard again
Xaelon Feb 3 @ 10:54pm 
Not going to happen in Wilds.

It's not in at launch, so it's not going to be added in an expansion either. Underwater combat is akin to building an entire second combat system with 14 different weapons.

The art for weapons might be able to be reused but attacks and everything else mechanical would have to be COMPLETELY reworked.

Consider the scope of Iceborne and Sunbreak and you should probably be able to see how something as LARGE as an ENTIRE second combat system is out of scope. It's WAY beyond adding a few more moves per weapon, a new biome and some new monsters.

Cross your fingers and hope it returns in as spinoff that's only underwater combat. That's the only way I see it returning. If Capcom wanted to reuse the feature for another main series game it would have happened by now considering how frequently MH borrows ideas from itself.
Soren Feb 4 @ 12:24am 
Originally posted by Drogash:
Monster Hunter Tri is the best Monster Hunter Game ever, Underwater was the best part of the game, i loved it, you wouldnt understand it,
I actually kind of liked rampage missions from Monster Hunter Rise as well, even if they're broadly disliked by the community.

I think the reason most people hated the rampage fights was because all the menu navigating and turret aiming you had to do. This is antithetical to controller players and melee players. But as a keyboard and mouse bow main, I was in my element.
Originally posted by zmanbuilder:
What if they add under water combat back in the expansion.

no
If they waste resources on underwater combat, I'm gonna ♥♥♥♥ in their PO box every single day.
Originally posted by Drogash:
Originally posted by Poyzo:
Nobody liked underwater combat in Zelda, nobody liked underwater combat in Monster Hunter. May it never see the light of day again! :gl_emblem:

Monster Hunter Tri is the best Monster Hunter Game ever, Underwater was the best part of the game, i loved it, you wouldnt understand it,

Monster hunter got easy once they removed it,



Underwater fights are hard and scary, fishing out the pufferfish and then watching him cry and crawl back to water was funny, and epic to see,

Bring back Water Please, Monster Hunter will be hard again
Gamefaq forums for Tri/U are litterally filled with complains about that lol
Nihrahk Feb 4 @ 4:29am 
That wouldn't make sense. Underwater combat needs to be a mechanic from the start for it to work properly.
I figure they could just expand the existing areas and have the new master rank area be mostly water.
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Date Posted: Feb 3 @ 3:54pm
Posts: 16