Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sad state of affairs
Adding more latency to a game that relies on reflex
Framegen 1x is somewhat tolerable if you are already running at high framerates.
And oboy the amount of smear and artifacts at 40fps.
Thats the easiest fix
That's not how it works.
Note: this method will result in slightly higher latency than just letting your FPS run uncapped with NVIDIA Reflex enabled.
So fps uncapped with reflex on is the best method if you have stable higher refresh rate than your monitor hz
if you use g-sync turn v-sync on as well
reflex on always good
reflex + boost is good when your cpu is capped so your gpu could help out