Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I won't be happy about it though until they just give this up and make the game actually seamlessly co-op all the way through because that's the only real reason most people play these games anyway, and it's not like they don't know how either because G/Master-Rank has never had this issue.
Mind you there's a few things they've backslid on here compared to Rise.
Co-op kills any fun, its just mindless bashing on hopeless monster with sub zero difficulty, why would anyone play that in first place?
Not so much that, but it took me a minute to figure out the best way to drop in and help people, etc. Now the thing I am still figuring out, is squads and open lobbies, because if enough players who know what they're doing are in there, you can farm a very crazy amount of wandering monsters, and sometimes the environment makes it even more efficient.
This effectively makes the Story Mode Singleplayer.
Normally the best thing to do is to do one Story Quest and then do every Optional Quest that pops up at least once because those either introduce you to a new Monster or they unlock some gear upgrade, like the Cloaks or Palico gear in World.
Only if you are done with the whole Story Mode and are kicked out with a unlocked High Rank the game really turns into a Multiplayer game where you just farm Quests over and over and... over.
Gonna need the quote on that because that sounds like absolute BS to me considering I've never seen anyone talk about this series as if it's a game to be played solo and not to mention it's had multiplayer from the beginning.
Annoyed that it was easier to join my friends in a MUD game back in the 1990s than it is in Wilds? Yes
Totally agree.
I think Capcom changed this to attract a new audience.
The problem is that this is annoying to older fans who loved the original formula.