Monster Hunter Wilds

Monster Hunter Wilds

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milk 2 月 28 日 上午 12:03
What minimum CPU is enough to run the game without bottlenecking
The question is only fo AMD users.
So, I've got r5 5600g (with RTX 3060 12gb and it fine as I understood) and it's not enough to play with stable 60 fps without using FG. I'd like to update my CPU, but any AM5 with x3d cash is a bit expensive just to buy it for one game (I don't care about new games, this one is the only game I was waiting for)
Do you know what amd CPU on AM4 would be better, maybe you're using one right now.
I know, it is silly to upgrade just to play one game but I think I'll spend lots of hours in Wilds.
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正在显示第 16 - 30 条,共 48 条留言
Natey 2 月 28 日 上午 3:17 
引用自 Milk 2
3060 is not enough
False.

Not only is a 3060 OVER the recommended settings, but I'm using that exact card right now and it's running completely fine.

The beta made me worried cause it ran like garbage. But release runs fine!
milk 2 月 28 日 上午 3:18 
引用自 mccloud
5600g is pretty fast, especially for a RTX3060. "Stable 60" is what everyone wants, especially without framegen.
If I were you, I'd wait for a few days and see if I can find a Wilds benchmark with different CPUs and compare the results with yours.
If you find that 5600g is the bottleneck (I don't think it is in your case but you never know), you can swap it with a 5700x3D/5800x3D - these should offer a noticeable boost in CPU power and you can keep your motherboard/RAM with them - they are AM4 CPUs. Especially the 5700x3D is pretty cheap and available everywhere.

Don't buy any non-X3D CPUs for AM4 - the difference will not be much with yours, you'd be wasting your money.
Thanks, will be waiting for new patches
Natey 2 月 28 日 上午 3:21 
It's definitely likely your CPU if anything. My CPU is slightly better (i7-9700) and it's being pushed the usage limit with MH: Wilds. Getting a solid FPS with 3060, but the CPU could probably use an upgrade. It'll handle the game, but I won't be able to have a ton of other stuff running. With the game open and not much else, I'm between 85%-95% CPU usage.

With medium settings out of the box (no frame gen), I'm getting about 50-55 FPS on the 9700/3060. Turned up to the highest with frame gen, I get a stable 60 FPS (probably would go higher, but I have it capped at 60).
最后由 Natey 编辑于; 2 月 28 日 上午 3:23
Shadowlet 2 月 28 日 上午 3:28 
引用自 Natey
It's definitely likely your CPU if anything. My CPU is slightly better (i7-9700) and it's being pushed the usage limit with MH: Wilds. Getting a solid FPS with 3060, but the CPU could probably use an upgrade. It'll handle the game, but I won't be able to have a ton of other stuff running. With the game open and not much else, I'm between 85%-95% CPU usage.

With medium settings out of the box (no frame gen), I'm getting about 50-55 FPS on the 9700/3060. Turned up to the highest with frame gen, I get a stable 60 FPS (probably would go higher, but I have it capped at 60).

>Solid FPS
>50-55fps

>Now keeps framegen on
>Caps to 60fps

Not only is a 3060 OVER the recommended settings, but I'm using that exact card right now and it's running completely fine.

The beta made me worried cause it ran like garbage. But release runs fine!

You really need to stop giving your input regarding performance.
Natey 2 月 28 日 上午 3:39 
引用自 Shadowlet
引用自 Natey
It's definitely likely your CPU if anything. My CPU is slightly better (i7-9700) and it's being pushed the usage limit with MH: Wilds. Getting a solid FPS with 3060, but the CPU could probably use an upgrade. It'll handle the game, but I won't be able to have a ton of other stuff running. With the game open and not much else, I'm between 85%-95% CPU usage.

With medium settings out of the box (no frame gen), I'm getting about 50-55 FPS on the 9700/3060. Turned up to the highest with frame gen, I get a stable 60 FPS (probably would go higher, but I have it capped at 60).

>Solid FPS
>50-55fps

>Now keeps framegen on
>Caps to 60fps

Not only is a 3060 OVER the recommended settings, but I'm using that exact card right now and it's running completely fine.

The beta made me worried cause it ran like garbage. But release runs fine!

You really need to stop giving your input regarding performance.
Why? I'm the target audience. A middle of the pack PC. My opinion is completely valid even if you don't care about it.

I also didn't say I kept the framegen on, I stated that I turned it on (as I wanted to see if it would hit 60 FPS without looking worse). I didn't really notice a difference in visual quality, but I'll likely turn off frame gen. I've never really used frame gen before, so I wanted to see if the visual quality would be effected with the settings turned up higher.

At the end of the day, I'm completely satisfied with 50+ FPS on my older PC.

PS. Cry harder babe.
最后由 Natey 编辑于; 2 月 28 日 上午 3:39
la_nague 2 月 28 日 上午 3:39 
i think my 9800x3d is bottle necking.....
引用自 milk
The question is only fo AMD users.
So, I've got r5 5600g (with RTX 3060 12gb and it fine as I understood) and it's not enough to play with stable 60 fps without using FG. I'd like to update my CPU, but any AM5 with x3d cash is a bit expensive just to buy it for one game (I don't care about new games, this one is the only game I was waiting for)
Do you know what amd CPU on AM4 would be better, maybe you're using one right now.
I know, it is silly to upgrade just to play one game but I think I'll spend lots of hours in Wilds.

