Monster Hunter Wilds

Monster Hunter Wilds

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this game looks terrible on PS5
last beta I played this game on Steam and PS5 and on PS5 it was a pixelated mesh, low res textures, poor anti aliasing, everything looked fuzzy and blurry. Texture loading issues. I srsly don't understand why anyone will even play this game on that. Hope they fixed it this time.
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Showing 1-15 of 15 comments
Poyzo Jan 29 @ 7:43pm 
Console problems.
That was a beta issue Capcom has explained actually. They didn't bother to implement the upscaling correctly because they're using an entirely different method to upscale in the full release. I believe the beta was using really bad TSR implementation which the full release is using FSR.
In general, they didn't really bother to do anything other the bare minimum to make the beta technically functional on both consoles and PC.
Last edited by ★ Moonlight ★; Jan 29 @ 8:08pm
Originally posted by ★ Moonlight ★:
That was a beta issue Capcom has explained actually. They didn't bother to implement the upscaling correctly because they're using an entirely different method to upscale in the full release. I believe the beta was using really bad TSR implementation which the full release is using FSR.
In general, they didn't really bother to do anything other the bare minimum to make the beta technically functional on both consoles and PC.
This time again I will test the game. On my 4080 with OLED and HDR game looked gorgeous but on LGC2 with HDR the game sucked in 4K I am still wondering how come 1440p looks far detailed and well made than 4K.

Another issue is I felt a lot of input lag on PS with lower FPS at 60 but on PC with 100+ FPS my experience was mooth as butter.
JoeDW Jan 30 @ 9:35pm 
The consoles have a GPU equivalent to a 2070 super so not surprising they don't have much headroom to look good. It's apparently going to run at 1080p 60fps on PS5 and the pro is not that much better, so a no go for people with standards
Originally posted by JoeDW:
The consoles have a GPU equivalent to a 2070 super so not surprising they don't have much headroom to look good. It's apparently going to run at 1080p 60fps on PS5 and the pro is not that much better, so a no go for people with standards
Me, and millions of others played Rise at 1344x756 30fps on the switch. 1080p 60 is enough as long as it's fun.

But with that being said I can run it significantly better on my PC so I don't have to settle for 1080p, and also don't have to worry about online player counts due to cross play being a thing (Rise online being dead on PC really held me back from dedicating my time to that platform)
Wendigo Feb 2 @ 5:41pm 
Originally posted by TheFibrewire:
last beta I played this game on Steam and PS5 and on PS5 it was a pixelated mesh, low res textures, poor anti aliasing, everything looked fuzzy and blurry. Texture loading issues. I srsly don't understand why anyone will even play this game on that. Hope they fixed it this time.

PC master race
Anyways, it will most likely improve after release for consoles as well. Just be patient and wait for the actual game to drop
Last edited by Wendigo; Feb 2 @ 5:42pm
From what I saw on the trailer it's going to be like that on release for console and PC. The landscape looks beautiful but in-game the characters/monsters looks fuzzy and blurry and there's nothing we can do about it unless they include a graphics patch like they did for monster Hunter world it's going to have a graphics mode but it's going to run at less than 30 frames per second and that's pretty unacceptable with this type of game
Palicai Feb 26 @ 5:36pm 
Digital Foundry postes a PS5 Pro review, it looked great on that.

All the other consoles....BIG ooof. ITs downright disgusting on those, and tbh, i hope consoles dies forever, and PC prices goes down so console players can join us.

Nobody deserves beeing stuck with a console in 2025, they are simply not up to the task anymore.
2D神 Feb 26 @ 5:38pm 
Originally posted by Palicai:
Digital Foundry postes a PS5 Pro review, it looked great on that.

All the other consoles....BIG ooof. ITs downright disgusting on those, and tbh, i hope consoles dies forever, and PC prices goes down so console players can join us.

Nobody deserves beeing stuck with a console in 2025, they are simply not up to the task anymore.

console won't die mainly due to ease of use. User buy the game, they play the game. We PC users buy the game then depend, might need to troubleshoot.
Last edited by 2D神; Feb 26 @ 5:40pm
Console and low mid pc still better, imagine capcom decide to release the current MH on Nintendo first like rise or the other old era :steamsad:
Originally posted by Palicai:
Digital Foundry postes a PS5 Pro review, it looked great on that.

All the other consoles....BIG ooof. ITs downright disgusting on those, and tbh, i hope consoles dies forever, and PC prices goes down so console players can join us.

Nobody deserves beeing stuck with a console in 2025, they are simply not up to the task anymore.

if consoles die forever PC prices will go insane and devs will make even more unoptimized games. consoles are forcing lazy devs to meet a standard for the optimization level even if some barely meet it.
Palicai Feb 26 @ 5:42pm 
Originally posted by 2D神:
Originally posted by Palicai:
Digital Foundry postes a PS5 Pro review, it looked great on that.

All the other consoles....BIG ooof. ITs downright disgusting on those, and tbh, i hope consoles dies forever, and PC prices goes down so console players can join us.

Nobody deserves beeing stuck with a console in 2025, they are simply not up to the task anymore.

console won't die mainly due to ease of use. User buy the game, they play the game. We PC users buy the game then depend, might need to troubleshoot.
Thats mostly on the devs tho, MOSTLY.

If consoles die, and devs get a grip...we are good. No more "optimizing for consoles", its the bane of gaming these days for Pc gaming. It shouldnt be a target.

Im fine with Pc games costing more than a console game also, because console games takes a MASSIVE hit in visuals, i truly wish console owners paid 50 bucks for their games.

Probably an L take, but i work for a living, i just want my hobby to not annoy me.
Baffman Feb 26 @ 9:23pm 
Apparently the PS5 version uses FSR 1.
In 2025.
Makes no sense at all...
After playing on the PlayStation 5 with performance mode it actually looks good with no fuzziness and blurriness
Originally posted by Baffman:
Apparently the PS5 version uses FSR 1.
In 2025.
Makes no sense at all...

you need to buy PS5 Pro to get the updated upscaling, welcome to modern gaming
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Date Posted: Jan 29 @ 5:48pm
Posts: 15