You can try to use "Lossless Scaling" (program at steam), with your CPU integrated graphics. It has "frame gen", that works with graphics card, that connected to monitor. You can take the load off from your 3060, and use integrated graphics for frame generate.
Lock the frame rate to 30, 36, or another the most stable numeric, and get 60 (or more fps). It has x2, x3, x4... to x20 frame gen oprions (or how much your graphics card can draw). With gamepad it will be perfect.
最后由 这真是地狱 编辑于; 2 月 28 日 上午 3:59
引用自 这真是地狱
引用自 milk
The question is only fo AMD users.
So, I've got r5 5600g (with RTX 3060 12gb and it fine as I understood) and it's not enough to play with stable 60 fps without using FG. I'd like to update my CPU, but any AM5 with x3d cash is a bit expensive just to buy it for one game (I don't care about new games, this one is the only game I was waiting for)
Do you know what amd CPU on AM4 would be better, maybe you're using one right now.
I know, it is silly to upgrade just to play one game but I think I'll spend lots of hours in Wilds.

You can try to use "Lossless Scaling" (program at steam), with your CPU integrated graphics. It has "frame gen", that works with graphics card, that connected to monitor. You can take the load off from your 3060, and use integrated graphics for frame generate.
Lock the frame rate to 30, 36, or another the most stable numeric, and get 60 (or more fps). It has x2, x3, x4... to x20 frame gen oprions (or how much your graphics card can draw).
no point for LS when the game has built in fsr and fg, LS's frame gen is much more expensive than native options iirc but i may be wrong.
引用自 这真是地狱

You can try to use "Lossless Scaling" (program at steam), with your CPU integrated graphics. It has "frame gen", that works with graphics card, that connected to monitor. You can take the load off from your 3060, and use integrated graphics for frame generate.
Lock the frame rate to 30, 36, or another the most stable numeric, and get 60 (or more fps). It has x2, x3, x4... to x20 frame gen oprions (or how much your graphics card can draw).
no point for LS when the game has built in fsr and fg, LS's frame gen is much more expensive than native options iirc but i may be wrong.

Its not expensive for performance, if you have second graphics card (integrated will be enough). It take the load off from your main GPU for frame gen, and use for it the second card (but it should be connected to monitor, and game should be in any "border" mode).
Lyuze 2 月 28 日 上午 4:07 
引用自 这真是地狱

You can try to use "Lossless Scaling" (program at steam), with your CPU integrated graphics. It has "frame gen", that works with graphics card, that connected to monitor. You can take the load off from your 3060, and use integrated graphics for frame generate.
Lock the frame rate to 30, 36, or another the most stable numeric, and get 60 (or more fps). It has x2, x3, x4... to x20 frame gen oprions (or how much your graphics card can draw).
no point for LS when the game has built in fsr and fg, LS's frame gen is much more expensive than native options iirc but i may be wrong.
Lossless scaling has better frame gen performance than the in-game frame gen, and better upscaling than the in-game upscaling. The only alternative at the moment that you'll find better performance to lossless scaling in is afmf2, which also has tradeoffs between itself and lossless scaling
Doesn't exist, because the game was designed for "Processor: Intel® Core™ i5-10400 or Intel® Core™ i3-12100 or AMD Ryzen™ 5 3600", aimed at 30 FPS (60 FPS with FG). The recommended specs are in almost all cases the dev test platforms, so this was calculated. The actual bottleneck is the engine, which was never improved despite Capcom knowing how bad it was on DD2 (and still is because it hasn't been patched). I think they were aiming for above 18 fps during fights in their optimization process, but that's it. Throwing better hardware at it won't fix it in the next 8 years either.
最后由 Little Strawberry 编辑于; 2 月 28 日 上午 4:13
Níðhöggr 2 月 28 日 上午 4:16 
5700x3D or 5800x3D if your motherboard is compatible. You wll gain in any games thanks to the 3D V cache.

check this spreadsheet and compare results with people with same GPU but better CPU: https://docs.google.com/spreadsheets/d/1kvCL6cRc8BZf5hkXQwSKiStXLoQm3vB8J8NKCRh6nLY/htmlview#
DDENN 2 月 28 日 上午 4:16 
7950x oc
引用自 这真是地狱
no point for LS when the game has built in fsr and fg, LS's frame gen is much more expensive than native options iirc but i may be wrong.

Its not expensive for performance, if you have second graphics card (integrated will be enough). It take the load off from your main GPU for frame gen, and use for it the second card (but it should be connected to monitor, and game should be in any "border" mode).
idk how you and the other guy is testing this but from my experience it looks the same to me but i can see artifacts like shimmering much worst around the hud elements as well as corners of the screens from LS.

as for actual fps difference i can't really tell them apart tbh
Lyuze 2 月 28 日 上午 4:26 
引用自 这真是地狱

Its not expensive for performance, if you have second graphics card (integrated will be enough). It take the load off from your main GPU for frame gen, and use for it the second card (but it should be connected to monitor, and game should be in any "border" mode).
idk how you and the other guy is testing this but from my experience it looks the same to me but i can see artifacts like shimmering much worst around the hud elements as well as corners of the screens from LS.

as for actual fps difference i can't really tell them apart tbh
lossless scaling 3 frame gen has a lower latency than dlss frame gen. Dlss latency is typically above lossless scaling. afmf2 is typically just below lossless scaling. Given, there are cases where that order can switch, but thats the typical order
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发帖日期: 2 月 28 日 上午 12:03
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